Eastern Small Town (Warhorse)
Une communauté au commerce prospère qui attire les nouveaux habitants.C'était sur de petites colonies agricoles que reposaient les civilisations antiques de l'est : elles permettaient de nourrir de grandes cités telles que Antioche et la Séleucie du Tigre. Placée de manière à exploiter une bonne terre, à pêcher, à travailler à la mine ou dans les carrières, la défense coûtait souvent trop cher et ne passait qu'au second plan.
À mesure que la population des villes croissait, le surplus alimentaire de ces communautés agricoles devint essentiel. Comme l'on positionnait de petites garnisons militaires afin de protéger les ressources de valeur et les routes commerciales, beaucoup de hameaux apparurent dans les villes, témoignant du passage des gens et du commerce.
Minor Settlement (Warhorse)
Building Name Eastern Small Town (Warhorse) |
Level Name rom_EASTERN_city_minor_horse_3 |
Building Chain Minor Settlement (Warhorse) |
Building Level 3 |
Create Time 10 |
Create Cost 4425 |
Require Technology Qanat |
Effects
-4 de nourriture (this_region)+12% de richesse provenant de l'agriculture (regions_in_this_province)
295 de richesse provenant du commerce local (this_building)
+4 de croissance par tour (this_province)
-4 d'ordre public par tour (misère) (this_province)
+1 de capacité de recrutement des armées (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+10 de champ de vision par-delà les frontières (this_region)
+0.7% 1st, 2nd and 3rd Class (this_building)
60 Warhorse (this_building)
+1 de capacité de recrutement des armées (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+10 de champ de vision par-delà les frontières (this_region)
Provides Garrison Army
Recruitable Units
Recruitable Units Lv. 0 | ||||||||||||||||||
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No. | Unit | Sol. | Costom Cost | Recru. Cost | Unkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
1 |
Infanterie lance-projectiles / Infanterie lance-projectiles / (Afr_Maure_Slingers) Qala'im Maurim (Maure Slingers) Even the smallest pebble is dangerous in the right hands. |
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175 | 389 | 389 | 5 | 165 | 5 | 20 | 18 | 7 | 8 | 32 | 1 | 20 | 35 | |||||
2 |
Infanterie de mêlée / Infanterie de lanciers / (Afr_Maure_Spearmen) Dorkim Maurim (Maure Spearmen) These Berber warriors are masters of hit and run tactics. They strike first with throwing spears and javelins and, when necessary, can engage in close combat with their spears and leather shields. |
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300 | 427 | 427 | 27 | 9 | 15 | 63 | 1 | 20 | 55 | |||||||||
3 |
Cavalerie / Cavalerie de choc / (AOR_22_Alan_Noble_Cav) Yancai Uaezdaettae (Alan Noble Cavalry) Yancai Nobles are one of the many variations of central Asian cavalry that use both a long, two-handed lance and a composite bow. |
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120 | 1502 | 1502 | 26 | 9 | 28 | 35 | 12 | 20 | 45 | |||||||||
4 |
Éléphants / Éléphants / (AOR_23_Indian_War_Elephants) Elephantes Indikoi (Indian War Elephants) The most exotic and temperamental of beasts, these huge animals will trample any enemy underfoot and even scare away other smaller elephants! |
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36 | 2400 | 2400 | 12 | 6 | 16 | 42 | 12 | 105 | 25 | |||||||||
5 |
Cavalerie / Cavalerie de choc / (AOR_23_Persian_Cavalry) Khuveshavagan (Persian Cavalry) A good cavalry charge can break the most ardent of enemies. |
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120 | 1940 | 1940 | 32 | 9 | 35 | 33 | 20 | 20 | 45 | |||||||||
6 |
Cavalerie / Cavalerie de choc / (AOR_24_Parthian_Cataphracts) Asavaran-i Zrehbaran (Parthian Cataphracts) Nigh-invulnerable within their armour, these warriors are a fearsome sight. |
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120 | 2428 | 2428 | 42 | 9 | 39 | 48 | 24 | 20 | 55 | |||||||||
7 |
Cavalerie / Cavalerie lance-projectiles / (AOR_24_Parthian_Horse_Archers) Shivatir-i Pahlavanig (Parthian Horse Archers) Leave a Parthian a bow and one eye, and he may yet conquer. |
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120 | 679 | 679 | 10 | 150 | 5 | 15 | 21 | 11 | 13 | 29 | 2 | 20 | 25 | |||||
8 |
Infanterie de mêlée / Infanterie de lanciers / (AOR_24_Parthian_Levies) Gund-i Nizagan (Parthian Levies) Levies can fight and are relatively cheap to maintain, but lack skill and conviction. |
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300 | 351 | 351 | 22 | 9 | 11 | 52 | 1 | 20 | 35 | |||||||||
9 |
Infanterie de mêlée / Infanterie de lanciers / (AOR_27_Roxolani_Levies) Roxolanoi Haploi (Roxolani Levies) Spearmen are the backbone of an army; they keep cavalry at a respectful distance. |
