Kartli Minor Settlement (Market) Level 4
Eastern Town
A prosperous centre for trade and commerce full of opportunity for the right people.Small farming settlements were the backbone of ancient civilisations in the east, feeding the great cities such as Antioch and Seleucia. Situated to exploit good land, fishing, mining or quarrying, defence was often too expensive to be more than a secondary consideration. As the populations of the great cities increased, surplus food from these farming communities became essential. As small military garrisons were positioned to protect valuable resources and trade routes, there was a slow growth of many hamlets into towns, as people and trade passed.
Minor Settlement (Market)
Building Name Eastern Town |
Level Name rom_EASTERN_city_minor_township_4 |
Building Chain Minor Settlement (Market) |
Building Level 4 |
Create Time 16 |
Create Cost 6840 |
Require Resource Gold |
Require Technology Improved Material Transportation |
Effects
-6 food (this_region)+16% wealth from all sources (regions_in_this_province)
338 wealth from subsistence (this_building)
113 wealth from local commerce (this_building)
+2 growth per turn (this_province)
-8 public order(squalor) (this_province)
+1 army recruitment capacity (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
Conscription Edict:
-4 unit recruitment capacity (this_province)
Tax Harvesting Edict:
+6% tax rate (this_province)
+10 line of sight across borders (this_region)
+1 army recruitment capacity (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+10 line of sight across borders (this_region)
Provides Garrison Army
Recruitable Units
Recruitable Units Lv. 0 | ||||||||||||||||||
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No. | Unit | Sol. | Costom Cost | Recru. Cost | Unkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
1 |
Melee Infantry / Spear Infantry / (kar_levy_spear) Spa (Kartvelian Levy Spearmen) These men are typical of the Caucasians who emerge from their mountains to raid the more fertile lowlands. To outsiders, the hillmen are a wild savage people, but they are also skilled hunters, making them superb ambushers. Armed with spears, swords, and round shields, they are a valuable addition to many forces. |
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300 | 379 | 379 | 24 | 9 | 8 | 54 | 1 | 20 | 35 | |||||||||
2 |
Missile Infantry / Missile Infantry / (kar_slinger) Meshurduleni (Kartvelian Slingers) Slingers are highly skilled missile troops, but are at a huge disadvantage in hand-to-hand combat, especially against cavalry. They can maintain a sustained and concentrated barrage on enemies, and then fall back rapidly to avoid hand-to-hand combat. |
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175 | 456 | 456 | 6 | 190 | 5 | 15 | 22 | 11 | 6 | 28 | 1 | 20 | 35 |
Disqus |
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