Civil Town
Straight roads and straighter governors make for a better town.The layout of an ancient Hellenistic settlement was a product of centuries of haphazard evolution. As the needs of the occupants changed over time they demolished, constructed and re-purposed their city without sparing a thought for its overall organisation. City layouts were often confusing and, in an effort to correct this, new settlements were constructed to a grid plan. This featured well-spaced, right angled streets which converged on the agora, the centre of civic life in the Greek world. The man credited with this idea, Hippodamus of Miletus, argued that its benefits were more than merely practical, its adoption ushering in a more ordered and balanced society for people to live in.
Minor Settlement
Building Name Civil Town |
Level Name greek_town_civil_3 |
Building Chain Minor Settlement |
Building Level 3 |
Create Time 5 |
Create Cost 3200 |
Require Technology Architectural Advances |
Effects
-4 food (this_region)+4% wealth from all sources (regions_in_this_province)
170 wealth from subsistence (this_building)
+3 growth per turn (this_province)
+3 public order per turn (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+12 line of sight across borders (this_region)
Provides Garrison Army
(Gre_Archers)
Missile Infantry
(Gre_Companion_Cav)
Shock Cavalry
(Gre_Levy_Pike)
Pike Infantry
(Gre_Militia_Hoplites)
Spear Infantry
(Gre_Thorax_Sword)
Melee Infantry
(Gre_Thureos_Spears)
Spear Infantry
Recruitable Units
Recruitable Units Lv. 0 | ||||||||||||||||||
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No. | Unit | Sol. | Costom Cost | Recru. Cost | Unkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
1 |
Melee Infantry / Melee Infantry / (Egy_Thureos_Swords) Thureos Swordsmen Sword infantry useful in any situation. |
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160 | 530 | 530 | 26 | 38 | 20 | 72 | 87 | 65 | 55 | |||||||||
2 |
Missile Infantry / Missile Infantry / (Gre_Agrianian_Axemen) Agrianian Axemen A force of mobile axemen always gives a general the cutting edge over his opponent. |
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120 | 520 | 520 | 28 | 70 | 8 | 18 | 14 | 35 | 8 | 50 | 62 | 65 | 45 | |||||
3 |
Missile Infantry / Missile Infantry / (Gre_Archers) Archers Archers are ideal for goading the enemy into foolish action. |
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120 | 380 | 380 | 33 | 140 | 7 | 30 | 7 | 23 | 3 | 5 | 27 | 50 | 20 | |||||
4 |
Cavalry / Melee Cavalry / (Gre_Citizen_Cav) Citizen Cavalry Wealthy horse-owners have the same rights as the lesser men of the phalanx. |
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90 | 570 | 570 | 26 | 29 | 30 | 61 | 97 | 105 | 45 | |||||||||
5 |
Melee Infantry / Spear Infantry / (Gre_Hoplites) Hoplites Hoplites: no other word says "Greeks at war" in quite the same way. |
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160 | 600 | 600 | 24 | 30 | 22 | 75 | 95 | 75 | 50 | |||||||||
6 |
Melee Infantry / Spear Infantry / (Gre_Macedon_Hoplites) Macedonian Hoplites Macedonian hoplites are masters of the spear. |
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160 | 670 | 670 | 28 | 30 | 24 | 85 | 95 | 75 | 55 | |||||||||
7 |
Melee Infantry / Melee Infantry / (Gre_Macedon_Infantry) Macedonian Infantry Core of any Macedonian army, their strength lies in numbers. |
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160 | 570 | 570 | 25 | 36 | 21 | 68 | 100 | 70 | 55 | |||||||||
8 |
Melee Infantry / Spear Infantry / (Gre_Militia_Hoplites) Militia Hoplites Any honest citizen can take up the shield and answer to the name of "hoplite". |
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160 | 440 | 440 | 20 | 30 | 18 | 66 | 70 | 70 | 35 | |||||||||
9 |
Cavalry / Shock Cavalry / (Gre_Sarissa_Cav) Sarissa Cavalry Long spears give these cavalrymen a fearsome charge. |
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90 | 370 | 370 | 29 | 31 | 38 | 23 | 27 | 95 | 35 | |||||||||
10 |
Missile Infantry / Missile Infantry / (Gre_Slingers) Slingers Witty slingers often scratch "OUCH!" onto their shot. |
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120 | 450 | 450 | 20 | 155 | 7 | 35 | 7 | 23 | 3 | 40 | 27 | 50 | 20 |
Disqus |
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