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Eastern Village (Warhorse) MeroeMeroe Minor Settlement (Warhorse) Level 2

Eastern Village (Warhorse)

Un villaggio radicato, in crescita grazie al lavoro duro e agli sforzi devoti.

I piccoli insediamenti agricoli costituivano la spina dorsale delle antiche civiltà d’oriente, in quanto produttori di cibo per grandi città come Antiochia e Seleucia. Erano situati in modo da poter sfruttare il terreno fertile, le miniere o le cave, e spesso era troppo costoso organizzare una difesa, quindi passava in secondo piano.

Man mano che aumentava la popolazione delle grandi città, la sovrapproduzione proveniente da questi insediamenti diventava essenziale. Mentre piccole guarnigioni militari venivano piazzate a protezione di risorse importanti e rotte commerciali, lentamente i borghi si sviluppavano fino a diventare cittadine, grazie al passaggio di gente e commercio.

Minor Settlement (Warhorse)

Eastern Hamlet (Warhorse)
Eastern Hamlet (Warhorse)
(rom_EASTERN_city_minor_horse_1)
Minor Settlement (Warhorse) Level 0
Eastern Village (Warhorse)
Eastern Village (Warhorse)
(rom_EASTERN_city_minor_horse_2)
Minor Settlement (Warhorse) Level 1
Eastern Small Town (Warhorse)
Eastern Small Town (Warhorse)
(rom_EASTERN_city_minor_horse_3)
Minor Settlement (Warhorse) Level 2
Eastern Town (Warhorse)
Eastern Town (Warhorse)
(rom_EASTERN_city_minor_horse_4)
Minor Settlement (Warhorse) Level 3
Eastern Village (Warhorse)

Building Name

Eastern Village (Warhorse)

Level Name

rom_EASTERN_city_minor_horse_2

Building Chain

Minor Settlement (Warhorse)

Building Level

2

Create Time

6

Create Cost

3225

Effects

-2 al cibo (this_region)
+8% alla ricchezza derivata dall’agricoltura (regions_in_this_province)
212 alla ricchezza dal commercio locale (this_building)
+3 alla crescita per turno (this_province)
+1 alla capacità di reclutamento (this_province)
[NOT DISPLAYED] (this_region)
+10 al campo visivo al di fuori dei confini (this_region)
+0.5% 1st, 2nd and 3rd Class (this_building)
25 Warhorse (this_building)
+1 alla capacità di reclutamento (this_province)
[NOT DISPLAYED] (this_region)
+10 al campo visivo al di fuori dei confini (this_region)

Provides Garrison Army

200 African Villagers
200 African Villagers
African Villagers
(GAR_Afr_Armed_Villagers)
Fanteria corpo a corpo
300 African Spearmen
300 African Spearmen
African Spearmen
(GAR_Afr_Garrisoned_Spearmen)
Fanteria con lancia
175 African Hunters
175 African Hunters
175 African Hunters
African Hunters
(GAR_Afr_Local_Hunters)
Fanteria da tiro
175 African Tribesmen
175 African Tribesmen
175 African Tribesmen
175 African Tribesmen
175 African Tribesmen
African Tribesmen
(GAR_Afr_Tribesmen)
Fanteria da tiro

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
300 Bilit'ti Sayif
Fanteria corpo a corpo / Fanteria corpo a corpo / (afr_mer_light_melee_inf)
Bilit'ti Sayif
(Ethiopian Swordmen)

These swordsmen are equipped only with helmets and shields, as body armor would just burden a soldier in the hot climate. They are elite troops, and can be expected to fulfil their role as assault infantry as long as they are properly used.

300 713 713 38 11 19 56 4 20 40
2
300 Dill'e Gora
Fanteria corpo a corpo / Fanteria con lancia / (afr_mer_medium_spearmen)
Dill'e Gora
(Ethiopian Spearmen)

These men are equipped with spears, shields, and helmets the quality of which might change depending who is levying these troops.

