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Eastern Town (Glassware) MedewiMedewi Minor Settlement (Glassware) Level 4

Eastern Town (Glassware)

A prosperous centre for trade and commerce full of opportunity for the right people.

Small farming settlements were the backbone of ancient civilisations in the east, feeding the great cities such as Antioch and Seleucia. Situated to exploit good land, fishing, mining or quarrying, defence was often too expensive to be more than a secondary consideration. As the populations of the great cities increased, surplus food from these farming communities became essential. As small military garrisons were positioned to protect valuable resources and trade routes, there was a slow growth of many hamlets into towns, as people and trade passed.

Minor Settlement (Glassware)

Eastern Hamlet (Glassware)
Eastern Hamlet (Glassware)
(rom_EASTERN_city_minor_glass_1)
Minor Settlement (Glassware) Level 0
Eastern Village (Glassware)
Eastern Village (Glassware)
(rom_EASTERN_city_minor_glass_2)
Minor Settlement (Glassware) Level 1
Eastern Small Town (Glassware)
Eastern Small Town (Glassware)
(rom_EASTERN_city_minor_glass_3)
Minor Settlement (Glassware) Level 2
Eastern Town (Glassware)
Eastern Town (Glassware)
(rom_EASTERN_city_minor_glass_4)
Minor Settlement (Glassware) Level 3
Eastern Town (Glassware)

Building Name

Eastern Town (Glassware)

Level Name

rom_EASTERN_city_minor_glass_4

Building Chain

Minor Settlement (Glassware)

Building Level

4

Create Time

16

Create Cost

6120

Require Resource

Gold

Require Technology

Improved Material Transportation
Improved Material Transportation

Effects

-6 food (this_region)
254 wealth from manufacturing (industry) (this_building)
113 wealth from local commerce (this_building)
+2 growth per turn (this_province)
-8 public order(squalor) (this_province)
+1 army recruitment capacity (this_province)
+16% research rate (this_faction)
120 glasswares (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
Bread and Games Edict:
+6% wealth generated by cultural buildings (this_province)
Tax Harvesting Edict:
+3% tax rate (this_province)
+10 line of sight across borders (this_region)
+1% 1st, 2nd and 3rd Class (this_building)
+1 army recruitment capacity (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+10 line of sight across borders (this_region)

Provides Garrison Army

300 African Spearmen
300 African Spearmen
300 African Spearmen
300 African Spearmen
300 African Spearmen
300 African Spearmen
African Spearmen
(GAR_Afr_Garrisoned_Spearmen)
Spear Infantry
120 African Horsemen
120 African Horsemen
120 African Horsemen
African Horsemen
(GAR_Afr_Local_Horse_Skirmishers)
Missile Cavalry
175 African Hunters
175 African Hunters
175 African Hunters
175 African Hunters
African Hunters
(GAR_Afr_Local_Hunters)
Missile Infantry
175 African Tribesmen
175 African Tribesmen
African Tribesmen
(GAR_Afr_Tribesmen)
Missile Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
300 Bilit'ti Sayif
Melee Infantry / Melee Infantry / (afr_mer_light_melee_inf)
Bilit'ti Sayif
(Ethiopian Swordmen)

These swordsmen are equipped only with helmets and shields, as body armor would just burden a soldier in the hot climate. They are elite troops, and can be expected to fulfil their role as assault infantry as long as they are properly used.

300 713 713 38 11 19 56 4 20 40
2
300 Dill'e Gora
Melee Infantry / Spear Infantry / (afr_mer_medium_spearmen)
Dill'e Gora
(Ethiopian Spearmen)

These men are equipped with spears, shields, and helmets the quality of which might change depending who is levying these troops.

300 808 808 33 9 15 71 8 20 50
3
300 Gora'ba
Melee Infantry / Spear Infantry / (afr_mer_spearmen)
Gora'ba
(Meroe Spearmen)

Armed with javelins, spear and shield, these troops can skirmish and face enemy infantry in melee. They already know that they are superb hunters and warriors, and do not need to prove their skills to anyone by attacking impetuously!

