Medewi Minor Settlement (Leather) Level 2
Eastern Village (Leather)
An established village, growing by hard toil and devout effort.Small farming settlements were the backbone of ancient civilisations in the east, feeding the great cities such as Antioch and Seleucia. Situated to exploit good land, fishing, mining or quarrying, defence was often too expensive to be more than a secondary consideration. As the populations of the great cities increased, surplus food from these farming communities became essential. As small military garrisons were positioned to protect valuable resources and trade routes, there was a slow growth of many hamlets into towns, as people and trade passed.
Minor Settlement (Leather)
Building Name Eastern Village (Leather) |
Level Name rom_EASTERN_city_minor_hides_2 |
Building Chain Minor Settlement (Leather) |
Building Level 2 |
Create Time 6 |
Create Cost 2100 |
Effects
-2 food (this_region)170 wealth from manufacturing (industry) (this_building)
+4% wealth from manufacturing (industry) (all regions)
57 wealth from local commerce (this_building)
+1 growth per turn (this_province)
+1 experience for new spies (this_province)
+1 army recruitment capacity (this_province)
25 leather (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+10 line of sight across borders (this_region)
+0.5% 1st, 2nd and 3rd Class (this_building)
+1 army recruitment capacity (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+10 line of sight across borders (this_region)
Provides Garrison Army
Recruitable Units
Recruitable Units Lv. 0 | ||||||||||||||||||
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No. | Unit | Sol. | Costom Cost | Recru. Cost | Unkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
1 |
Melee Infantry / Melee Infantry / (afr_mer_light_melee_inf) Bilit'ti Sayif (Ethiopian Swordmen) These swordsmen are equipped only with helmets and shields, as body armor would just burden a soldier in the hot climate. They are elite troops, and can be expected to fulfil their role as assault infantry as long as they are properly used. |
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300 | 713 | 713 | 38 | 11 | 19 | 56 | 4 | 20 | 40 | |||||||||
2 |
Melee Infantry / Spear Infantry / (afr_mer_medium_spearmen) Dill'e Gora (Ethiopian Spearmen) These men are equipped with spears, shields, and helmets the quality of which might change depending who is levying these troops. |
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300 | 808 | 808 | 33 | 9 | 15 | 71 | 8 | 20 | 50 | |||||||||
3 |
Melee Infantry / Spear Infantry / (afr_mer_spearmen) Gora'ba (Meroe Spearmen) Armed with javelins, spear and shield, these troops can skirmish and face enemy infantry in melee. They already know that they are superb hunters and warriors, and do not need to prove their skills to anyone by attacking impetuously! |
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300 | 506 | 506 | 28 | 9 | 14 | 54 | 3 | 20 | 45 | |||||||||
4 |
Melee Infantry / Melee Infantry / (afr_mer_tribal_warriors) Kulus Bomani (Kushite Painted Warriors) The tribal warriors from the Kushite kingdom are described by Herodotus as half-painted in vermillion and white. They are fierce and versatile, used mostly as heavy skirmishers, fighting with clubs, axes and short spears. |
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300 | 576 | 576 | 39 | 11 | 20 | 60 | 1 | 20 | 60 | |||||||||
5 |
Missile Infantry / Missile Infantry / (AOR_1_Caledonian_Skirmishers) Balroae (Caledonian Skirmishers) Inhumanly decorated, and inhumanly savage, these men are dangerous indeed. |
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175 | 412 | 412 | 14 | 85 | 7 | 5 | 18 | 7 | 6 | 50 | 1 | 20 | 25 | |||||
6 |
Melee Infantry / Spear Infantry / (AOR_16_Garamantine_Levies) Dorkim Garamantim (Garamantine Levies) Garamantine warriors are masters of hit and run tactics. Launching raids from their oasis strongholds, they attack towns, outposts, watchtowers, and nomadic tribes. They fight first with throwing spears and javelins, but can fight in close combat when necessary with their spears and leather shields. They wear a cow skin cloak for protection from dangers on the battlefield as well as from the environment. |
