Iolei (Rise of the Republic) Faction
Religious | ||||||
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No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 |
Religious Level 1 Sacred Enclosure The gods need a place to call their own. |
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2 | 700 |
+2 Nuragic cultural influence (this_region) +2 public order per turn (this_province) |
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2 |
Religious Level 2 Consecrated Spring The spring is proof of the Mother’s love for her children. |
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3 | 1400 |
+4 Nuragic cultural influence (this_region) +1 food from all agricultural buildings (regions in this province) (regions_in_this_province) +2 food from all ports (regions in this province) (regions_in_this_province) +5% wealth from agriculture (regions_in_this_province) +2 growth per turn (this_province) +4 public order per turn (this_province) |
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3 |
Religious Level 2 Commoner's Tomb Belief and faith bring people together, even in death. |
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3 | 1400 |
+4 Nuragic cultural influence (this_region) -1 food (this_region) +1% wealth from all sources (regions_in_this_province) +3 public order per turn (this_province) +2% research rate (this_faction) |
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4 |
Religious Level 2 Grove of Sardus Honour his memory and you honour your people. |
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3 | 1600 |
+2 Nuragic cultural influence (this_region) -1 food (this_region) +3 public order per turn (this_province) -5% land unit recruitment cost (this_province) +1 army recruitment capacity (this_province) +2% unit morale upon recruitment (this_province) |
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5 |
Religious Level 3 Sacred Well Purify yourself in the waters. |
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5 | 2400 |
+6 Nuragic cultural influence (this_region) +2 food from all agricultural buildings (regions in this province) (regions_in_this_province) +4 food from all ports (regions in this province) (regions_in_this_province) +10% wealth from agriculture (regions_in_this_province) +3 growth per turn (this_province) +8 public order per turn (this_province) |
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6 |
Religious Level 3 Tomb of Nobles A shrine to honoured ancestors and a reminder of history. |
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5 | 2400 |
+6 Nuragic cultural influence (this_region) -4 food (this_region) +2% wealth from all sources (regions_in_this_province) +4 public order per turn (this_province) +4% research rate (this_faction) |
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7 |
Religious Level 3 Shrine of Sardus In honour of Sardus, in the hope of his continued favour. |
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5 | 3100 |
+3 Nuragic cultural influence (this_region) -4 food (this_region) +5 public order per turn (this_province) -10% land unit recruitment cost (this_province) +1 army recruitment capacity (this_province) +4% unit morale upon recruitment (this_province) |
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8 |
Religious Level 4 Ipogeo Water is the bringer of life and must be worshipped. |
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8 | 4100 |
+8 Nuragic cultural influence (this_region) +3 food from all agricultural buildings (regions in this province) (regions_in_this_province) +6 food from all ports (regions in this province) (regions_in_this_province) +15% wealth from agriculture (regions_in_this_province) +4 growth per turn (this_province) +16 public order per turn (this_province) |
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9 |
Religious Level 4 Tomb of Giants A proper gate to the Otherworld. |
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8 | 4100 |
+8 Nuragic cultural influence (this_region) -8 food (this_region) +3% wealth from all sources (regions_in_this_province) +8 public order per turn (this_province) +8% research rate (this_faction) |
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10 |
Religious Level 4 Sanctuary of Sardus The hero who gave his life and name to the land. |
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8 | 5800 |
+4 Nuragic cultural influence (this_region) -8 food (this_region) +8 public order per turn (this_province) -15% land unit recruitment cost (this_province) +1 army recruitment capacity (this_province) +6% unit morale upon recruitment (this_province) |
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