menu
HomeHome / Total War: Rome II / Saba / Buildings / Military (Stables) Buildings
Saba Saba Buildings

Military (Stables) Buildings




Military (Stables)

Military (Stables)
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 Camel Studs Military (Stables) Level 2
Camel Studs
A camel is a bizarre beast, yet has its advantages in battle.
3 2000 -2 food (this_region)
50 wealth from local commerce (this_building)
2 Horse Studs Military (Stables) Level 2
Horse Studs
Swift horses for light cavalry to harry and chase the enemy.
3 2000 -1 food (this_region)
3 Camel Stables Military (Stables) Level 3
Camel Stables
Few animals are as ideally suited to the desert life as the camel.
5 3100 -5 food (this_region)
100 wealth from local commerce (this_building)
+1 army recruitment capacity (this_province)
4 Cavalry Stables Military (Stables) Level 3
Cavalry Stables
Fleet horses outpace and outmanoeuvre the enemy.
5 3100 -3 food (this_region)
+1 army recruitment capacity (this_province)
5 Royal Camel Stables Military (Stables) Level 4
Royal Camel Stables
Camel's unpredictability gives them an edge.
8 4200 -10 food (this_region)
150 wealth from local commerce (this_building)
+1 army recruitment capacity (this_province)
6 Royal Stables Military (Stables) Level 4
Royal Stables
The finest battle steeds require special attention.
8 4200 -6 food (this_region)
+1 army recruitment capacity (this_province)
Facebook