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Docks Rome (Hannibal at the Gates)Rome (Hannibal at the Gates) Level 3

Docks

Within the timber is a ship waiting to be born.

Coastal patrols were vital to protect the majority of trade routes around the Empire. The navy used smaller, faster ships such as biremes, and had naval garrisons along the coast to police the seas. Their main mission was safeguarding merchant ships against piracy, which was a huge problem in the Mediterranean. Julius Caesar himself was held for ransom by pirates in his youth; foolishly, they laughed at the young Caesar but, after the ransom was paid, he hunted down and crucified his captors! Eventually Rome did dominate the Mediterranean and the Romans, with a typical bit of arrogance, referred to the sea as 'Mare Nostrum' or 'Our Sea'.


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Level
Docks

Building Name

Docks

Level Name

rom_ROMAN_port_small_military_3

Building Chain

Building Level

3

Create Time

5

Create Cost

3000

Require Technology

Naval Manoeuvres
Naval Manoeuvres

Effects

140 wealth from manufacturing (industry) (this_building)
+20% wealth from maritime commerce (regions_in_this_province)
-4 public order per turn (squalor) (this_province)

Provides Garrison Army

60 Assault Bireme - Hastati
Assault Bireme - Hastati
(Rom_Hastati_Two)
Melee Ship
80 Raiding Hemiolia - Leves
Raiding Hemiolia - Leves
(Rom_Leves_One_Halfer)
Missile Ship
80 Missile Trireme - Leves
80 Missile Trireme - Leves
Missile Trireme - Leves
(Rom_Leves_Three)
Missile Ship

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
80 Missile Trireme - Auxiliary Sabaean Archers
Medium Ship / Missile Ship / (Aux_Afr_Archers_Three)
Missile Trireme - Auxiliary Sabaean Archers
A large contingent of archers can make short work of enemy crews.

An archer at home in desert sands is always useful.

80 440 440 693 6 35 125 6 15 8 24 3 12 10 45 25
2
60 Assault Bireme - Auxiliary Axe Warriors
Light Ship / Melee Ship / (Aux_Cel_Axe_Warriors_Two)
Assault Bireme - Auxiliary Axe Warriors
With a ramming attack that can break an enemy hull, these ships are deadly weapons.

In the hands of a loyal auxiliaries, axes can be most charming!

60 380 380 501 6 35 26 20 50 65 55 55
3
80 Missile Trireme - Auxiliary Celtic Skirmishers
Medium Ship / Missile Ship / (Aux_Cel_Skirm_Three)
Missile Trireme - Auxiliary Celtic Skirmishers
A large contingent of archers can make short work of enemy crews.

Even the humblest can serve Rome in times of need.

80 440 440 693 6 32 80 7 7 8 24 3 27 40 50 25
4
80 Missile Trireme - Auxiliary Balearic Slingers
Medium Ship / Missile Ship / (Aux_Ibe_Balearic_Slingers_Three)
Missile Trireme - Auxiliary Balearic Slingers
A large contingent of archers can make short work of enemy crews.

If a target can be seen, the sling stone is already on its way.

80 600 600 693 6 29 150 8 25 10 24 4 38 25 50 45
5
80 Missile Trireme - Auxiliary Iberian Slingers
Medium Ship / Missile Ship / (Aux_Ibe_Slingers_Three)
Missile Trireme - Auxiliary Iberian Slingers
A large contingent of archers can make short work of enemy crews.

An Iberian stone cast for Rome can be as deadly as any other.

80 420 420 693 6 20 150 7 25 8 24 7 37 25 45 35
6
80 Missile Trireme - Auxiliary Numidian Javelinmen
Medium Ship / Missile Ship / (Aux_Num_Javelinmen_Three)
Missile Trireme - Auxiliary Numidian Javelinmen
A large contingent of archers can make short work of enemy crews.

These skirmishers can harass an enemy battle line, or keep enemy skirmishers at bay.

80 550 550 693 6 32 80 8 7 10 24 4 38 15 50 45
7
60 Assault Bireme - Hastati
Light Ship / Melee Ship / (Rom_Hastati_Two)
Assault Bireme - Hastati
With a ramming attack that can break an enemy hull, these ships are deadly weapons.

These young men are the armoured front line of a Roman Legion.

60 430 430 501 6 35 35 12 48 60 50 45
8
60 Fire Pot Bireme - Hastati
Light Ship / Melee Ship / (Rom_Hastati_Two_Fire_Pots)
Fire Pot Bireme - Hastati
Fire pots, hurled onto enemy decks, are a terrible threat to wooden ships.

These young men are the armoured front line of a Roman Legion.

60 480 480 501 6 35 35 12 48 60 50 45
9
80 Raiding Hemiolia - Leves
Light Ship / Missile Ship / (Rom_Leves_One_Halfer)
Raiding Hemiolia - Leves
These swift, manoeuvrable ships are a useful scouting force for any admiral.

Even a poor man can throw a javelin with skill.

80 270 270 402 6 29 80 7 7 5 24 3 37 15 45 20
10
80 Missile Trireme - Leves
Medium Ship / Missile Ship / (Rom_Leves_Three)
Missile Trireme - Leves
A large contingent of archers can make short work of enemy crews.

Even a poor man can throw a javelin with skill.

80 390 390 693 6 29 80 7 7 5 24 3 37 15 45 20
11
80 Scorpion Trireme - Leves
Medium Ship / Missile Ship / (Rom_Leves_Three_Scorpio)
Scorpion Trireme - Leves
Deadly accurate dart-throwers give enemies pause.

Even a poor man can throw a javelin with skill.

80 490 490 693 6 29 80 7 7 5 24 3 37 15 45 20
Recruitable Units Lv. 1
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
12
60 Assault Bireme - Auxiliary Sabaean Spearmen
Light Ship / Melee Ship / (Aux_Afr_Spr_Two)
Assault Bireme - Auxiliary Sabaean Spearmen
With a ramming attack that can break an enemy hull, these ships are deadly weapons.

A man at home in the desert has his uses.

60 230 230 501 6 13 25 11 34 45 45 30
13
60 Assault Bireme - Auxiliary Celtic Warriors
Light Ship / Melee Ship / (Aux_Cel_Warriors_Two)
Assault Bireme - Auxiliary Celtic Warriors
With a ramming attack that can break an enemy hull, these ships are deadly weapons.

A Celt may swing a longsword for Rome and remain a Celt.

60 330 330 501 6 27 40 25 50 45 55 45
14
60 Assault Bireme - Auxiliary Gallic Warriors
Light Ship / Melee Ship / (Aux_Gal_Warriors_Two)
Assault Bireme - Auxiliary Gallic Warriors
With a ramming attack that can break an enemy hull, these ships are deadly weapons.

A Gaul may skilfully swing a longsword for Rome and remain a Gaul.

60 340 340 501 6 25 40 20 58 45 50 45
15
60 Assault Bireme - Auxiliary Iberian Swordsmen
Light Ship / Melee Ship / (Aux_Ibe_Sword_Two)
Assault Bireme - Auxiliary Iberian Swordsmen
With a ramming attack that can break an enemy hull, these ships are deadly weapons.

Javelins and swords make these Iberians a worthy addition to the Roman battle line.

60 270 270 501 6 35 35 20 60 15 50 40
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