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Hameau barbare (bois) Marcomans (Imperator Augustus)Marcomans (Imperator Augustus) Petite colonie (bois) Level 1

Hameau barbare (bois)

Les glands les plus minuscules engendrent les plus grands chênes.

Les historiens romains et grecs décrivirent souvent les tribus barbares comme des peuples errants qui vivaient pour la chasse et ne connaissaient pas grand chose à l'agriculture et la construction. C'était très loin de la vérité. Un nombre de structures ont été découvertes et indiquent que les soi-disant barbares maîtrisaient les techniques de constructions et pouvaient bâtir des habitations et des défenses qui survécurent durant des milliers d'années.

Les Brochs, bâtiments de pierre sèche trouvés en Écosse, résistèrent au climat difficile et donnent des informations intéressantes quant à ceux qui les ont construits. Certains comportaient plusieurs étages et les historiens ne sont pas encore sûrs de leur usage : ils pouvaient être des structures défensives mais aussi des bâtiments de prestige, symbolisant fortune et puissance.

Petite colonie (bois)

Hameau barbare (bois)
Hameau barbare (bois)
(rom_BARBARIAN_city_minor_timber_1)
Petite colonie (bois) Level 0
Village barbare (bois)
Village barbare (bois)
(rom_BARBARIAN_city_minor_timber_2)
Petite colonie (bois) Level 1
Ville barbare (bois)
Ville barbare (bois)
(rom_BARBARIAN_city_minor_timber_3)
Petite colonie (bois) Level 2
Pagus barbare (bois)
Pagus barbare (bois)
(rom_BARBARIAN_city_minor_timber_4)
Petite colonie (bois) Level 3
Fortified Timber Camp
Fortified Timber Camp
(rom_BARBARIAN_city_minor_timber_fort_4)
Petite colonie (bois) Level 3
Timber Trade Camp
Timber Trade Camp
(rom_BARBARIAN_city_minor_timber_trade_4)
Petite colonie (bois) Level 3
Hameau barbare (bois)

Building Name

Hameau barbare (bois)

Level Name

rom_BARBARIAN_city_minor_timber_1

Building Chain

Petite colonie (bois)

Building Level

1

Create Time

4

Create Cost

1650

Effects

168 de richesse provenant de la fabrication (industrie) (this_building)
+2% de richesse provenant de l'industrie (toutes les régions)
+1 de croissance par tour (this_province)
+1 de capacité de recrutement des armées (this_province)
10 de bois (this_building)
+10 de champ de vision par-delà les frontières (this_region)
+0.1% 1st, 2nd and 3rd Class (this_building)
+1 de capacité de recrutement des armées (this_province)
+10 de champ de vision par-delà les frontières (this_region)

Provides Garrison Army

200 Germanic Townsfolk
200 Germanic Townsfolk
200 Germanic Townsfolk
200 Germanic Townsfolk
Germanic Townsfolk
(GAR_Ger_Armed_Townsfolk)
Infanterie de lanciers
300 Germanic Warriors
Germanic Warriors
(GAR_Ger_Garrisoned_Warriors)
Infanterie de mêlée
175 Germanic Hunters
175 Germanic Hunters
175 Germanic Hunters
Germanic Hunters
(GAR_Ger_Local_Hunters)
Infanterie lance-projectiles
200 Germanic Tribesmen
200 Germanic Tribesmen
200 Germanic Tribesmen
Germanic Tribesmen
(GAR_Ger_Tribesmen)
Infanterie de lanciers

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
300 Mitnag'him Numidim
Infanterie de mêlée / Infanterie lance-projectiles / (AOR_14_Numidian_Javelinmen)
Mitnag'him Numidim
(Numidian Javelinmen)

These skirmishers can harass an enemy battleline, or keep enemy skirmishers at bay.