300 506 506 28 9 14 54 3 20 45
4
300 Kulus Bomani
Melee Infantry / Melee Infantry / (afr_mer_tribal_warriors)
Kulus Bomani
(Kushite Painted Warriors)

The tribal warriors from the Kushite kingdom are described by Herodotus as half-painted in vermillion and white. They are fierce and versatile, used mostly as heavy skirmishers, fighting with clubs, axes and short spears.

300 576 576 39 11 20 60 1 20 60
5
175 Toxotai Syriakoi
Missile Infantry / Missile Infantry / (AOR_21_Syrian_Heavy_Archers)
Toxotai Syriakoi
(Syrian Heavy Archers)

Some of the best archers in the world, these scale-armoured bowmen can do terrible damage to the enemy.

175 1148 1148 10 175 6 15 21 7 6 26 16 20 30
6
300 Pantodapoi Syriakoi
Melee Infantry / Spear Infantry / (AOR_21_Syrian_Levies)
Pantodapoi Syriakoi
(Syrian Levies)

Cheap spearmen are not necessarily poor spearmen and should make any horseman behave with a little respect.

300 351 351 22 9 11 52 1 20 35
7
36 Elephantes Syriakoi
Elephants / Elephant / (AOR_21_Syrian_War_Elephants)
Elephantes Syriakoi
(Syrian War Elephants)

Size really does matter; it is worth paying extra for big things.

36 3600 3600 13 6 20 61 16 110 35
8
200 Thureophoroi Indohellenikoi
Melee Infantry / Spear Infantry / (AOR_23_hellenic_medium_inf)
Thureophoroi Indohellenikoi
(Indo-Hellenic Thureos Spears) These spearmen are the lightest component of the regular Indo-Greek phalanx line, equipped with a fairly light linothorax and pteryges, and an equally light helm, though a heavy thureos shield and bronze greaves afford them substantially greater defensive coverage then the traditional hoplitai of distant Hellas.
200 968 968 28 9 11 71 12 20 55
9
175 Peltastai Indohellenikoi
Missile Infantry / Missile Infantry / (AOR_23_hellenic_peltasts)
Peltastai Indohellenikoi
(Indo-Hellenic Peltasts) Gone is the close phalanx formation and the long spear, replaced by a somewhat looser but more skilled melee formation. They wear Phrygian style helmets, light cotton Thracian trousers, and carry javelins, in addition to a smaller and lighter shield. The Indo-Greeks have adapted quite well to the environment of India and have prospered. Many have become Buddhists, though they still remain fierce warriors, true to their Hellenic forefathers.
175 701 701 14 85 8 5 27 9 10 48 12 20 50
10
36 Elephantes Indikoi
Elephants / Elephant / (AOR_23_Indian_War_Elephants)
Elephantes Indikoi
(Indian War Elephants)

The most exotic and temperamental of beasts, these huge animals will trample any enemy underfoot and even scare away other smaller elephants!

36 2400 2400 12 6 16 42 12 105 25
11
120 Taxilan Agema
Cavalry / Melee Cavalry / (AOR_23_iranian_heavy_cav)
Taxilan Agema
(Indo-Iranian Heavy Cavalry) These Indo-Iranian horsemen combine elements of both Hellenic weaponry and armour mastery, as well as the excellent Indian iron forging traditions. Wearing a Hellenic facemask and leather cuirass, and armed with a small aspis shield, as well as a spear and kopis for close work, their equipment alone would classify them as heavy cavalry.
120 2088 2088 39 9 33 57 14 20 60
12
120 Kamboja Asvaka Ksatriya
Cavalry / Melee Cavalry / (AOR_23_iranian_light_cav)
Kamboja Asvaka Ksatriya
(Indo-Iranian Light Cavalry) Master horsemen and horse traders, Kambojas never leave an opportunity to plunder using their light cavalry. Living on both sides of the Khyber Pass, they are a part of the Arya races which stormed and conquered India, some 1500 years before. Their helmet is an evolved Boiotian one, and their primary cuirass is a quilted silk one. Their weapons are clearly Hellenic: a round aspis shield, a short kontos spear that could be held underarm in a couched stance, and a sturdy kopis for when the spear gives way.""
120 1778 1778 34 9 24 50 12 20 50
13
175 Thanvare Payahdag
Missile Infantry / Missile Infantry / (AOR_23_Persian_Archers)
Thanvare Payahdag
(Persian Archers)

Archers should be valued for ability to strike down a distant foe.

