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Home导航 / Total War: Rome II / Samnites (Rise of the Republic) / 建筑 / Sanitation 建筑
Samnites (Rise of the Republic) Samnites (Rise of the Republic) 建筑

Sanitation 建筑




Sanitation

Well
Mineral Spring
Sacred Spring
Reservoir
Canals
Sanitation
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 Well Sanitation Level 1
Well
从地底深处涌出的生命之水
2 800 每回合人口增长+2 (this_province)
每回合公共秩序+2(卫生) (this_province)
2 Reservoir Sanitation Level 2
Reservoir
水是生命之源,必须得到尊重
3 1500 粮食-1 (this_region)
农业与畜业产值+5% (regions_in_this_province)
每回合人口增长+2 (this_province)
每回合公共秩序+2(卫生) (this_province)
3 Mineral Spring Sanitation Level 2
Mineral Spring
Water sustains life, why should it not heal?
3 1500 文化生产60财富 (this_building)
每回合人口增长+3 (this_province)
每回合公共秩序+3(卫生) (this_province)
4 Canals Sanitation Level 3
Canals
水流以意志为转移,这是何等的强力
5 2500 粮食-3 (this_region)
农业与畜业产值+10% (regions_in_this_province)
每回合人口增长+2 (this_province)
每回合公共秩序+2(卫生) (this_province)
5 Sacred Spring Sanitation Level 3
Sacred Spring
The spring is proof of the Mother’s love for her children.
5 2500 粮食-2 (this_region)
文化生产120财富 (this_building)
每回合人口增长+4 (this_province)
每回合公共秩序+4(卫生) (this_province)
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