

Celtic Spearmen
Their rage and pride is focused on a sharpened point.While Celts often lacked the formal organisations and tactics of their more 'civilised' opponents, they did have extremely able metalworkers, and long experience as mercenaries. In battle, they were not outmatched on an individual level by the Romans. Celts often favoured the spear in battle. It is a simple weapon, and a typical Celtic warrior might carry several into a fight: lighter javelins to hurl at the enemy on the approach or charge, and sometimes an iron-tipped spear for close combat. Some spears were crafted with barbed tips to cause further damage as they were pulled from wounds. Spears were also convenient for displaying trophies, in the shape of rotting enemy heads. This bloody appearance by the Celts, and a ferocious appetite for battle, was often enough to un-man opponents. Celtic warriors would send a chorus of chants, taunts and insults aimed towards foes, and blow their unearthly-sounding 'carnyx' battle horns. The whole display was intended to frighten foes, and put the warriors into the right frame of mind for battle.
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Unit Name Celtic Spearmen |
Main Unit Key att_cel_celtic_spearmen |
Land Unit Key att_cel_celtic_spearmen |
Naval Unit Key att_lon_heavy_tra_cel |
Soldiers 160 |
Category Melee Infantry |
Class Spear Infantry |
Custom Battle Cost 400 |
Recruitment Cost 400 |
Upkeep Cost 200 |
Melee Attack 29 |
Melee Damage 32 |
├ Melee Weapon att_spear |
├ Melee Base Damage 24 |
├ Armour-piercing Damage 8 |
├ Armour Piercing No |
├ Attack Against Cavalry 20 |
├ Attack Against Elephants 20 |
└ Attack Against Infantry 0 |
Charge Bonus 29 |
Melee Defence 53 |
├ Base Defence 38 |
├ Shield att_round |
└ Shield Defence 15 |
Armour 25 |
├ Armour att_leather |
├ Armour Defence 10 |
└ Shield Armour 15 |
Health 107 |
├ Man Entity att_infantry_medium |
├ Man Health 90 |
└ Bonus Hit Points 17 |
Morale 34 |
Abilities
Celtic Spearmen- Spear Wall
The unit moves into close wall formation.
Attributes
- Expert Charge Defence
This unit’s melee attack and damage are increased against charging enemies. - Resistant to Fatigue
Fatigue has less of an effect on this unit. - Guerrilla Deployment
This unit can deploy outside of the deployment zone. - Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
No Strengths and Weaknesses
Recuitment Requirement | |
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Required Technology ![]() ![]() | |
Required Technology ![]() ![]() |
Faction Availability | |
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Grand Campaign |