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Religious Buildings




Religious

Consecrated Ground
Shrine of Jupiter
Temple of Jupiter
Basilica of Jupiter
Shrine of Mars
Temple of Mars
Basilica of Mars
Shrine of Minerva
Temple of Minerva
Basilica of Minerva
Shrine of Neptune
Temple of Neptune
Basilica of Neptune
Shrine of Sol Invictus
Temple of Sol Invictus
Basilica of Sol Invictus
Grand Temple of Sol Invictus
Shrine of Vulcan
Temple of Vulcan
Basilica of Vulcan
Religious
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 Consecrated Ground Religious Level 1
Consecrated Ground
Tread carefully all who enter here.
2 700 +2 Latin cultural influence (this_region)
+2 public order per turn (this_province)
+1 sanitation (this_region)
2 Shrine of Neptune Religious Level 2
Shrine of Neptune
Neptune, god of the sea, helps all sailors who properly honour him.
3 1600 +3 Latin cultural influence (this_region)
+10% wealth from maritime commerce (regions_in_this_province)
+2 public order per turn (this_province)
+3 sanitation (this_region)
Bread and Games Edict:
1 food (this_province)
3 Shrine of Minerva Religious Level 2
Shrine of Minerva
Pray to the daughter of Jupiter that she will guide you through life’s challenges.
3 1300 +2 Latin cultural influence (this_region)
-1 food (this_region)
+5% wealth from culture (regions_in_this_province)
+4 public order per turn (this_province)
+2% research rate (this_faction)
+3 sanitation (this_region)
Romanisation Edict:
+2 conversion to Latin culture (this_province)
4 Shrine of Vulcan Religious Level 2
Shrine of Vulcan
Fear the might of the fire god dwelling in the heart of the volcano.
3 1300 +2 Latin cultural influence (this_region)
-1 food (this_region)
60 wealth from entertainment (culture) (this_building)
+5% wealth from industry (regions_in_this_province)
+2 public order per turn (this_province)
+3 sanitation (this_region)
Bread and Games Edict:
+5% wealth generated by industrial buildings (this_province)
5 Shrine of Mars Religious Level 2
Shrine of Mars
Behold the god of war marches before us!
3 1200 +2 Latin cultural influence (this_region)
-1 food (this_region)
+3 public order per turn (this_province)
+3 sanitation (this_region)
+3% wealth generated by slaves (this_province)
+5% unit morale upon recruitment (this_province)
[HIDDEN] Add this effect with scope province_to_sea_region to give morale to sea units (this_province)
Bread and Games Edict:
-5% unit recruitment cost (this_province)
6 Shrine of Sol Invictus Religious Level 2
Shrine of Sol Invictus
"Raise your eyes to the sun above and receive its blessing."
3 1600 Tax Harvesting Edict:
+20% unit replenishment (this_province)
+2 Latin cultural influence (this_region)
-1 food (this_region)
+2 public order per turn (this_province)
+3 sanitation (this_region)
+10% melee attack upon recruitment (this_province)
7 Shrine of Jupiter Religious Level 2
Shrine of Jupiter
Jupiter, king of the gods, watches over all men and judges their acts.
3 1700 +4 Latin cultural influence (this_region)
-1 food (this_region)
+4% wealth from all sources (regions_in_this_province)
+4 public order per turn (this_province)
+3 sanitation (this_region)
Tax Harvesting Edict:
+2% tax rate (this_province)
8 Temple of Neptune Religious Level 3
Temple of Neptune
All water flows from Neptune, especially when he is given due deference.
5 3000 +4 Latin cultural influence (this_region)
+20% wealth from maritime commerce (regions_in_this_province)
+2 public order per turn (this_province)
+5 sanitation (this_region)
Bread and Games Edict:
2 food (this_province)
9 Temple of Minerva Religious Level 3
Temple of Minerva
Minerva helps those who listen to her wisdom, and do her proper honour.
5 2200 +2 Latin cultural influence (this_region)
-4 food (this_region)
+10% wealth from culture (regions_in_this_province)
+6 public order per turn (this_province)
+4% research rate (this_faction)
+5 sanitation (this_region)
Romanisation Edict:
+4 conversion to Latin culture (this_province)
10 Temple of Vulcan Religious Level 3
Temple of Vulcan
The god of smiths should be honoured by all honest toiling folk.
5 2100 +2 Latin cultural influence (this_region)
-4 food (this_region)
120 wealth from entertainment (culture) (this_building)
+10% wealth from industry (regions_in_this_province)
+2 public order per turn (this_province)
+5 sanitation (this_region)
Bread and Games Edict:
+10% wealth generated by industrial buildings (this_province)
11 Temple of Mars Religious Level 3
Temple of Mars
Stern-faced Mars should be suitably honoured by a warlike people.
