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HomeHome / Total War: Attila / Visigoths / Units / Drekkar Dragonship - Elite Visigoth Marines
Drekkar Dragonship - Elite Visigoth Marines VisigothsVisigoths Melee Ship

Drekkar Dragonship - Elite Visigoth Marines

The teeth of the dragon strike fear into the hearts of even the bravest men.

Fighting effectively at sea takes skill, courage, and sea-legs in abundance.

The drekkar or 'dragon ship' takes its name from the detailed carvings that decorated its prow. Adorned with dragons or snakes, it was designed to ward off the terrifying sea creatures that many people believed inhabited the dark places of the oceans - creatures like the kraken, a terrifying giant squid that could pull whole ships down to the depths, or the undead draugen. These reanimated corpses were men lost at sea that legend states appear during storms and on rough seas to sink boats. Some say that they could alter their size to monstrous proportions, others that they were covered in seaweed or were in fact headless.

(Elite Visigoth Marines)
Naval warfare in the ancient world was just another way for infantry to fight one another. The earliest documented naval battles are those of ancient China, 'grapple and hook' battles where boarding operations and close-quarters combat decided the victor. During the Second Punic War, Rome famously broke Carthage's mastery of the waves by creating the 'corvus' - a bridge that allowed its soldiers to board and fight. The distinction, then, in antiquity, between fighting on land and at sea was small, yet chiefly a matter of 'sea legs' - maintaining balance whilst toppling your opponent.

Drekkar Dragonship - Elite Visigoth Marines

Unit Name

Drekkar Dragonship - Elite Visigoth Marines

Main Unit Key

att_shp_vis_elite_marines_lon_heavy

Land Unit Key

att_mar_ger_elite_visigoth_marines

Naval Unit Key

att_lon_heavy_mel_ger

Soldiers

132

Category

Light Ship

Class

Melee Ship

Custom Battle Cost

575

Recruitment Cost

575

Upkeep Cost

320

Missile Damage

80

├ Missile Weapon

att_plumbata_precursor

├ Projectile

att_plumbata_precursor_normal

├ Missile Damage

50

├ Missile Ap Damage

30

└ Base Reload Time

15

Accuracy

0

Range

80

Reload

25

Rate of Fire

5

Ammunition

1

Hull Strength

2000

└ Ship

att_shp_heavy_longship_melee

Speed

6

Melee Attack

32

Melee Damage

40

├ Melee Weapon

att_spatha

├ Melee Base Damage

36

├ Armour-piercing Damage

4

├ Armour Piercing

No

├ Attack Against Cavalry

0

├ Attack Against Elephants

0

└ Attack Against Infantry

0

Charge Bonus

17

Melee Defence

52

├ Base Defence

37

├ Shield

att_gothic

└ Shield Defence

15

Armour

38

├ Armour

att_mail

├ Armour Defence

23

└ Shield Armour

15

Health

124

├ Man Entity

att_infantry_medium

├ Man Health

90

└ Bonus Hit Points

34

Morale

54

Abilities

Elite Visigoth Marines
  • Douse Fire
    Sacrifice your ship's mobility for a short time to focus effort on putting out the blaze.
  • Use the Whip
    Improved defence and fatigue resistance for a short time at the cost of overexertion.

Attributes

  • Hide (forest)
    This unit can hide in forests until enemy units get too close.
  • Scare (everyone)
    This unit frightens all enemy units.
  • Immune to Fear
    This unit is immune to the fear effects of scary units.

Strengths & Weaknesses

No Strengths and Weaknesses
Requires Buildings
Drekkar Dragonship - Elite Visigoth Marines Lv. 0 Military Port
Military Port
(att_bld_all_resources_port_military_4)
Level 4