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Ancient Capital 建筑




Ancient Capital

Syracuse (Occupied)
Syracuse (Occupied)
Fortified Syracuse (Occupied)
Fortified Syracuse (Occupied)
Syracuse (Occupied)
Commercial Syracuse (Occupied)
Syracuse (Occupied)
Fortified Syracuse (Occupied)
Syracuse (Occupied)
Commercial Syracuse (Occupied)
Commercial Syracuse (Occupied)
Fortified Syracuse (Occupied)
Syracuse (Occupied)
Commercial Syracuse (Occupied)
Ancient Capital
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 Syracuse (Occupied) Ancient Capital Level 1
Syracuse (Occupied)
Strategic Hellenistic capital.
4 2250 粮食-2 (this_region)
所有产值+5% (regions_in_this_province)
民生设施生产507财富 (this_building)
每回合人口增长+1 (this_province)
军队招募容量+1 (this_province)
研究速率+1% (this_faction)
[NOTDISPLAYED]Usedforsettlementstoidentifythepresenceof15mwalls(Hellenic/Roman/Eastern) (this_region)
边界外视野范围+10 (this_region)
+0.1% All Population Classes (this_building)
军队招募容量+1 (this_province)
[NOTDISPLAYED]Usedforsettlementstoidentifythepresenceof15mwalls(Hellenic/Roman/Eastern) (this_region)
边界外视野范围+10 (this_region)
2 Syracuse (Occupied) Ancient Capital Level 2
Syracuse (Occupied)
Strategic Hellenistic capital.
6 3900 粮食-5 (this_region)
所有产值+10% (regions_in_this_province)
民生设施生产844财富 (this_building)
每回合人口增长+2 (this_province)
军队招募容量+1 (this_province)
研究速率+2% (this_faction)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
((不出现)) (this_region)
[NOTDISPLAYED]Usedforsettlementstoidentifythepresenceof15mwalls(Hellenic/Roman/Eastern) (this_region)
边界外视野范围+10 (this_region)
+0.5% 1st, 2nd and 3rd Class (this_building)
军队招募容量+1 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
((不出现)) (this_region)
[NOTDISPLAYED]Usedforsettlementstoidentifythepresenceof15mwalls(Hellenic/Roman/Eastern) (this_region)
边界外视野范围+10 (this_region)
3 Syracuse (Occupied) Ancient Capital Level 3
Syracuse (Occupied)
Strategic Hellenistic capital.
10 6450 城墙可用砲兵空槽+3 (this_region)
粮食-6 (this_region)
所有产值+20% (regions_in_this_province)
民生设施生产1182财富 (this_building)
每回合人口增长+3 (this_province)
每回合公共秩序-3(肮脏) (this_province)
军队招募容量+1 (this_province)
研究速率+3% (this_faction)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
((不出现)) (this_region)
[NOTDISPLAYED]Usedforsettlementstoidentifythepresenceof15mwalls(Hellenic/Roman/Eastern) (this_region)
边界外视野范围+10 (this_region)
+0.7% 1st, 2nd and 3rd Class (this_building)
军队招募容量+1 (this_province)
城墙可用砲兵空槽+3 (this_region)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
((不出现)) (this_region)
[NOTDISPLAYED]Usedforsettlementstoidentifythepresenceof15mwalls(Hellenic/Roman/Eastern) (this_region)
边界外视野范围+10 (this_region)
4 Commercial Syracuse (Occupied) Ancient Capital Level 3
Commercial Syracuse (Occupied)
Strategic Hellenistic capital, focused on trade and wealth.
10 6800 城墙可用砲兵空槽+3 (this_region)
粮食-6 (this_region)
所有产值+40% (regions_in_this_province)
民生设施生产1350财富 (this_building)
每回合人口增长+4 (this_province)
每回合公共秩序-6(肮脏) (this_province)
军队招募容量+1 (this_province)
研究速率+4% (this_faction)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
((不出现)) (this_region)
[NOTDISPLAYED]Usedforsettlementstoidentifythepresenceof15mwalls(Hellenic/Roman/Eastern) (this_region)
边界外视野范围+10 (this_region)
+1% 3rd Class Citizen (this_building)
+0.5% 1st and 2nd Class (this_building)
军队招募容量+1 (this_province)
城墙可用砲兵空槽+3 (this_region)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
((不出现)) (this_region)
[NOTDISPLAYED]Usedforsettlementstoidentifythepresenceof15mwalls(Hellenic/Roman/Eastern) (this_region)
边界外视野范围+10 (this_region)
dei_corruption_hidden (this_faction)
5 Fortified Syracuse (Occupied) Ancient Capital Level 3
Fortified Syracuse (Occupied)
Strategic Hellenistic capital, fortified and prepared.
