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HomeDomů / Divide et Impera / Massylové (Hannibal před branami) / Budovy / Eastern Town (Warhorse)
Eastern Town (Warhorse) Massylové (Hannibal před branami)Massylové (Hannibal před branami) Minor Settlement (Warhorse) Level 4

Eastern Town (Warhorse)

Prosperující obchodní středisko plné příležitostí pro ty správné lidi.

Na východě byly páteří starověké civilizace malé zemědělské usedlosti, které pěstovaly potraviny pro velká města, jako byla Antiochie a Seleucie. Stavěly se zpravidla tam, kde byla dobrá zemědělská půda, hojnost ryb, kde se dal postavit důl nebo lom a jejich případná obrana by byla příliš drahá na to, aby se o ní zpočátku byť i jenom uvažovalo.

Jak ale narůstal počet obyvatel ve velkých městech, bylo důležité zajistit, aby tyto zemědělské usedlosti mohly produkovat nadbytek jídla. Po kraji byly rozmístěny malé vojenské posádky na ochranu cenných zdrojů a obchodních stezek, a jak tudy procházeli lidé a vzkvétal obchod, řada malých osad se pomalu rozrostla na městečka.

Minor Settlement (Warhorse)

Eastern Hamlet (Warhorse)
Eastern Hamlet (Warhorse)
(rom_EASTERN_city_minor_horse_1)
Minor Settlement (Warhorse) Level 0
Eastern Village (Warhorse)
Eastern Village (Warhorse)
(rom_EASTERN_city_minor_horse_2)
Minor Settlement (Warhorse) Level 1
Eastern Small Town (Warhorse)
Eastern Small Town (Warhorse)
(rom_EASTERN_city_minor_horse_3)
Minor Settlement (Warhorse) Level 2
Eastern Town (Warhorse)
Eastern Town (Warhorse)
(rom_EASTERN_city_minor_horse_4)
Minor Settlement (Warhorse) Level 3
Eastern Town (Warhorse)

Building Name

Eastern Town (Warhorse)

Level Name

rom_EASTERN_city_minor_horse_4

Building Chain

Minor Settlement (Warhorse)

Building Level

4

Create Time

16

Create Cost

6390

Require Resource

Grain

Require Technology

Lepší přeprava materiálu
Lepší přeprava materiálu

Effects

-6 jídla (this_region)
+16 % k příjmům za obilí a dobytek (regions_in_this_province)
+380 k příjmům z místního obchodu (this_building)
+5 k růstu za kolo (this_province)
-8 za kolo k veřejnému pořádku (znečištění) (this_province)
+1% k verbovací kapacitě vojska (this_province)
[NEZOBRAZUJE SE] Určuje úroveň cest mezi sídly (this_region)
Vyhláška o podpoře obchodu:
+8 % k příjmům z průmyslových budov (this_province)
+10 k dohledu za hranice (this_region)
+1% 1st, 2nd and 3rd Class (this_building)
120 Warhorse (this_building)
+1% k verbovací kapacitě vojska (this_province)
[NEZOBRAZUJE SE] Určuje úroveň cest mezi sídly (this_region)
+10 k dohledu za hranice (this_region)

Provides Garrison Army

300 African Spearmen
300 African Spearmen
300 African Spearmen
300 African Spearmen
300 African Spearmen
300 African Spearmen
African Spearmen
(GAR_Afr_Garrisoned_Spearmen)
Pěchota s kopími
120 African Horsemen
120 African Horsemen
120 African Horsemen
African Horsemen
(GAR_Afr_Local_Horse_Skirmishers)
Jízdní lučištníci
175 African Hunters
175 African Hunters
175 African Hunters
175 African Hunters
African Hunters
(GAR_Afr_Local_Hunters)
Střelecká pěchota
175 African Tribesmen
175 African Tribesmen
African Tribesmen
(GAR_Afr_Tribesmen)
Střelecká pěchota

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
300 Dorkim Garamantim
Pěchota pro boj zblízka / Pěchota s kopími / (Afr_Garamantine_Spearmen)
Dorkim Garamantim
(Garamantine Spearmen)

The Garamantine warriors are masters of hit and run tactics. Launching raids from their oasis strongholds, they attack towns, outposts, watchtowers, and nomadic tribes. They strike first with throwing spears and javelins and, when necessary, can engage in close combat with their spears and leather shields. They wear a cow skin cloak for protection from dangers on the battlefield as well as from the environment.

