menu
HomeHome / Total War: Rome II / Samnites (Rise of the Republic) / Buildings / Stables
Stables Samnites (Rise of the Republic)Samnites (Rise of the Republic) Agriculture Level 3

Stables

A warrior cannot ride a sheep into battle!

For the most part, the Samnite economy was based on agriculture. Unfortunately, it was their lack of interest in commerce that allowed the Romans to pull so far ahead of the Samnites in terms of wealth, and ultimately power. With everyone using the land for subsistence, and few big landowners making enormous, taxable profits, the Samnites just weren’t able to rise to the same heights. It was this, among other aspects of their culture, which made the Romans view their neighbours as rather backwards and uncivilised by comparison.

Agriculture

Enclosed Land
Enclosed Land
(inv_ita_agriculture_1)
Agriculture Level 0
Field
Field
(inv_ita_agriculture_granary_2)
Agriculture Level 1
Farm
Farm
(inv_ita_agriculture_granary_3)
Agriculture Level 2
Lynchet
Lynchet
(inv_ita_agriculture_granary_4)
Agriculture Level 3
Herding Ground
Herding Ground
(inv_ita_agriculture_herd_2)
Agriculture Level 1
Flock of Sheep
Flock of Sheep
(inv_ita_agriculture_herd_3)
Agriculture Level 2
Sheep Barn
Sheep Barn
(inv_ita_agriculture_herd_4)
Agriculture Level 3
Horse Pens
Horse Pens
(inv_ita_agriculture_horse_2)
Agriculture Level 1
Stables
Stables
(inv_ita_agriculture_horse_3)
Agriculture Level 2
Horse Ranch
Horse Ranch
(inv_ita_agriculture_horse_4)
Agriculture Level 3
Stables

Building Name

Stables

Level Name

inv_ita_agriculture_horse_3

Building Chain

Agriculture

Building Level

3

Create Time

5

Create Cost

2600

Require Technology

Crop Rotation
Crop Rotation

Effects

4 food (this_region)
80 wealth from livestock (agriculture) (this_building)
-3 public order per turn (this_province)

Provides Garrison Army

80 Italian Cavalry
Italian Cavalry
(inv_sam_italian_cavalry)
Melee Cavalry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
80 Italian Cavalry
Cavalry / Melee Cavalry / (inv_sam_italian_cavalry)
Italian Cavalry
These cavalry will do good work at close-quarters if handled correctly.
80 550 550 25 25 30 20 10 70 45
2
80 Italian Horse Skirmishers
Cavalry / Missile Cavalry / (inv_sam_italian_horse_skirmishers)
Italian Horse Skirmishers
Noble horsemen from some of the finest pastures of the peninsula.
80 650 650 32 80 7 7 5 38 10 45 30 70 30
Disqus
Facebook