

Gardingi Cavalry
These men can skewer their enemies from a considerable distance.The Visigoths, then known as the Thurungi, emerged from the Gothic confederation of tribes at around the end of the 4th century AD. Having defeating the Romans at Adrianople, they sacked Rome before moving into the west, eventually settling in France and Spain and becoming foederati of the Empire. Like many of the Migration Period peoples, the Ostrogoths were not a single tribe but rather a confederation of warrior bands united by a single leader. Perhaps the most famous of these was Alaric I, who was responsible for the sack of Rome in AD410. However, his relationship with the Romans was not at all straightforward. Having fought for them in the Balkans, Alaric was appointed Magister Militum for Illyria in AD397. This gave him control of the Illyrian arms factories or fabricae, making it likely that the forces that so successfully attacked Rome used Roman weapons to do it.
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Unit Name Gardingi Cavalry |
Main Unit Key att_ger_gardingi_cavalry |
Land Unit Key att_ger_gardingi_cavalry |
Naval Unit Key att_lon_light_tra_ger |
Soldiers 80 |
Category Cavalry |
Class Missile Cavalry |
Custom Battle Cost 900 |
Recruitment Cost 900 |
Upkeep Cost 540 |
Missile Damage 90 |
├ Missile Weapon att_javelin |
├ Projectile att_javelin_normal |
├ Missile Damage 70 |
├ Missile Ap Damage 20 |
└ Base Reload Time 14 |
Accuracy 0 |
Range 80 |
Reload 60 |
Rate of Fire 11 |
Ammunition 17 |
Melee Attack 20 |
Melee Damage 32 |
├ Melee Weapon att_spear |
├ Melee Base Damage 24 |
├ Armour-piercing Damage 8 |
├ Armour Piercing No |
├ Attack Against Cavalry 20 |
├ Attack Against Elephants 20 |
└ Attack Against Infantry 0 |
Charge Bonus 20 |
Melee Defence 25 |
├ Base Defence 15 |
├ Shield att_oval |
└ Shield Defence 10 |
Armour 57 |
├ Armour att_iron_lamellar |
├ Armour Defence 27 |
└ Shield Armour 30 |
Health 235 |
├ Man Entity att_infantry_heavy |
├ Man Health 90 |
├ Bonus Hit Points 10 |
├ Mount att_ger_gardingi_cavalry_horse |
├ Mount Entity att_horse_heavy |
└ Mount Health 135 |
Morale 54 |
Abilities
Gardingi Cavalry- Precision Shot
Improved missile weapon damage for an extended period. These values are further modified by the unit itself. - Rapid Advance
Improved unit movement speed over an extended period.
Attributes
- Hide (forest)
This unit can hide in forests until enemy units get too close. - Fire Whilst Moving
This unit can fire when mounted and moving. - Parthian Shot
This unit can fire all around and not just in-front of itself.
Strengths & Weaknesses
No Strengths and Weaknesses
Faction Availability | |
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Grand Campaign | |
The Last Roman |