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Home导航 / Total War: Rome II / Sparta (Wrath of Sparta) / 建筑 / Civil Settlement
Civil Settlement Sparta (Wrath of Sparta)Sparta (Wrath of Sparta) Minor Settlement Level 2

Civil Settlement

Careful planning can sow the seeds of greatness.

The layout of an ancient Hellenistic settlement was a product of centuries of haphazard evolution. As the needs of the occupants changed over time they demolished, constructed and re-purposed their city without sparing a thought for its overall organisation. City layouts were often confusing and, in an effort to correct this, new settlements were constructed to a grid plan. This featured well-spaced, right angled streets which converged on the agora, the centre of civic life in the Greek world. The man credited with this idea, Hippodamus of Miletus, argued that its benefits were more than merely practical, its adoption ushering in a more ordered and balanced society for people to live in.

汉化补丁: 3DM蒹葭汉化组

Minor Settlement

Village
Village
(greek_town_1)
Minor Settlement Level 0
Civil Settlement
Civil Settlement
(greek_town_civil_2)
Minor Settlement Level 1
Civil Town
Civil Town
(greek_town_civil_3)
Minor Settlement Level 2
Civil Colony
Civil Colony
(greek_town_civil_4)
Minor Settlement Level 3
Farming Settlement
Farming Settlement
(greek_town_farm_2)
Minor Settlement Level 1
Farming Town
Farming Town
(greek_town_farm_3)
Minor Settlement Level 2
Farming Colony
Farming Colony
(greek_town_farm_4)
Minor Settlement Level 3
Market Settlement
Market Settlement
(greek_town_trade_2)
Minor Settlement Level 1
Market Town
Market Town
(greek_town_trade_3)
Minor Settlement Level 2
Market Colony
Market Colony
(greek_town_trade_4)
Minor Settlement Level 3
Civil Settlement

Building Name

Civil Settlement

Level Name

greek_town_civil_2

Building Chain

Minor Settlement

Building Level

2

Create Time

3

Create Cost

1900

Effects

粮食-1 (this_region)
所有产值+2% (regions_in_this_province)
民生设施生产100财富 (this_building)
每回合人口增长+2 (this_province)
每回合公共秩序+1 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
边界外视野范围+12 (this_region)

Provides Garrison Army

No Garrison Units

Recruitable Units

No Recruitable Units
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