175 508 508 9 165 5 15 18 7 6 22 1 20 25
14
120 Khuveshavagan
Cavalry / Shock Cavalry / (AOR_23_Persian_Cavalry)
Khuveshavagan
(Persian Cavalry)

A good cavalry charge can break the most ardent of enemies.

120 1940 1940 32 9 35 33 20 20 45
15
300 Gund-i Palta
Melee Infantry / Spear Infantry / (AOR_23_Persian_Levies)
Gund-i Palta
(Persian Levies)

Cheap spearmen are not necessarily poor spearmen and should make any horseman behave with a little respect.

300 351 351 22 9 11 52 1 20 35
16
300 Kilikioi Haploi
Melee Infantry / Melee Infantry / (AOR_32_Cilician_Levies)
Kilikioi Haploi
(Cilician Levies)

Cilician pirates have a long tradition of raiding the seas. These naval troops are also skilled in combat on land.

300 610 610 24 10 10 65 6 20 35
17
175 Kilikioi Peltastai
Missile Infantry / Missile Infantry / (AOR_32_Cilician_Peltasts)
Kilikioi Peltastai
(Cilician Peltasts)

Cilicians often turn to piracy and raiding due to the poor land they live in; however as skirmishers they are highly praised by the Successor states. They were even present at the Daphne Parade among the Seleucid Army.

175 625 625 15 90 9 5 27 10 11 65 3 20 40
18
200 Kypros Ekdromoi Hoplitai
Melee Infantry / Hoplite/Pike Infantry / (AOR_32_Cypriot_Light_Hoplites)
Kypros Ekdromoi Hoplitai
(Cypriot Light Hoplites)

Discipline is needed to carry a spear and bear a shield in the phalanx.

200 615 615 27 9 13 57 4 20 40
19
100 Remi Mairepos
Cavalry / Melee Cavalry / (AOR_4_Belgae_Heavy_Cavalry)
Remi Mairepos
(Belgae Heavy Cavalry)

The Remi are famed horsemen; their Mairepos (Mar-ep-os; “Great Horses”) are able to smash infantry. Brave, unrelenting, and powerful, they can ride over opposition and rout numerically superior enemies. Their equipment is good quality, and their skills are unquestionable.

100 1965 1965 34 9 28 54 16 20 50
20
175 Sotaroas Argos
Missile Infantry / Missile Infantry / (AOR_4_Belgae_Hunters)
Sotaroas Argos
(Belgae Hunters)

The skills of the hunt, hiding and a sudden strike, are the skills of a warrior.

175 391 391 8 155 5 15 18 7 6 29 1 20 25
21
300 Eburonae Lugoae
Melee Infantry / Spear Infantry / (AOR_4_Belgae_Levies)
Eburonae Lugoae
(Belgae Levies)

During periods of strife and war, it is sometimes necessary to call upon ordinary citizens to organize as militia. Called Lugoae, militia in Celtic societies are farmers, craftsmen, fishermen, and so on, called to brief military service in periods of crisis. They may train a few times a year to fight, and games and sports encourage a decent level of physicality, but they're still only militia, and can only be trusted to do so much.

300 496 496 21 9 10 65 4 20 30
22
300 Batacorii
Melee Infantry / Spear Infantry / (AOR_4_Belgae_Spearmen)
Batacorii
(Belgae Spear Warriors)

Batacorii are the rank-and-file warriors of the Belgae, a group of extremely fierce and highly independent Gallo-Germanic tribes living in Northern Gaul, who are well-trained and experienced in war. Shunning the comforts often afforded the members of 'civilised' states, they pride themselves on their rugged way of life, their toughness of mind and body, and their skill at arms.

300 693 693 24 9 10 73 8 20 35
23
120 Reidonez
Cavalry / Melee Cavalry / (AOR_5_Germanic_Cavalry)
Reidonez
(Germanic Cavalry)

Reidonez ride small and sometimes poor quality horses, though they are excellent light cavalry. They are useful as scouts as well as skirmishers. However, like many Germanic warriors, they can lack battle-discipline and be overeager to enter battle against worthy opponents. This can lead them to be headstrong and difficult to restrain before a fight, as personal glory gained in battle is always welcome. Honour and standing come from fighting, and sometimes the urge for glory overwhelms their good sense!

