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Quartermaster The Sassanids (Empire Divided)The Sassanids (Empire Divided) Military (Siege) Level 1

Quartermaster

An army needs weapons as well as warm bodies.

Armies have always been more than just the men in the ranks. Provision of weapons, armour, supplies and camp materials was essential. Almost any workshop could make axes, javelins and spears, arrows and lead sling bullets, or simple leather armour, but making supplies in sufficient quantity needed central organisation. More complex equipment often required skilled blacksmiths working in better shops. A good sword needed time and skill to make, as did high-quality armour. Siege equipment could be constructed on site, but there was always a need for specialised parts. It was relatively easy to find timber, but the ironwork and sinew 'springs' needed might be harder to find on campaign. These pieces would be created in advance in specialised central workshops.

Military (Siege)

Quartermaster
Quartermaster
(east_military_siege_1)
Military (Siege) Level 0
Craftsman Quarters
Craftsman Quarters
(east_military_siege_2)
Military (Siege) Level 1
Siege Workshop
Siege Workshop
(east_military_siege_3)
Military (Siege) Level 2
Quartermaster

Building Name

Quartermaster

Level Name

east_military_siege_1

Building Chain

Military (Siege)

Building Level

1

Create Time

2

Create Cost

1100

Effects

50 wealth from manufacturing (industry) (this_building)

Provides Garrison Army

No Garrison Units

Recruitable Units

No Recruitable Units
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