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Hierapytna (Occupied) BoïensBoïens Ancient Capital Level 3

Hierapytna (Occupied)

Strategic Hellenistic capital.

Dans le monde antique, des villes apparurent dans des zones déjà habitées depuis longtemps. En effet, elles comportaient des rivières traversables, défendables et contrôlables, disposaient de ressources naturelles à proximité ou n'étaient pas sujettes au risque d'inondation ou autres catastrophes naturelles. Il pouvait y avoir des quartiers où des bâtiments publics se dressaient sur de larges rues ouvertes, où des temples étendaient toute leur splendeur et où les demeures patriciennes cachaient leur opulence derrière d'austères façades. Mais de la même manière, en effectuant quelques pas dans la mauvaise direction, il était garanti de tomber dans un labyrinthe de ruelles sinueuses, de maisons côte à côte, de taudis en ruines, de tavernes, de maisons closes et d'abattoirs ; tous se bousculant pour le peu d'espace disponible intra muros.

La cité était une miniature du monde, avec toutes les merveilles et la misère que cela implique. Comme les Grecs, les Romains pouvaient être fiers de leur urbanisme et de leur sophistication, tout en étant un peu écœurés par la crasse et la vulgarité des ruelles se trouvant à deux pas.

Ancient Capital

Hierapytna (Occupied)
Hierapytna (Occupied)
(dei_main_city_KNOSSOS_1)
Ancient Capital Level 0
Hierapytna (Occupied)
Hierapytna (Occupied)
(dei_main_city_KNOSSOS_2)
Ancient Capital Level 1
Fortified Hierapytna (Occupied)
Fortified Hierapytna (Occupied)
(dei_main_city_KNOSSOS_3_fort)
Ancient Capital Level 2
Fortified Hierapytna (Occupied)
Fortified Hierapytna (Occupied)
(dei_main_city_KNOSSOS_4_fort)
Ancient Capital Level 3
Commercial Hierapytna (Occupied)
Commercial Hierapytna (Occupied)
(dei_main_city_KNOSSOS_4_trade)
Ancient Capital Level 3
Hierapytna (Occupied)
Hierapytna (Occupied)
(dei_main_city_KNOSSOS_4)
Ancient Capital Level 3
Hierapytna (Occupied)
Hierapytna (Occupied)
(dei_main_city_KNOSSOS_3)
Ancient Capital Level 2
Fortified Hierapytna (Occupied)
Fortified Hierapytna (Occupied)
(dei_main_city_KNOSSOS_4_fort)
Ancient Capital Level 3
Commercial Hierapytna (Occupied)
Commercial Hierapytna (Occupied)
(dei_main_city_KNOSSOS_4_trade)
Ancient Capital Level 3
Hierapytna (Occupied)
Hierapytna (Occupied)
(dei_main_city_KNOSSOS_4)
Ancient Capital Level 3
Commercial Hierapytna (Occupied)
Commercial Hierapytna (Occupied)
(dei_main_city_KNOSSOS_3_trade)
Ancient Capital Level 2
Fortified Hierapytna (Occupied)
Fortified Hierapytna (Occupied)
(dei_main_city_KNOSSOS_4_fort)
Ancient Capital Level 3
Commercial Hierapytna (Occupied)
Commercial Hierapytna (Occupied)
(dei_main_city_KNOSSOS_4_trade)
Ancient Capital Level 3
Hierapytna (Occupied)
Hierapytna (Occupied)
(dei_main_city_KNOSSOS_4)
Ancient Capital Level 3
Hierapytna (Occupied)

Building Name

Hierapytna (Occupied)

Level Name

dei_main_city_KNOSSOS_3

Building Chain

Ancient Capital

Building Level

3

Create Time

10

Create Cost

6450

Require Technology

Grandes défenses
Grandes défenses

Effects

-4 de nourriture (this_region)
+12% de richesse provenant de toutes les ressources (regions_in_this_province)
633 de richesse provenant de la subsistance (this_building)
400 de richesse provenant du commerce maritime (this_building)
+2 de croissance par tour (this_province)
-4 d'ordre public par tour (misère) (this_province)
+1 de capacité de recrutement des armées (this_province)
+2% de taux de recherche (this_faction)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+10 de champ de vision par-delà les frontières (this_region)
+0.7% 1st, 2nd and 3rd Class (this_building)
60 fish (this_building)
+1 de capacité de recrutement des armées (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+10 de champ de vision par-delà les frontières (this_region)

Provides Garrison Army

300 Gallic Warriors
300 Gallic Warriors
300 Gallic Warriors
300 Gallic Warriors
300 Gallic Warriors
Gallic Warriors
(GAR_Gal_Garrisoned_Warriors)
Infanterie de mêlée
200 Local Citizens
200 Local Citizens
Local Citizens
(GAR_Gre_Armed_Citizens_Foreign)
Infanterie de mêlée
200 Local Citizen Militia
200 Local Citizen Militia
200 Local Citizen Militia
Local Citizen Militia
(GAR_Gre_Citizen_Militia_Foreign)
Infanterie de piquiers
175 Local Archers
175 Local Archers
175 Local Archers
Local Archers
(GAR_Gre_Local_Archers_Foreign)
Infanterie lance-projectiles

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
175 Kretai Toxotai
Infanterie lance-projectiles / Infanterie lance-projectiles / (AOR_34_Cretan_Archers)
Kretai Toxotai
(Cretan Archers)

As elite archers from the island of Knossos, the ancestors of these famed bowmen once served in the all-conquering army of Alexander the Great.

175 1021 1021 11 185 7 15 21 7 6 39 8 20 30
2
300 Kretai Haploi
Infanterie de mêlée / Infanterie de lanciers / (AOR_34_Cretan_Levies)
Kretai Haploi
(Cretan Levies)

Relatively untrained citizens that are called to arms only in the most dire of circumstances.

300 562 562 26 9 11 66 4 20 30
3
300 Ordoroi
Infanterie de mêlée / Infanterie de mêlée / (cel_boii_clubmen)
Ordoroi
(Boii Clubmen)

These warriors are among the poorest in Boii society, but they are powerfully built and courageous. They use a wood mace or a club with a heavy metal or bone head, serving as a front-line assault troops.

300 490 490 32 11 13 66 1 20 40
4
300 Bagaudoi
Infanterie de mêlée / Infanterie de lanciers / (cel_boii_levy_spearmen)
Bagaudoi
(Boii Levy Spearmen)

Most of the time, only warriors regularly fight in battle. In the worst periods, however, when the tribe is under threat from their dangerous and aggressive neighbours, or when their convoys are attacked, every able man is called to arms. These levies can also be recruited to reinforce the lines, like in any Celtic battle line.

300 326 326 21 9 8 44 1 20 35
5
175 Acaunoroas
Infanterie lance-projectiles / Infanterie lance-projectiles / (cel_boii_slingers)
Acaunoroas
(Boii Slingers)

Slingers are some of the most common light support infantry. Cheap to equip and recruit among shepherds and hunters, the poor but skilled peasants are never short of ammunition.

175 442 442 6 190 5 20 21 11 6 25 1 20 35
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