Religious | ||||||
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No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 |
Religious Level 1 Shrine Belief and faith bring a people together in common cause. |
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2 | 700 |
+2 Desert Nomadic cultural influence (this_region) +2 public order per turn (this_province) |
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2 |
Religious Level 2 Royal Sanctuary A shrine to honoured ancestors and rulers, and a reminder of history. |
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3 | 1900 |
+4 Desert Nomadic cultural influence (this_region) -1 food (this_region) 100 wealth from learning (culture) (this_building) +2 public order per turn (this_province) Bread and Games Edict: +5% wealth generated by all commerce buildings (this_province) |
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3 |
Religious Level 2 Altar of Dhu Shara "All bow to Dhu Shara, the lord of the mountain!" |
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3 | 1600 |
+4 Desert Nomadic cultural influence (this_region) -1 food (this_region) +4% wealth from all sources (regions_in_this_province) +3 public order per turn (this_province) Tribute Collection Edict: +2% tax rate (this_province) |
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4 |
Religious Level 2 Altar of al-Uzza Shine like the mightiest star. |
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3 | 1500 |
+3 Desert Nomadic cultural influence (this_region) -1 food (this_region) +5% wealth from agriculture (regions_in_this_province) +4 public order per turn (this_province) Noble Philanthropy Edict: -10% building conversion costs (this_province) |
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5 |
Religious Level 3 Royal Tomb Even in death, power is a statement to the people. |
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5 | 3900 |
+6 Desert Nomadic cultural influence (this_region) -4 food (this_region) 200 wealth from learning (culture) (this_building) +2 public order per turn (this_province) Bread and Games Edict: +10% wealth generated by all commerce buildings (this_province) |
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6 |
Religious Level 3 Temple of Dhu Shara The mighty Dhu Shara, chief among the gods, must have a suitable home. |
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5 | 3100 |
+6 Desert Nomadic cultural influence (this_region) -4 food (this_region) +8% wealth from all sources (regions_in_this_province) +4 public order per turn (this_province) Tribute Collection Edict: +4% tax rate (this_province) |
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7 |
Religious Level 3 Temple of al-Uzza A place to revere the 'mistress of heaven'. |
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5 | 3000 |
+4 Desert Nomadic cultural influence (this_region) -4 food (this_region) +10% wealth from agriculture (regions_in_this_province) +8 public order per turn (this_province) Noble Philanthropy Edict: -20% building conversion costs (this_province) |
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8 |
Religious Level 4 Royal Maousoleum For great rulers, death is a reminder of greatness. |
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8 | 8000 |
+8 Desert Nomadic cultural influence (this_region) -8 food (this_region) 400 wealth from learning (culture) (this_building) +2 public order per turn (this_province) Bread and Games Edict: +20% wealth generated by all commerce buildings (this_province) |
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9 |
Religious Level 4 Great Temple of Dhu Shara The mighty Dhu Shara, chief among the gods, must have a suitable home. |
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8 | 5800 |
+8 Desert Nomadic cultural influence (this_region) -8 food (this_region) +16% wealth from all sources (regions_in_this_province) +6 public order per turn (this_province) Tribute Collection Edict: +6% tax rate (this_province) |
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10 |
Religious Level 4 Great Temple of al-Uzza The mightiest one shall be revered. |
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8 | 6400 |
+5 Desert Nomadic cultural influence (this_region) -8 food (this_region) +20% wealth from agriculture (regions_in_this_province) +16 public order per turn (this_province) Noble Philanthropy Edict: -30% building conversion costs (this_province) |
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