300 427 427 27 9 15 63 1 20 55
2
175 Qala'im Maurim
Pěší střelci / Střelecká pěchota / (Afr_Maure_Slingers)
Qala'im Maurim
(Maure Slingers)

Even the smallest pebble is dangerous in the right hands.

175 389 389 5 165 5 20 18 7 8 32 1 20 35
3
120 Yancai Uaezdaettae
Jízda / Útočná jízda / (AOR_22_Alan_Noble_Cav)
Yancai Uaezdaettae
(Alan Noble Cavalry)

Yancai Nobles are one of the many variations of central Asian cavalry that use both a long, two-handed lance and a composite bow.

120 1502 1502 26 9 28 35 12 20 45
4
36 Elephantes Indikoi
Sloni / Slon / (AOR_23_Indian_War_Elephants)
Elephantes Indikoi
(Indian War Elephants)

The most exotic and temperamental of beasts, these huge animals will trample any enemy underfoot and even scare away other smaller elephants!

36 2400 2400 12 6 16 42 12 105 25
5
120 Khuveshavagan
Jízda / Útočná jízda / (AOR_23_Persian_Cavalry)
Khuveshavagan
(Persian Cavalry)

A good cavalry charge can break the most ardent of enemies.

120 1940 1940 32 9 35 33 20 20 45
6
120 Asavaran-i Zrehbaran
Jízda / Útočná jízda / (AOR_24_Parthian_Cataphracts)
Asavaran-i Zrehbaran
(Parthian Cataphracts)

Nigh-invulnerable within their armour, these warriors are a fearsome sight.

120 2428 2428 42 9 39 48 24 20 55
7
120 Shivatir-i Pahlavanig
Jízda / Jízdní lučištníci / (AOR_24_Parthian_Horse_Archers)
Shivatir-i Pahlavanig
(Parthian Horse Archers)

Leave a Parthian a bow and one eye, and he may yet conquer.

120 679 679 10 150 5 15 21 11 13 29 2 20 25
8
300 Gund-i Nizagan
Pěchota pro boj zblízka / Pěchota s kopími / (AOR_24_Parthian_Levies)
Gund-i Nizagan
(Parthian Levies)

Levies can fight and are relatively cheap to maintain, but lack skill and conviction.

300 351 351 22 9 11 52 1 20 35
9
300 Roxolanoi Haploi
Pěchota pro boj zblízka / Pěchota s kopími / (AOR_27_Roxolani_Levies)
Roxolanoi Haploi
(Roxolani Levies)

Spearmen are the backbone of an army; they keep cavalry at a respectful distance.

300 405 405 26 9 10 58 1 20 35
10
175 Skythioi Toxotai
Pěší střelci / Střelecká pěchota / (AOR_27_Scythian_Archers)
Skythioi Toxotai
(Scythian Archers)

Men who cannot shoot go hungry on the steppes.

175 521 521 9 165 5 15 21 11 8 29 1 20 25
11
120 Skythioi Hippotoxotai
Jízda / Jízdní lučištníci / (AOR_27_Scythian_Horse_Archers)
Skythioi Hippotoxotai
(Scythian Horse Archers)

These horse archers can pepper an enemy with arrows and fight off unwanted attention in close combat.

120 787 787 10 150 5 15 26 7 17 29 2 20 25
12
175 Paya Hinam Dunai Purma
Pěší střelci / Střelecká pěchota / (AOR_27_Subeshi_Archers)
Paya Hinam Dunai Purma
(Subeshi Archers)

These archers wear a felt helmet, leather leggings, and a thick sheepskin coat with the wool turned inside-out, and carry a recurved composite bow. The bows they carry are a larger version of the Scythian recurved composite bow, enabling them to outrange, outshoot, and outpower other steppe nomad horse archers, making these foot bowmen the ideal counter to horse archers in a stationary exchange of missiles.

