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Drydock Pontos (Imperator Augustus)Pontos (Imperator Augustus) Port Level 4

Drydock

The home of the fleet, where mastery of the sea is planned.

For most civilisations, military dominance has always included mastery of the sea. It was always far easier to move men and material by sea than march them overland. Suppressing pirates and protecting trade was merely an extra benefit. Construction of good military vessels was therefore vital, with all kinds of ships from patrol biremes to colossal battle quinqueremes needed for a balanced force. Mastery of the sea prevented invasions too, and could even be a tool of diplomacy. By the Apamea treaty in 188BC, Rome limited the power of the Seleucid Empire by dictating the number of warships the Seleucids were allowed. When Antiochus V Eupator broke the treaty, the Romans sent delegations to Syrian cities, charged with sinking the excess warships.

Port

Port
Port
(rom_EASTERN_port_1)
Port Level 0
Fishing Port
Fishing Port
(rom_EASTERN_port_food_2)
Port Level 1
Fishmongers' Lane
Fishmongers' Lane
(rom_EASTERN_port_food_3)
Port Level 2
Seafood Market
Seafood Market
(rom_EASTERN_port_food_4)
Port Level 3
Military Pier
Military Pier
(rom_EASTERN_port_military_2)
Port Level 1
Naval Yard
Naval Yard
(rom_EASTERN_port_military_3)
Port Level 2
Drydock
Drydock
(rom_EASTERN_port_military_4)
Port Level 3
Harbour
Harbour
(rom_EASTERN_port_trade_2)
Port Level 1
Trading Port
Trading Port
(rom_EASTERN_port_trade_3)
Port Level 2
Seaside Market
Seaside Market
(rom_EASTERN_port_trade_4)
Port Level 3
Drydock

Building Name

Drydock

Level Name

rom_EASTERN_port_military_4

Building Chain

Port

Building Level

4

Create Time

16

Create Cost

4500

Require Resource

Timber
Timber

Require Technology

Fore & Aft Rigging
Fore & Aft Rigging

Effects

315 wealth from manufacturing (industry) (this_building)
-10 public order(squalor) (this_province)
Level I ship hulls (+5% health) upon recruitment (this_buildings_province_to_adjacent_sea_regions)

Provides Garrison Army

No Garrison Units

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
60 Assault Dieres - Pontikoi Epibatoi
Light Ship / Melee Ship / (Gre_Assault_Bireme_Pon)
Assault Dieres - Pontikoi Epibatoi
A bireme is a 30 meter long oared warship (galley) with two decks of oars, thought to have been invented by the Phoenicians in the 8th century BCE. Often called a liburnia in later Roman fleets, these swift yet durable warships are excellent for boarding actions and coastal patrols.

(Pontic Marines)

Soldiers trained for perilous service aboard the galleys of the navy, but also as an offensive force on land.

60 938 938 501 4 25 10 17 87 12 24 60
2
120 Assault Tetreres - Pontikoi Epibatoi
Medium Ship / Melee Ship / (Gre_Assault_Tetreres_Pon)
Assault Tetreres - Pontikoi Epibatoi
A quadrireme is a 39 meter long oared warship with two decks of oars, each rowed by two oarsmen. It is a useful battleship developed by the Carthaginians at the end of the 4th century BCE, but it lacks the speed and agility of lighter triremes.

(Pontic Marines)

Soldiers trained for perilous service aboard the galleys of the navy, but also as an offensive force on land.

120 1312 1312 825 4 25 10 17 87 12 24 60
3
80 Trieres - Pontikoi Epibatoi
Medium Ship / Melee Ship / (Gre_Assault_Trireme_Pon)
Trieres - Pontikoi Epibatoi
A trireme is a 37 meter long oared warship (galley) with three decks of oars, developed from the bireme in the 5th century BCE. Popular with Carthaginian, Greek and Roman navies, this is the main warship of the classical age.

(Pontic Marines)

Soldiers trained for perilous service aboard the galleys of the navy, but also as an offensive force on land.

80 1188 1188 693 4 25 10 17 87 12 24 60
4
60 Fire Pot Dieres - Pontikoi Epibatoi
Light Ship / Melee Ship / (Gre_Firepot_Bireme_Pon)
Fire Pot Dieres - Pontikoi Epibatoi
A fire-pot armed bireme, this 30 meter long oared warship (galley) has two decks of oars and jars of flammable pitch suspended over the bow on long poles. These are dropped onto enemy ships and can quickly ignite the decks.

(Pontic Marines)

Soldiers trained for perilous service aboard the galleys of the navy, but also as an offensive force on land.

60 1062 1062 501 4 25 10 17 87 12 24 60
5
100 Pursuit Trihemiolia - Pontikoi Epibatoi Toxotai
Light Ship / Missile Ship / (Gre_Pursuit_Hemolia_Pon)
Pursuit Trihemiolia - Pontikoi Epibatoi Toxotai
The trihemiolia is a lighter version of the trireme, with two and a half rows of oars. Developed by the Rhodians, it has been their favoured ship design for centuries and is an ideal pirate hunter, able to keep up with lighter raiding ships.

(Pontic Marine Archers)

Recruited for naval service, these Pontic archers are just as useful on land.

100 812 812 585 5 9 165 5 31 17 7 10 31 6 21 50
6
80 Raiding Hemiolia - Pontikoi Epibatoi Toxotai
Light Ship / Missile Ship / (Gre_Raiding_Hemolia_Pon)
Raiding Hemiolia - Pontikoi Epibatoi Toxotai
A hemiolia is a light and fast raiding ship developed in the 4th century BCE, favoured by pirates but also used by navies as a light patrol ship. It has one and a half rows of oars, making it faster and more powerful than earlier uniremes.

(Pontic Marine Archers)

Recruited for naval service, these Pontic archers are just as useful on land.

80 688 688 402 4 9 165 5 31 17 7 10 31 6 21 50
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