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小城镇(铸铁) 建筑




小城镇(铸铁)

罗马村落(铸铁)
罗马村镇(铸铁)
罗马市集(铸铁)
小城镇(铸铁)
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 罗马村落(铸铁) 小城镇(铸铁) Level 1
罗马村落(铸铁)
乡邻意利投合则长盛
4 1875 手工业生产168财富 (this_building)
每回合人口增长+1 (this_province)
陆军招募成本-2% (this_province)
军队招募容量+1 (this_province)
10铸铁 (this_building)
边界外视野范围+10 (this_region)
+0.1% 1st, 2nd and 3rd Class (this_building)
军队招募容量+1 (this_province)
边界外视野范围+10 (this_region)
2 罗马村镇(铸铁) 小城镇(铸铁) Level 2
罗马村镇(铸铁)
罗马富丽堂皇之下亦不过了了村落而已
6 3225 粮食-2 (this_region)
手工业生产338财富 (this_building)
每回合人口增长+2 (this_province)
陆军招募成本-4% (this_province)
军队招募容量+1 (this_province)
25铸铁 (this_building)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
边界外视野范围+10 (this_region)
+0.5% 1st, 2nd and 3rd Class (this_building)
军队招募容量+1 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
边界外视野范围+10 (this_region)
3 罗马市集(铸铁) 小城镇(铸铁) Level 3
罗马市集(铸铁)
英雄各有见,何必问出处
10 4425 粮食-4 (this_region)
手工业生产507财富 (this_building)
每回合人口增长+2 (this_province)
每回合公共秩序-4(肮脏) (this_province)
军队招募容量+1 (this_province)
100铸铁 (this_building)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
边界外视野范围+10 (this_region)
+0.6% 1st, 2nd and 3rd Class (this_building)
军队招募容量+1 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
边界外视野范围+10 (this_region)
4 罗马乡邑(铸铁) 小城镇(铸铁) Level 4
罗马乡邑(铸铁)
乡邑之所在即罗马之所在
16 6390
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