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Pontos (Imperator Augustus) Pontos (Imperator Augustus) Buildings

Minor Settlement (Wine) Buildings




Minor Settlement (Wine)

Eastern Hamlet (Wine)
Eastern Village (Wine)
Eastern Small Town (Wine)
Eastern Town (Wine)
Minor Settlement (Wine)
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 Eastern Hamlet (Wine) Minor Settlement (Wine) Level 1
Eastern Hamlet (Wine)
A small community founded for common goals and in shared beliefs.
4 1650 168 wealth from farming (agriculture) (this_building)
30 wealth from local commerce (this_building)
+1 growth per turn (this_province)
+1 public order per turn (all provinces)
+1 army recruitment capacity (this_province)
10 wine (this_building)
+10 line of sight across borders (this_region)
+0.1% 1st, 2nd and 3rd Class (this_building)
+1 army recruitment capacity (this_province)
+10 line of sight across borders (this_region)
2 Eastern Village (Wine) Minor Settlement (Wine) Level 2
Eastern Village (Wine)
An established village, growing by hard toil and devout effort.
6 2400 -2 food (this_region)
254 wealth from farming (agriculture) (this_building)
57 wealth from local commerce (this_building)
+1 growth per turn (this_province)
+1 public order per turn (all provinces)
+1 army recruitment capacity (this_province)
25 wine (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+10 line of sight across borders (this_region)
+0.5% 1st, 2nd and 3rd Class (this_building)
+1 army recruitment capacity (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+10 line of sight across borders (this_region)
3 Eastern Small Town (Wine) Minor Settlement (Wine) Level 3
Eastern Small Town (Wine)
A thriving community with trade to attract new settlers.
10 3600 -4 food (this_region)
338 wealth from farming (agriculture) (this_building)
85 wealth from local commerce (this_building)
+2 growth per turn (this_province)
+2 public order per turn (all provinces)
+1 army recruitment capacity (this_province)
60 wine (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+10 line of sight across borders (this_region)
+0.7% 1st, 2nd and 3rd Class (this_building)
+1 army recruitment capacity (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+10 line of sight across borders (this_region)
4 Eastern Town (Wine) Minor Settlement (Wine) Level 4
Eastern Town (Wine)
A prosperous centre for trade and commerce full of opportunity for the right people.
16 6300 -8 food (this_region)
423 wealth from farming (agriculture) (this_building)
113 wealth from local commerce (this_building)
+2 growth per turn (this_province)
+2 public order per turn (all provinces)
+1 army recruitment capacity (this_province)
120 wine (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
Bread and Games Edict:
+2 public order (this_province)
Tax Harvesting Edict:
+3% tax rate (this_province)
+10 line of sight across borders (this_region)
+1% 1st, 2nd and 3rd Class (this_building)
+1 army recruitment capacity (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+10 line of sight across borders (this_region)
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