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Eastern Ship Design TrapezosTrapezos Management Tier 6

Eastern Ship Design

If it looks well, it will sail well.

Ship design in the Hellenistic era was advanced by the eastern Successor states. Pontus, on the Black Sea and reliant on sea trade, required a strong navy to protect its interests. Developed from the Greek trireme, ships were improved by adding more banks of rowers. Ships also got bigger, and increased in both length and beam, but at a cost in speed; this allowed larger marine contingents to be carried. Quinqueremes were common from the 4th century BC and featuring rows of five oarsmen, but in the east colossal '20s' and '40s' were constructed. These were usually two hulls in a catamaran arrangement with a fighting platform between them.

Management

Eastern Ship Design

Node Set

Management Tier 6

research_points

4600

cost_per_round

767

Effects

  • +7% replenishment rate for all armies and fleets
  • +1 recruitment slots in all ports
  • -10% recruitment costs for all ships
  • -7% upkeep cost for all fleets
Requires
Requires Technologies Marine TrainingMarine Training
Enables
Enables Buildings Military PortMilitary Port
CothonCothon
Port of MassaliaPort of Massalia
Port of AlexandriaPort of Alexandria
Port of RhodosPort of Rhodos
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