175 502 502 9 165 5 15 12 11 8 26 1 20 25
13
80 Corio Cunos Vidios
Pěchota pro boj zblízka / Zvláštní / (AOR_3_Celtic_Savage_Dogs)
Corio Cunos Vidios
(Celtic Savage Dogs)

The Celts are proud of their loyal hunting dogs. These ferocious animals can be trained for war, and rip out men's throats to break any resistance.

80 640 640 18 7 15 26 8 20 35
14
300 Aeudi Lugoae
Pěchota pro boj zblízka / Pěchota s kopími / (AOR_3_Gallic_Levies)
Aeudi Lugoae
(Gallic Levies)

During periods of strife and war, it is sometimes necessary to call upon ordinary citizens to organize as militia. Called Lugoae, militia in Celtic societies are farmers, craftsmen, fishermen, and so on, called to brief military service in periods of crisis. They may train a few times a year to fight, and games and sports encourage a decent level of physicality, but they're still only militia, and can only be trusted to do so much.

300 496 496 21 9 10 65 4 20 30
15
120 Leuce Epos
Jízda / Kontaktní jízda / (AOR_3_Gallic_Light_Cavalry)
Leuce Epos
(Gallic Cavalry)

Leuce Epos constitute the bulk of Gallic cavalry. Well-trained compared to many of their enemies’ cavalry, they are invaluable to any army. They throw javelins at a distance, depleting an enemy before charging with their main spears. They are trained to throw javelins, charge, and withdraw repeatedly, and they do it well. A bronze helmet, shield, and light weapons may not seem the equipment of any particularly great cavalry, but they are a solid medium cavalry force, capable of running down routers, defeating light cavalry, and skirmishing if necessary.

120 1216 1216 26 9 22 39 4 20 40
16
175 Aeudi Gaeroas
Pěší střelci / Střelecká pěchota / (AOR_3_Gallic_Skirmishers)
Aeudi Gaeroas
(Gallic Skirmishers)

Even the poorest of the tribe can fight for the tribe's honour and glory.

175 412 412 14 85 8 5 18 7 6 50 1 20 25
17
120 Reidonez
Jízda / Kontaktní jízda / (AOR_5_Germanic_Cavalry)
Reidonez
(Germanic Cavalry)

Reidonez ride small and sometimes poor quality horses, though they are excellent light cavalry. They are useful as scouts as well as skirmishers. However, like many Germanic warriors, they can lack battle-discipline and be overeager to enter battle against worthy opponents. This can lead them to be headstrong and difficult to restrain before a fight, as personal glory gained in battle is always welcome. Honour and standing come from fighting, and sometimes the urge for glory overwhelms their good sense!

120 1084 1084 26 11 20 34 2 20 35
18
175 Skutjanz
Pěší střelci / Střelecká pěchota / (AOR_5_Germanic_Hunters)
Skutjanz
(Germanic Hunters)

A deer or a man: the target still needs killing.

175 528 528 9 165 5 15 21 11 6 29 1 20 25
19
300 Númidští kopiníci
Pěchota pro boj zblízka / Pěchota s kopími / (Num_Spear)
Númidští kopiníci
Každý kopiník, který chce přežít, musí držet linii, ať se mu to líbí nebo ne.
300 385 385 24 9 10 65 1 20 45
20
60 Baggage Train
Jízda / Kontaktní jízda / (Supply_Numidian)
Baggage Train
Baggage trains, if attached to an army, grant additional supplies for a limited number of turns, varying for each campaign based on turns per year. A baggage train can supply armies even under harsh weather conditions, and is vital for prolonged military campaigns. Nomadic baggage trains gain additional global food supplies from foraging.
60 600 600 6 9 1 22 2 20 20
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