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Slavic Archers VisigothsVisigoths Missile Infantry

Slavic Archers

A loosed arrow is a sharpened eulogy to its target.

In battle, the archer needed to be peerless. His aim had to be unfailingly precise or else he was next to useless - a mere distraction for a determined enemy force. Arrows had great power and impact but, before the development of the bodkin-point arrowhead, if they were aimed even slightly off target, they would bounce off armour rather than pierce it. The bodkin-point was thinner than its broadhead-point counterpart, and was therefore better at piercing mail and some plate armours due to its smaller surface area. Bodkin-pointed arrowheads were used mainly by the Viking Danes but caught on across Europe. However, they didn't eclipse the more common broadhead-point, which were generally better at cutting through flesh and causing serious, mortal wounds.

Slavic Archers

Unit Name

Slavic Archers

Main Unit Key

att_slav_archers

Land Unit Key

att_slav_archers

Naval Unit Key

att_lon_heavy_tra_ger

Soldiers

160

Category

Missile Infantry

Class

Missile Infantry

Custom Battle Cost

170

Recruitment Cost

250

Upkeep Cost

200

Missile Damage

14

├ Missile Weapon

att_bow_slavs

├ Projectile

poison_arrows

├ Missile Damage

12

├ Missile Ap Damage

2

└ Base Reload Time

60

Accuracy

0

Range

150

Reload

40

Rate of Fire

2

Ammunition

14

Melee Attack

7

Melee Damage

6

├ Melee Weapon

att_dagger

├ Melee Base Damage

5

├ Armour-piercing Damage

1

├ Armour Piercing

No

├ Attack Against Cavalry

0

├ Attack Against Elephants

0

└ Attack Against Infantry

0

Charge Bonus

2

Melee Defence

2

├ Base Defence

2

├ Shield

att_none

└ Shield Defence

0

Armour

3

├ Armour

att_cloth

├ Armour Defence

3

└ Shield Armour

0

Health

80

├ Man Entity

att_infantry_very_light

├ Man Health

75

└ Bonus Hit Points

5

Morale

34

Abilities

Slavic Archers
  • Precision Shot
    Improved missile weapon damage for an extended period. These values are further modified by the unit itself.

Attributes

  • Resistant to Fatigue
    Fatigue has less of an effect on this unit.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

No Strengths and Weaknesses
Garrison Buildings
Slavic Archers x 1 Burg
Burg
(att_bld_barbarian_city_major_1)
Level 1
Torp
Torp
(att_bld_barbarian_city_minor_generic_1)
Level 1
Slavic Archers x 3 Small City
Small City
(att_bld_barbarian_city_major_2)
Level 2
Village
Village
(att_bld_barbarian_city_minor_generic_2)
Level 2
Slavic Archers x 4 City
City
(att_bld_barbarian_city_major_3)
Level 3
Large City
Large City
(att_bld_barbarian_city_major_4)
Level 4
Town
Town
(att_bld_barbarian_city_minor_generic_3)
Level 3
Slavic Archers x 5 Fortified Town
Fortified Town
(att_bld_barbarian_city_minor_generic_4)
Level 4