300 433 433 15 90 7 5 30 10 6 39 1 20 30
2
175 Qala'im Numidim
Infanterie lance-projectiles / Infanterie lance-projectiles / (AOR_14_Numidian_Slingers)
Qala'im Numidim
(Numidian Slingers)

Tribesmen that are employed in the army due to their skill with the slingshot.

175 452 452 5 165 5 20 21 10 6 32 3 20 25
3
175 Thanvare Payahdag
Infanterie lance-projectiles / Infanterie lance-projectiles / (AOR_23_Persian_Archers)
Thanvare Payahdag
(Persian Archers)

Archers should be valued for ability to strike down a distant foe.

175 508 508 9 165 5 15 18 7 6 22 1 20 25
4
300 Gund-i Palta
Infanterie de mêlée / Infanterie de lanciers / (AOR_23_Persian_Levies)
Gund-i Palta
(Persian Levies)

Cheap spearmen are not necessarily poor spearmen and should make any horseman behave with a little respect.

300 351 351 22 9 11 52 1 20 35
5
120 Paphlagonikoi Hippeis
Cavalerie / Cavalerie lance-projectiles / (AOR_29_Paphlagonian_Cavalry)
Paphlagonikoi Hippeis
(Paphlagonian Cavalry)

These speedy, light cavalrymen can do good service in harrying the enemy.

120 754 754 14 85 8 5 24 10 20 27 2 20 30
6
175 Pontikoi Toxotai
Infanterie lance-projectiles / Infanterie lance-projectiles / (AOR_29_Pontic_Archers)
Pontikoi Toxotai
(Pontic Archers)

Archers are ideal for harassing the enemy from afar, and goading them into foolish action.

175 376 376 9 165 5 15 10 7 6 22 1 20 25
7
300 Pontikoi Haploi
Infanterie de mêlée / Infanterie de lanciers / (AOR_29_Pontic_Levies)
Pontikoi Haploi
(Pontic Levies)

Levies are plentiful, and can stand in battle when properly commanded.

300 562 562 26 9 11 66 4 20 30
8
300 Aeudi Lugoae
Infanterie de mêlée / Infanterie de lanciers / (AOR_3_Gallic_Levies)
Aeudi Lugoae
(Gallic Levies)

During periods of strife and war, it is sometimes necessary to call upon ordinary citizens to organize as militia. Called Lugoae, militia in Celtic societies are farmers, craftsmen, fishermen, and so on, called to brief military service in periods of crisis. They may train a few times a year to fight, and games and sports encourage a decent level of physicality, but they're still only militia, and can only be trusted to do so much.

300 496 496 21 9 10 65 4 20 30
9
175 Aeudi Gaeroas
Infanterie lance-projectiles / Infanterie lance-projectiles / (AOR_3_Gallic_Skirmishers)
Aeudi Gaeroas
(Gallic Skirmishers)

Even the poorest of the tribe can fight for the tribe's honour and glory.

175 412 412 14 85 8 5 18 7 6 50 1 20 25
10
175 Sotaroas Argos
Infanterie lance-projectiles / Infanterie lance-projectiles / (AOR_4_Belgae_Hunters)
Sotaroas Argos
(Belgae Hunters)

The skills of the hunt, hiding and a sudden strike, are the skills of a warrior.

175 391 391 8 155 5 15 18 7 6 29 1 20 25
11
300 Eburonae Lugoae
Infanterie de mêlée / Infanterie de lanciers / (AOR_4_Belgae_Levies)
Eburonae Lugoae
(Belgae Levies)

During periods of strife and war, it is sometimes necessary to call upon ordinary citizens to organize as militia. Called Lugoae, militia in Celtic societies are farmers, craftsmen, fishermen, and so on, called to brief military service in periods of crisis. They may train a few times a year to fight, and games and sports encourage a decent level of physicality, but they're still only militia, and can only be trusted to do so much.

300 496 496 21 9 10 65 4 20 30
12
175 Skutjanz
Infanterie lance-projectiles / Infanterie lance-projectiles / (AOR_5_Germanic_Hunters)
Skutjanz
(Germanic Hunters)

A deer or a man: the target still needs killing.

