Syracuse (Rise of the Republic) Faction
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No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 |
Port Level 1 Port A gateway to the world, the colonies, trade and to war's terrors. |
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2 | 900 |
2 food (this_region) 50 wealth from maritime commerce (this_building) |
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2 |
Port Level 2 Harbour Harbours provide and promote trade, whilst giving shelter from pirates and storms. |
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3 | 1900 |
4 food (this_region) +5% wealth from all commerce (regions_in_this_province) 100 wealth from maritime commerce (this_building) -2 public order per turn (this_province) +2% tariff income from trade agreements (this_faction) |
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3 |
Port Level 3 Docks Command of the sea requires a powerful navy. |
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5 | 3700 |
6 food (this_region) +10% wealth from all commerce (regions_in_this_province) 200 wealth from maritime commerce (this_building) -4 public order per turn (this_province) +5% tariff income from trade agreements (this_faction) |
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4 |
Port Level 4 Fish Market Once dried and salted, fish can be traded far and wide. |
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8 | 6100 |
8 food (this_region) +12% wealth from all commerce (regions_in_this_province) 300 wealth from maritime commerce (this_building) -6 public order per turn (this_province) +7% tariff income from trade agreements (this_faction) |
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5 |
Port Level 5 Megas Limen From the city walls to the shore and beyond, we extend our power. |
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12 | 9000 |
12 food (this_region) +15% wealth from all commerce (regions_in_this_province) 500 wealth from maritime commerce (this_building) -10 public order per turn (this_province) +10% tariff income from trade agreements (this_faction) |
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