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Large Town (Sluiced Mine) Kushite SecessionistsKushite Secessionists Lead Level 4

Large Town (Sluiced Mine)

Water reveals what stone conceals.

Found in abundance across the whole world, lead has been used by people for thousands of years as it is extremely soft, malleable and easy to extract by smelting. The Egyptians used it to glaze pottery and the Babylonians and Assyrians used lead sheets for construction. However, the Romans were the greatest exploiters of it, with an estimated annual output of eighty thousand tonnes. Lead was extracted from crushed and smelted galena ore, a by-product of silver mining. The Romans used 'plumbum' to line their baths and make their water pipes, hence the English word 'plumber'. Even the gladiators in the Coliseum used lead as knuckle covers.

Lead

Village (Lead Mine)
Village (Lead Mine)
(east_lead_1)
Lead Level 0
Settlement (Trench Mine)
Settlement (Trench Mine)
(east_lead_2)
Lead Level 1
Town (Shaft Mine)
Town (Shaft Mine)
(east_lead_3)
Lead Level 2
Large Town (Sluiced Mine)
Large Town (Sluiced Mine)
(east_lead_4)
Lead Level 3
Large Town (Sluiced Mine)

Building Name

Large Town (Sluiced Mine)

Level Name

east_lead_4

Building Chain

Lead

Building Level

4

Create Time

8

Create Cost

4300

Effects

-8 food (this_region)
300 wealth from mining (industry) (this_building)
+5% wealth from industry (regions_in_this_province)
+4 growth per turn (this_province)
+4 public order per turn (sanitation) (all provinces)
160 lead (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+12 line of sight across borders (this_region)

Provides Garrison Army

120 Archers
120 Archers
Archers
(Afr_Archers)
Missile Infantry
120 Tribesmen
120 Tribesmen
Tribesmen
(Afr_Tribesmen)
Missile Infantry
160 Leopard Warriors
160 Leopard Warriors
Leopard Warriors
(dk_kush_leopard_warriors)
Spear Infantry
120 Royal Kushite Archers
Royal Kushite Archers
(dk_kush_royal_kushite_archers)
Missile Infantry
120 Slave Slingers
Slave Slingers
(dk_kush_slave_slingers)
Missile Infantry

Recruitable Units

No Recruitable Units
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