175 528 528 9 165 5 15 21 11 6 29 1 20 25
13
300 Noricene Lugoae
Infanterie de mêlée / Infanterie de lanciers / (AOR_7_Alpine_Levies)
Noricene Lugoae
(Alpine Levies)

While ill-disciplined, these men are ferocious fighters in search of honour.

300 496 496 21 9 10 65 4 20 30
14
300 Lugoae Liguriae
Infanterie de mêlée / Infanterie de lanciers / (AOR_8_Ligurian_Levies)
Lugoae Liguriae
(Ligurian Levies)

The chance to win glory and position makes these men fierce opponents.

300 496 496 21 9 10 65 4 20 30
15
175 Gaeroas Liguriae
Infanterie lance-projectiles / Infanterie lance-projectiles / (AOR_8_Ligurian_Skirmishers)
Gaeroas Liguriae
(Ligurian Skirmishers)

The chance to win glory and position makes these men fierce opponents.

175 412 412 14 85 8 5 18 7 6 50 1 20 25
16
175 Unité de massues enrôlée
Infanterie lance-projectiles / Infanterie lance-projectiles / (Ger_Club_Levy)
Unité de massues enrôlée
Matraquer un ennemi à mort s'avère être un argument remarquablement efficace au combat.
175 192 192 11 80 6 2 27 7 8 22 1 20 30
17
300 Gaisolitho Aljod
Infanterie de mêlée / Infanterie de lanciers / (Ger_Gaisolitho_Aljod)
Gaisolitho Aljod
(Celto-Germanic Ambushers)

Gaisolitho Aljod live on the borders between Celtic and Germanic territories. They are capable warriors who fight with long shields, javelins, and Celtic longspears.

300 468 468 30 9 15 70 1 20 45
18
300 Slaganz
Infanterie de mêlée / Infanterie de mêlée / (Ger_Sloxonez)
Slaganz
(Germanic Clubmen)

Although the club is a crude and primitive weapon, it is still widely used by many nations throughout the known world. A club is efficient against shields, and especially any unit in a shieldwall, the most common tactic of any Celtic army. Suebi clubmen use a light, one-handed club, so they can carry and throw javelins at the same time.

300 481 481 32 11 11 56 1 20 40
19
300 Lanciers enrôlés
Infanterie de mêlée / Infanterie de lanciers / (Ger_Spear_Levy)
Lanciers enrôlés
Un manque d'expérience n'atténue pas le moins du monde l'agressivité de ces lanciers.
300 419 419 27 9 11 59 1 20 45
20
256 Markamannoz Speutagardaz
Infanterie de mêlée / Infanterie de piquiers / (Ger_Speudogordoz)
Markamannoz Speutagardaz
(Markamannoz Pikemen)

The Markamannoz are a famous tribe, warlike but organised on the battlefield. Among the elites, they have famous spearmen, the Speutagardaz. They are skilled enough to form impressive shieldwalls with five meter long spears, a rather unusual feature. Speutagardaz use long spears with a short and narrow head. They are well equipped, probably having light axes, reinforced leather armor, and a leather and scale helmet, which is lighter and cheaper than the usual iron helmet, but highly protective.

256 628 628 27 9 10 43 6 20 50
21
175 Jeunes Germains
Infanterie lance-projectiles / Infanterie lance-projectiles / (Ger_Youths)
Jeunes Germains
Jeunesse, inexpérience et ignorance du combat : toutes peuvent blinder le cœur des jeunes.
175 441 441 14 85 7 5 24 11 8 50 1 20 35
22
60 Baggage Train
Cavalerie / Cavalerie de mêlée / (Supply_Barbarian)
Baggage Train
Baggage trains, if attached to an army, grant additional supplies for a limited number of turns, varying for each campaign based on turns per year. A baggage train can supply armies even under harsh weather conditions, and is vital for prolonged military campaigns.
60 600 600 6 9 1 22 2 20 20
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