120 1084 1084 26 11 20 34 2 20 35
24
175 Skutjanz
Missile Infantry / Missile Infantry / (AOR_5_Germanic_Hunters)
Skutjanz
(Germanic Hunters)

A deer or a man: the target still needs killing.

175 528 528 9 165 5 15 21 11 6 29 1 20 25
25
80 Jagon Hund
Melee Infantry / Special / (AOR_5_Germanic_Hunting_Dogs)
Jagon Hund
(Germanic Hunting Dogs)

Ferocious animals, trained to rip out men's throats to break any resistance.

80 640 640 18 7 15 26 8 20 35
26
300 Gaizoz Frije
Melee Infantry / Spear Infantry / (AOR_5_Germanic_Levies)
Gaizoz Frije
(Germanic Levies)

Gaizoz Frije, whose name also means “Free Spears,” are composed largely of local farmers and hunters, Germanic freemen of the lowest rank, accustomed to frequent raids and tribal warfare from a young age. According to Germanic tradition, as soon as these men receive their gaizaz (spear) and skelduz (shield), they are frije (free) adults, charged with equal shares and responsibilities in the tribe. Frije also means one's own, for to belong is to fulfill the duties of being free.

300 420 420 27 9 11 60 1 20 35
27
300 Herunautoz
Melee Infantry / Melee Infantry / (AOR_5_Germanic_Swordsmen)
Herunautoz
(Germanic Swordsmen)

The Herunautoz come from such warlike tribes as the Heruskoz, Habukoz, Hattoz, and other numerous tribes of the Sweboz confederation. They are well-trained, experienced, and armed with high-quality swords and javelins to soften the enemy before their furious charge.

300 726 726 39 11 13 61 4 20 45
28
120 Liguriae Epos
Cavalry / Melee Cavalry / (AOR_8_Ligurian_Cavalry)
Liguriae Epos
(Ligurian Cavalry)

Liguriae Epos constitute the bulk of Ligurian cavalry. Well-trained compared to many of their enemies’ cavalry, they are invaluable to any army. They throw javelins at a distance, depleting an enemy before charging with their main spears. They are trained to throw javelins, charge, and withdraw repeatedly, and they do it well. A bronze helmet, shield, and light weapons may not seem the equipment of any particularly great cavalry, but they are a solid medium cavalry force, capable of running down routers, defeating light cavalry, and skirmishing if necessary.

120 1227 1227 26 9 22 40 4 20 40
29
300 Lugoae Liguriae
Melee Infantry / Spear Infantry / (AOR_8_Ligurian_Levies)
Lugoae Liguriae
(Ligurian Levies)

The chance to win glory and position makes these men fierce opponents.

300 496 496 21 9 10 65 4 20 30
30
175 Gaeroas Liguriae
Missile Infantry / Missile Infantry / (AOR_8_Ligurian_Skirmishers)
Gaeroas Liguriae
(Ligurian Skirmishers)

The chance to win glory and position makes these men fierce opponents.

175 412 412 14 85 8 5 18 7 6 50 1 20 25
31
200 Gaemile Liguriae
Melee Infantry / Spear Infantry / (AOR_8_Ligurian_Spearmen)
Gaemile Liguriae
(Ligurian Spearmen)

These warriors will stand, fierce in the face of any enemy.

200 693 693 24 9 10 73 8 20 35
32
80 Canes Bellici
Melee Infantry / Special / (AOR_8_Roman_War_Dogs)
Canes Bellici
(Roman War Dogs)

Savage mastiff dogs, bred from neighbouring Molossian and Celtic hounds. They are trained for scouting duties and for picking off fleeing or hidden enemies.

80 640 640 18 7 13 26 12 20 35
33
60 Baggage Train
Cavalry / Melee Cavalry / (Supply_African)
Baggage Train
Baggage trains grant a bonus to armies connected to supply lines, by reducing logistics costs. A baggage train can supply armies even under harsh weather conditions, and is vital for prolonged military campaigns.
60 600 600 6 9 1 22 2 20 20
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