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HomeHome / Divide et Impera / Massyli (Hannibal at the Gates) / Buildings / Eastern Slave Trader
Eastern Slave Trader Massyli (Hannibal at the Gates)Massyli (Hannibal at the Gates) City Centre Level 2

Eastern Slave Trader

Slavery is common practice and can be found in every town.

Slavery was everywhere in the ancient world. Slaves were bought and traded in every town and city, their status the result of wars, kidnap, birth, poverty, or criminality. From fields to the mightiest of temples, slavery was the engine that drove everything. Interestingly, no group, nationality or tribe was considered to be automatically worthy of enslavement. Misfortune could be visited equally on almost anyone. Slaves were rarely used in battle, and so the image of slaves chained to the oars of warships is largely a product of Hollywood cinema history. Rowing required skill, not just a strong back. And only the most desperate of masters would ever give their slaves weapons and permission to kill...

City Centre

Eastern City Centre
Eastern City Centre
(rom_EASTERN_city_slot_1)
City Centre Level 0
Supply Pit
Supply Pit
(rom_EASTERN_city_slot_storage_2)
City Centre Level 1
Supply Warehouse
Supply Warehouse
(rom_EASTERN_city_slot_storage_3)
City Centre Level 2
Supply Complex
Supply Complex
(rom_EASTERN_city_slot_storage_4)
City Centre Level 3
Warhorse Pens
Warhorse Pens
(rom_EASTERN_city_slot_horse_2)
City Centre Level 1
Warhorse Breeder
Warhorse Breeder
(rom_EASTERN_city_slot_horse_3)
City Centre Level 2
Warhorse Ranch
Warhorse Ranch
(rom_EASTERN_city_slot_horse_4)
City Centre Level 3
Eastern Wrestling Arena
Eastern Wrestling Arena
(rom_EASTERN_city_slot_entertainment_2)
City Centre Level 1
Eastern Polo Pitch
Eastern Polo Pitch
(rom_EASTERN_city_slot_entertainment_3)
City Centre Level 2
Eastern Majore Field
Eastern Majore Field
(rom_EASTERN_city_slot_entertainment_4)
City Centre Level 3
Eastern Governor's Palace
Eastern Governor's Palace
(rom_EASTERN_city_slot_governor_2)
City Centre Level 1
Eastern Satrap's Palace
Eastern Satrap's Palace
(rom_EASTERN_city_slot_governor_3)
City Centre Level 2
Eastern Royal Palace
Eastern Royal Palace
(rom_EASTERN_city_slot_governor_4)
City Centre Level 3
Eastern Spice Trader
Eastern Spice Trader
(rom_EASTERN_city_slot_luxury_2)
City Centre Level 1
Eastern Spice Market
Eastern Spice Market
(rom_EASTERN_city_slot_luxury_3)
City Centre Level 2
Eastern Spice Bazaar
Eastern Spice Bazaar
(rom_EASTERN_city_slot_luxury_4)
City Centre Level 3
Eastern Library
Eastern Library
(rom_EASTERN_city_slot_research_2)
City Centre Level 1
Eastern Clay Tablet Archives
Eastern Clay Tablet Archives
(rom_EASTERN_city_slot_research_3)
City Centre Level 2
Eastern Danesgah
Eastern Danesgah
(rom_EASTERN_city_slot_research_4)
City Centre Level 3
Eastern Slave Trader
Eastern Slave Trader
(rom_EASTERN_city_slot_slave_2)
City Centre Level 1
Eastern Slave Auctioneer
Eastern Slave Auctioneer
(rom_EASTERN_city_slot_slave_3)
City Centre Level 2
Central Slave Quarters
Central Slave Quarters
(rom_EASTERN_city_slot_slave_4)
City Centre Level 3
Eastern Market
Eastern Market
(rom_EASTERN_city_slot_trade_2)
City Centre Level 1
Eastern Bazaar
Eastern Bazaar
(rom_EASTERN_city_slot_trade_3)
City Centre Level 2
Eastern Caravanserai
Eastern Caravanserai
(rom_EASTERN_city_slot_trade_4)
City Centre Level 3
Eastern Slave Trader

Building Name

Eastern Slave Trader

Level Name

rom_EASTERN_city_slot_slave_2

Building Chain

City Centre

Building Level

2

Create Time

6

Create Cost

4050

Require Technology

Foreign Customs
Foreign Customs

Effects

75 wealth from local commerce (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
Reduces slave population decline (this_province)
+25% wealth generated by slaves (this_province)
-5% building construction costs (regions_in_this_province)
-2 slave unrest (this_province)
+0.1% 1st Class Citizen (this_building)
+0.5% Foreigner Population (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
Sell Slaves Edict: -5% slave population (this_province)

Provides Garrison Army

200 African Villagers
African Villagers
(GAR_Afr_Armed_Villagers)
Melee Infantry
300 African Spearmen
African Spearmen
(GAR_Afr_Garrisoned_Spearmen)
Spear Infantry
175 African Hunters
African Hunters
(GAR_Afr_Local_Hunters)
Missile Infantry
175 African Tribesmen
African Tribesmen
(GAR_Afr_Tribesmen)
Missile Infantry

Recruitable Units

No Recruitable Units
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