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Wrestling Field Massyli (Hannibal at the Gates)Massyli (Hannibal at the Gates) Trading Space Level 3

Wrestling Field

A place for the people to gather and enjoy a test of physical skill.

Wrestling is a very old sport popular in Persian, Indian and Hellenic cultures, although rules and styles do vary. Bouts could be held almost anywhere, but as the sport developed specialist arenas with earth or sand floors and galleries for spectators became popular. One of the earliest depictions is a Neolithic cave painting from the Bayankhongor Province of Mongolia showing two naked men wrestling and watched by onlookers. Centuries later, Greek wrestling became popular as part of the ancient Olympiad, was taken across the ancient world by Alexander and his armies, and eventually absorbed into Roman culture.

Trading Space

Trading Space
Trading Space
(rom_EASTERN_public_land_1)
Trading Space Level 0
Outpost
Outpost
(rom_EASTERN_public_Colony_1)
Trading Space Level 1
Enclosed Settlement
Enclosed Settlement
(rom_EASTERN_public_Colony_2)
Trading Space Level 2
Colony
Colony
(rom_EASTERN_public_Colony_3)
Trading Space Level 3
Travelling Wrestlers
Travelling Wrestlers
(east_town_centre_game_2)
Trading Space Level 1
Wrestling Field
Wrestling Field
(east_town_centre_game_3)
Trading Space Level 2
Game Field
Game Field
(east_town_centre_game_4)
Trading Space Level 3
Patrol Station
Patrol Station
(rom_EASTERN_public_guard_2)
Trading Space Level 1
City Garrison
City Garrison
(rom_EASTERN_public_guard_3)
Trading Space Level 2
Herbalist
Herbalist
(rom_EASTERN_public_medicus_2)
Trading Space Level 1
Academy of Medicine
Academy of Medicine
(rom_EASTERN_public_medicus_3)
Trading Space Level 2
Bazaar
Bazaar
(rom_EASTERN_public_trader_2)
Trading Space Level 1
Large Bazaar
Large Bazaar
(rom_EASTERN_public_trader_3)
Trading Space Level 2
Trade Route Hub
Trade Route Hub
(rom_EASTERN_public_trader_4)
Trading Space Level 3
Wrestling Field

Building Name

Wrestling Field

Level Name

east_town_centre_game_3

Building Chain

Trading Space

Building Level

3

Create Time

10

Create Cost

7800

Effects

-2 food (this_region)
400 wealth from entertainment (culture) (this_building)
+8 public order per turn (this_province)
+0.7% 2nd Class Citizen (this_building)

Provides Garrison Army

No Garrison Units

Recruitable Units

No Recruitable Units
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