5 1900 +2 Latin cultural influence (this_region)
-4 food (this_region)
+4 public order per turn (this_province)
+5 sanitation (this_region)
+6% wealth generated by slaves (this_province)
+10% unit morale upon recruitment (this_province)
[HIDDEN] Add this effect with scope province_to_sea_region to give morale to sea units (this_province)
Bread and Games Edict:
-10% unit recruitment cost (this_province)
12 Temple of Sol Invictus Religious Level 3
Temple of Sol Invictus
"He who grants us light and warmth will never die."
5 3100 Tax Harvesting Edict:
+30% unit replenishment (this_province)
+6 Latin cultural influence (this_region)
-4 food (this_region)
+3 public order per turn (this_province)
+5 sanitation (this_region)
+15% melee attack upon recruitment (this_province)
13 Temple of Jupiter Religious Level 3
Temple of Jupiter
No honest Roman city should lack a temple to Jupiter, the bringer of order…
5 3500 +6 Latin cultural influence (this_region)
-4 food (this_region)
+8% wealth from all sources (regions_in_this_province)
+6 public order per turn (this_province)
+5 sanitation (this_region)
Tax Harvesting Edict:
+4% tax rate (this_province)
14 Basilica of Minerva Religious Level 4
Basilica of Minerva
All honour to the daughter of Jupiter, and to her wisdom in all matters!
8 2600 +2 Latin cultural influence (this_region)
-8 food (this_region)
+20% wealth from culture (regions_in_this_province)
+8 public order per turn (this_province)
+8% research rate (this_faction)
+7 sanitation (this_region)
Romanisation Edict:
+8 conversion to Latin culture (this_province)
15 Basilica of Vulcan Religious Level 4
Basilica of Vulcan
Honouring Vulcan brings his favour to smiths and craftsmen.
8 3700 +2 Latin cultural influence (this_region)
-8 food (this_region)
240 wealth from entertainment (culture) (this_building)
+20% wealth from industry (regions_in_this_province)
+2 public order per turn (this_province)
+7 sanitation (this_region)
Bread and Games Edict:
+20% wealth generated by industrial buildings (this_province)
16 Basilica of Mars Religious Level 4
Basilica of Mars
Honouring Mars brings a martial spirit to the city.
8 3000 +2 Latin cultural influence (this_region)
-8 food (this_region)
+5 public order per turn (this_province)
+7 sanitation (this_region)
+12% wealth generated by slaves (this_province)
+20% unit morale upon recruitment (this_province)
[HIDDEN] Add this effect with scope province_to_sea_region to give morale to sea units (this_province)
Bread and Games Edict:
-20% unit recruitment cost (this_province)
17 Basilica of Sol Invictus Religious Level 4
Basilica of Sol Invictus
"Embrace the illumination of He who keeps darkness at bay."
8 4600 Tax Harvesting Edict:
+40% unit replenishment (this_province)
+12 Latin cultural influence (this_region)
-8 food (this_region)
+5 public order per turn (this_province)
+7 sanitation (this_region)
+20% melee attack upon recruitment (this_province)
18 Basilica of Jupiter Religious Level 4
Basilica of Jupiter
The basilica properly honours Jupiter and makes clear the virtue of Roman good order.
8 6300 +8 Latin cultural influence (this_region)
-8 food (this_region)
+16% wealth from all sources (regions_in_this_province)
+8 public order per turn (this_province)
+7 sanitation (this_region)
Tax Harvesting Edict:
+6% tax rate (this_province)
19 Basilica of Neptune Religious Level 4
Basilica of Neptune
This mighty temple to Neptune ensures that all enterprises at sea go well.
8 5000 +5 Latin cultural influence (this_region)
+30% wealth from maritime commerce (regions_in_this_province)
+2 public order per turn (this_province)
+7 sanitation (this_region)
Bread and Games Edict:
3 food (this_province)
20 Grand Temple of Sol Invictus Religious Level 5
Grand Temple of Sol Invictus
"Praise Sol Invictus and let divine power guide your sword to victory."
12 10200 Tax Harvesting Edict:
+50% unit replenishment (this_province)
+20 Latin cultural influence (regions_in_this_province)
-12 food (this_region)
+7 public order per turn (this_province)
+5% unit replenishment (all regions)
+12 sanitation (this_region)
+25% melee attack upon recruitment (this_province)
+10 influence per turn for your political party (this_faction)
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