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300 | 453 | 453 | 30 | 9 | 11 | 50 | 1 | 20 | 35 | |||||||||
7 |
Missile Infantry / Missile Infantry / (AOR_16_Garamantine_Slingers) Qala'im Garamantim (Garamantine Slingers) Even the smallest pebble is dangerous in the right hands. |
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175 | 435 | 435 | 5 | 165 | 5 | 20 | 18 | 7 | 6 | 32 | 1 | 20 | 25 | |||||
8 |
Melee Infantry / Melee Infantry / (AOR_2_Britannic_Ambushers) Corio Runo (Brythonic Hidden Warriors) Unexpected warriors with javelins and swords are useful to any warlord. |
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300 | 571 | 571 | 38 | 11 | 17 | 69 | 1 | 20 | 35 | |||||||||
9 |
Missile Infantry / Missile Infantry / (AOR_2_Briton_Slingers) Corio Telamon (Britannic Slingers) A good slinger is worth his weight in slingstones, many times over. |
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175 | 653 | 653 | 6 | 190 | 6 | 20 | 18 | 7 | 6 | 43 | 1 | 20 | 25 | |||||
10 |
Melee Infantry / Spear Infantry / (AOR_27_Roxolani_Levies) Roxolanoi Haploi (Roxolani Levies) Spearmen are the backbone of an army; they keep cavalry at a respectful distance. |
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300 | 405 | 405 | 26 | 9 | 10 | 58 | 1 | 20 | 35 | |||||||||
11 |
Missile Infantry / Missile Infantry / (AOR_27_Scythian_Archers) Skythioi Toxotai (Scythian Archers) Men who cannot shoot go hungry on the steppes. |
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175 | 521 | 521 | 9 | 165 | 5 | 15 | 21 | 11 | 8 | 29 | 1 | 20 | 25 | |||||
12 |
Missile Infantry / Missile Infantry / (AOR_27_Subeshi_Archers) Paya Hinam Dunai Purma (Subeshi Archers) These archers wear a felt helmet, leather leggings, and a thick sheepskin coat with the wool turned inside-out, and carry a recurved composite bow. The bows they carry are a larger version of the Scythian recurved composite bow, enabling them to outrange, outshoot, and outpower other steppe nomad horse archers, making these foot bowmen the ideal counter to horse archers in a stationary exchange of missiles. |
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175 | 502 | 502 | 9 | 165 | 5 | 15 | 12 | 11 | 8 | 26 | 1 | 20 | 25 | |||||
13 |
Missile Infantry / Missile Infantry / (AOR_43_Sarmatian_Archers) Sauromatae Fistaeg Fat Aexsdzhytae (Sarmatian Archers) Men who cannot shoot go hungry on the steppes. |
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175 | 568 | 568 | 9 | 165 | 5 | 15 | 21 | 7 | 8 | 39 | 1 | 20 | 25 | |||||
14 |
Cavalry / Missile Cavalry / (AOR_43_Sarmatian_Horse_Archers) Sauromatae Fat Aexsdzhytae (Sarmatian Horse Archers) These horse archers can pepper an enemy with arrows and fight off unwanted attention in close combat. |
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120 | 881 | 881 | 10 | 150 | 5 | 15 | 30 | 11 | 22 | 35 | 2 | 20 | 25 | |||||
15 |
Missile Infantry / Missile Infantry / (AOR_5_Germanic_Hunters) Skutjanz (Germanic Hunters) A deer or a man: the target still needs killing. |
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175 | 528 | 528 | 9 | 165 | 5 | 15 | 21 | 11 | 6 | 29 | 1 | 20 | 25 | |||||
16 |
Melee Infantry / Spear Infantry / (AOR_5_Germanic_Levies) Gaizoz Frije (Germanic Levies) Gaizoz Frije, whose name also means “Free Spears,” are composed largely of local farmers and hunters, Germanic freemen of the lowest rank, accustomed to frequent raids and tribal warfare from a young age. According to Germanic tradition, as soon as these men receive their gaizaz (spear) and skelduz (shield), they are frije (free) adults, charged with equal shares and responsibilities in the tribe. Frije also means one's own, for to belong is to fulfill the duties of being free. |
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300 | 420 | 420 | 27 | 9 | 11 | 60 | 1 | 20 | 35 | |||||||||
17 |
Cavalry / Melee Cavalry / (Supply_African) Baggage Train Baggage trains grant a bonus to armies connected to supply lines, by reducing logistics costs. A baggage train can supply armies even under harsh weather conditions, and is vital for prolonged military campaigns. |
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60 | 600 | 600 | 6 | 9 | 1 | 22 | 2 | 20 | 20 |
Disqus |
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