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300 | 405 | 405 | 26 | 9 | 10 | 58 | 1 | 20 | 35 | |||||||||
10 |
Infanterie lance-projectiles / Infanterie lance-projectiles / (AOR_27_Scythian_Archers) Skythioi Toxotai (Scythian Archers) Men who cannot shoot go hungry on the steppes. |
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175 | 521 | 521 | 9 | 165 | 5 | 15 | 21 | 11 | 8 | 29 | 1 | 20 | 25 | |||||
11 |
Cavalerie / Cavalerie lance-projectiles / (AOR_27_Scythian_Horse_Archers) Skythioi Hippotoxotai (Scythian Horse Archers) These horse archers can pepper an enemy with arrows and fight off unwanted attention in close combat. |
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120 | 787 | 787 | 10 | 150 | 5 | 15 | 26 | 7 | 17 | 29 | 2 | 20 | 25 | |||||
12 |
Infanterie lance-projectiles / Infanterie lance-projectiles / (AOR_27_Subeshi_Archers) Paya Hinam Dunai Purma (Subeshi Archers) These archers wear a felt helmet, leather leggings, and a thick sheepskin coat with the wool turned inside-out, and carry a recurved composite bow. The bows they carry are a larger version of the Scythian recurved composite bow, enabling them to outrange, outshoot, and outpower other steppe nomad horse archers, making these foot bowmen the ideal counter to horse archers in a stationary exchange of missiles. |
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175 | 502 | 502 | 9 | 165 | 5 | 15 | 12 | 11 | 8 | 26 | 1 | 20 | 25 | |||||
13 |
Infanterie de mêlée / Spéciale / (AOR_3_Celtic_Savage_Dogs) Corio Cunos Vidios (Celtic Savage Dogs) The Celts are proud of their loyal hunting dogs. These ferocious animals can be trained for war, and rip out men's throats to break any resistance. |
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80 | 640 | 640 | 18 | 7 | 15 | 26 | 8 | 20 | 35 | |||||||||
14 |
Infanterie de mêlée / Infanterie de lanciers / (AOR_3_Gallic_Levies) Aeudi Lugoae (Gallic Levies) During periods of strife and war, it is sometimes necessary to call upon ordinary citizens to organize as militia. Called Lugoae, militia in Celtic societies are farmers, craftsmen, fishermen, and so on, called to brief military service in periods of crisis. They may train a few times a year to fight, and games and sports encourage a decent level of physicality, but they're still only militia, and can only be trusted to do so much. |
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300 | 496 | 496 | 21 | 9 | 10 | 65 | 4 | 20 | 30 | |||||||||
15 |
Cavalerie / Cavalerie de mêlée / (AOR_3_Gallic_Light_Cavalry) Leuce Epos (Gallic Cavalry) Leuce Epos constitute the bulk of Gallic cavalry. Well-trained compared to many of their enemies’ cavalry, they are invaluable to any army. They throw javelins at a distance, depleting an enemy before charging with their main spears. They are trained to throw javelins, charge, and withdraw repeatedly, and they do it well. A bronze helmet, shield, and light weapons may not seem the equipment of any particularly great cavalry, but they are a solid medium cavalry force, capable of running down routers, defeating light cavalry, and skirmishing if necessary. |
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120 | 1216 | 1216 | 26 | 9 | 22 | 39 | 4 | 20 | 40 | |||||||||
16 |
Infanterie lance-projectiles / Infanterie lance-projectiles / (AOR_3_Gallic_Skirmishers) Aeudi Gaeroas (Gallic Skirmishers) Even the poorest of the tribe can fight for the tribe's honour and glory. |
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175 | 412 | 412 | 14 | 85 | 8 | 5 | 18 | 7 | 6 | 50 | 1 | 20 | 25 | |||||
17 |
Cavalerie / Cavalerie de mêlée / (AOR_5_Germanic_Cavalry) Reidonez (Germanic Cavalry) Reidonez ride small and sometimes poor quality horses, though they are excellent light cavalry. They are useful as scouts as well as skirmishers. However, like many Germanic warriors, they can lack battle-discipline and be overeager to enter battle against worthy opponents. This can lead them to be headstrong and difficult to restrain before a fight, as personal glory gained in battle is always welcome. Honour and standing come from fighting, and sometimes the urge for glory overwhelms their good sense! |
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120 | 1084 | 1084 | 26 | 11 | 20 | 34 | 2 | 20 | 35 | |||||||||
18 |
Infanterie lance-projectiles / Infanterie lance-projectiles / (AOR_5_Germanic_Hunters) Skutjanz (Germanic Hunters) A deer or a man: the target still needs killing. |
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175 | 528 | 528 | 9 | 165 | 5 | 15 | 21 | 11 | 6 | 29 | 1 | 20 | 25 |
Disqus |
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