300 808 808 33 9 15 71 8 20 50
3
300 Gora'ba
Fanteria corpo a corpo / Fanteria con lancia / (afr_mer_spearmen)
Gora'ba
(Meroe Spearmen)

Armed with javelins, spear and shield, these troops can skirmish and face enemy infantry in melee. They already know that they are superb hunters and warriors, and do not need to prove their skills to anyone by attacking impetuously!

300 506 506 28 9 14 54 3 20 45
4
300 Kulus Bomani
Fanteria corpo a corpo / Fanteria corpo a corpo / (afr_mer_tribal_warriors)
Kulus Bomani
(Kushite Painted Warriors)

The tribal warriors from the Kushite kingdom are described by Herodotus as half-painted in vermillion and white. They are fierce and versatile, used mostly as heavy skirmishers, fighting with clubs, axes and short spears.

300 576 576 39 11 20 60 1 20 60
5
300 Gund-i Nizagan
Fanteria corpo a corpo / Fanteria con lancia / (AOR_24_Parthian_Levies)
Gund-i Nizagan
(Parthian Levies)

Levies can fight and are relatively cheap to maintain, but lack skill and conviction.

300 351 351 22 9 11 52 1 20 35
6
300 Roxolanoi Haploi
Fanteria corpo a corpo / Fanteria con lancia / (AOR_27_Roxolani_Levies)
Roxolanoi Haploi
(Roxolani Levies)

Spearmen are the backbone of an army; they keep cavalry at a respectful distance.

300 405 405 26 9 10 58 1 20 35
7
175 Skythioi Toxotai
Fanteria da tiro / Fanteria da tiro / (AOR_27_Scythian_Archers)
Skythioi Toxotai
(Scythian Archers)

Men who cannot shoot go hungry on the steppes.

175 521 521 9 165 5 15 21 11 8 29 1 20 25
8
175 Paya Hinam Dunai Purma
Fanteria da tiro / Fanteria da tiro / (AOR_27_Subeshi_Archers)
Paya Hinam Dunai Purma
(Subeshi Archers)

These archers wear a felt helmet, leather leggings, and a thick sheepskin coat with the wool turned inside-out, and carry a recurved composite bow. The bows they carry are a larger version of the Scythian recurved composite bow, enabling them to outrange, outshoot, and outpower other steppe nomad horse archers, making these foot bowmen the ideal counter to horse archers in a stationary exchange of missiles.

175 502 502 9 165 5 15 12 11 8 26 1 20 25
9
300 Aeudi Lugoae
Fanteria corpo a corpo / Fanteria con lancia / (AOR_3_Gallic_Levies)
Aeudi Lugoae
(Gallic Levies)

During periods of strife and war, it is sometimes necessary to call upon ordinary citizens to organize as militia. Called Lugoae, militia in Celtic societies are farmers, craftsmen, fishermen, and so on, called to brief military service in periods of crisis. They may train a few times a year to fight, and games and sports encourage a decent level of physicality, but they're still only militia, and can only be trusted to do so much.

300 496 496 21 9 10 65 4 20 30
10
175 Aeudi Gaeroas
Fanteria da tiro / Fanteria da tiro / (AOR_3_Gallic_Skirmishers)
Aeudi Gaeroas
(Gallic Skirmishers)

Even the poorest of the tribe can fight for the tribe's honour and glory.

175 412 412 14 85 8 5 18 7 6 50 1 20 25
11
175 Skutjanz
Fanteria da tiro / Fanteria da tiro / (AOR_5_Germanic_Hunters)
Skutjanz
(Germanic Hunters)

A deer or a man: the target still needs killing.

175 528 528 9 165 5 15 21 11 6 29 1 20 25
12
60 Baggage Train
Cavalleria / Cavalleria corpo a corpo / (Supply_African)
Baggage Train
Baggage trains grant a bonus to armies connected to supply lines, by reducing logistics costs. A baggage train can supply armies even under harsh weather conditions, and is vital for prolonged military campaigns.
60 600 600 6 9 1 22 2 20 20
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