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Home家園 / Divide et Impera / 斯克迪斯基叛軍 / 建築 / 工 建築
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 工匠小屋 工 Level 1
工匠小屋
有藝術感的眼觀可以很有用也可以有錢賺。
4 1800 +0.1% 1st, 2nd and 3rd Class (this_building)
-4% provincial income (building upkeep) (regions_in_this_province)
2 馬圈 工 Level 2
馬圈
高尚的馬有很多可以教我們地方。
6 3300 -2食物 (this_region)
+0.1% 1st and 2nd Class (this_building)
-4% provincial income (building upkeep) (regions_in_this_province)
3 木工 工 Level 2
木工
樹木會為那些知道它們秘密的人提供很多東西。
6 3000 +0.3% 2nd Class Citizen (this_building)
4 鐵匠鋪 工 Level 2
鐵匠鋪
通過對冥界的了解,他從地球自身創造力量。
6 3000 工業產生的財富225 (this_building)
-2每回合的公共秩序(骯髒) (this_province)
5 青銅工場 工 Level 2
青銅工場
技藝嫻熟的鐵匠制作最精細的武器。
6 2550 +0.5% 1st, 2nd and 3rd Class (this_building)
-6% provincial income (building upkeep) (regions_in_this_province)
6 廄舍 工 Level 3
廄舍
戰士不能騎著羊打仗!
10 4500 -3食物 (this_region)
騎兵新兵的經驗等級+1 (this_province)
+0.2% 1st and 2nd Class (this_building)
-6% provincial income (building upkeep) (regions_in_this_province)
7 木匠 工 Level 3
木匠
木匠的技能在我們頭頂上建起了屋頂。
10 5250 +0.5% 2nd Class Citizen (this_building)
8 鐵匠 工 Level 3
鐵匠
鐵應該受到尊敬與重視。
10 4800 工業產生的財富300 (this_building)
-4每回合的公共秩序(骯髒) (this_province)
9 青銅鍛爐 工 Level 3
青銅鍛爐
一名戰士需要他能依賴的武器。
10 4050 壯年步兵新兵+1經驗等級 (this_province)
+0.7% 1st, 2nd and 3rd Class (this_building)
-8% provincial income (building upkeep) (regions_in_this_province)
10 建築工人大廳 工 Level 4
建築工人大廳
大戰爭引擎是由堅固的橡木制成。
16 9639 +1% 2nd Class Citizen (this_building)
11 鐵匠作坊 工 Level 4
鐵匠作坊
鐵的力量鑄造優良的武器。
16 8820 工業產生的財富375 (this_building)
-10每回合的公共秩序(骯髒) (this_province)
陸地單位招募費用-10% (this_province)
商業刺激法令:
從工業建築中+16%財富 (this_province)
12 青銅熔爐 工 Level 4
青銅熔爐
火能破壞也能建造。
16 7200 壯年步兵新兵+2經驗等級 (this_province)
+1% 1st, 2nd and 3rd Class (this_building)
-10% provincial income (building upkeep) (regions_in_this_province)
Requires the Copper resource (this_building)
13 飼馬場 工 Level 4
飼馬場
一批訓練有素的馬和同重量的牛同等值。
16 8280 -4食物 (this_region)
騎兵新兵的經驗等級+2 (this_province)
+0.3% 1st and 2nd Class (this_building)
-8% provincial income (building upkeep) (regions_in_this_province)
Requires the Warhorse resource (this_building)
Requires the Warhorse resource (this_building)
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