10 6800 城墙可用砲兵空槽+4 (this_region)
粮食-7 (this_region)
所有产值+10% (regions_in_this_province)
民生设施生产844财富 (this_building)
每回合人口增长+2 (this_province)
每回合公共秩序-3(肮脏) (this_province)
军队招募容量+2 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
抵抗围攻时间+1
(港口城镇加倍) (this_region)
((不出现)) (this_region)
[NOTDISPLAYED]Usedforsettlementstoidentifythepresenceof15mwalls(Hellenic/Roman/Eastern) (this_region)
边界外视野范围+10 (this_region)
+0.5% 3rd Class Citizen (this_building)
+1% 1st and 2nd Class (this_building)
军队招募容量+2 (this_province)
城墙可用砲兵空槽+4 (this_region)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
((不出现)) (this_region)
[NOTDISPLAYED]Usedforsettlementstoidentifythepresenceof15mwalls(Hellenic/Roman/Eastern) (this_region)
边界外视野范围+10 (this_region)
dei_corruption_hidden (this_faction)
6 Syracuse (Occupied) Ancient Capital Level 4
Syracuse (Occupied)
Strategic Hellenistic capital.
16 12600 城墙可用砲兵空槽+6 (this_region)
粮食-10 (this_region)
所有产值+40% (regions_in_this_province)
民生设施生产1518财富 (this_building)
每回合人口增长+4 (this_province)
每回合公共秩序-8(肮脏) (this_province)
军队招募容量+1 (this_province)
研究速率+4% (this_faction)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
((不出现)) (this_region)
[NOTDISPLAYED]Usedforsettlementstoidentifythepresenceof15mwalls(Hellenic/Roman/Eastern) (this_region)
边界外视野范围+10 (this_region)
+1% 1st, 2nd and 3rd Class (this_building)
军队招募容量+1 (this_province)
城墙可用砲兵空槽+6 (this_region)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
((不出现)) (this_region)
[NOTDISPLAYED]Usedforsettlementstoidentifythepresenceof15mwalls(Hellenic/Roman/Eastern) (this_region)
边界外视野范围+10 (this_region)
7 Commercial Syracuse (Occupied) Ancient Capital Level 4
Commercial Syracuse (Occupied)
Strategic Hellenistic capital, focused on trade and wealth.
16 14400 城墙可用砲兵空槽+6 (this_region)
粮食-10 (this_region)
所有产值+60% (regions_in_this_province)
民生设施生产2025财富 (this_building)
每回合人口增长+5 (this_province)
每回合公共秩序-10(肮脏) (this_province)
军队招募容量+1 (this_province)
研究速率+5% (this_faction)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
((不出现)) (this_region)
[NOTDISPLAYED]Usedforsettlementstoidentifythepresenceof15mwalls(Hellenic/Roman/Eastern) (this_region)
边界外视野范围+10 (this_region)
+1.5% 3rd Class Citizen (this_building)
+0.75% 1st and 2nd Class (this_building)
军队招募容量+1 (this_province)
城墙可用砲兵空槽+6 (this_region)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
((不出现)) (this_region)
[NOTDISPLAYED]Usedforsettlementstoidentifythepresenceof15mwalls(Hellenic/Roman/Eastern) (this_region)
边界外视野范围+10 (this_region)
dei_corruption_hidden (this_faction)
8 Fortified Syracuse (Occupied) Ancient Capital Level 4
Fortified Syracuse (Occupied)
Strategic Hellenistic capital, fortified and prepared.
16 14400 城墙可用砲兵空槽+8 (this_region)
粮食-12 (this_region)
所有产值+30% (regions_in_this_province)
民生设施生产1182财富 (this_building)
每回合人口增长+3 (this_province)
每回合公共秩序-9(肮脏) (this_province)
军队招募容量+2 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
抵抗围攻时间+2
(港口城镇加倍) (this_region)
((不出现)) (this_region)
[NOTDISPLAYED]Usedforsettlementstoidentifythepresenceof15mwalls(Hellenic/Roman/Eastern) (this_region)
边界外视野范围+15 (this_region)
+0.75% 3rd Class Citizen (this_building)
+1.5% 1st and 2nd Class (this_building)
军队招募容量+2 (this_province)
城墙可用砲兵空槽+8 (this_region)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
((不出现)) (this_region)
[NOTDISPLAYED]Usedforsettlementstoidentifythepresenceof15mwalls(Hellenic/Roman/Eastern) (this_region)
边界外视野范围+15 (this_region)
dei_corruption_hidden (this_faction)
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