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HomeHome / Total War: Attila / Caledonians / Units / Royal Archers
Royal Archers CaledoniansCaledonians Missile Infantry

Royal Archers

There is no hunting like the hunting of man.

As far as the Celts were concerned, the best way to kill a man was in hand-to-hand combat. They thought there was great value in personal bravery and there was no honour in killing from a distance. Even so, slingers, javelinmen and archers still had their place on the battlefield. It was often the only way that some Celts could go to war; warriors paid for their own equipment, so only the wealthy could afford, or had the right to carry, fine armour and weapons. Skirmishers were usually the poor - freemen who served as clients to the noble class. While they could never hope to achieve the same status as their noble masters, they could still prove their worth in the cut and thrust of battle.

Royal Archers

Unit Name

Royal Archers

Main Unit Key

att_cel_royal_archers

Land Unit Key

att_cel_royal_archers

Naval Unit Key

att_lon_heavy_tra_cel

Soldiers

160

Category

Missile Infantry

Class

Missile Infantry

Custom Battle Cost

575

Recruitment Cost

575

Upkeep Cost

295

Missile Damage

42

├ Missile Weapon

att_bow_elite

├ Projectile

att_arrow_bow_elite_normal

├ Missile Damage

34

├ Missile Ap Damage

8

└ Base Reload Time

20

Accuracy

0

Range

150

Reload

55

Rate of Fire

7

Ammunition

17

Melee Attack

22

Melee Damage

6

├ Melee Weapon

att_dagger

├ Melee Base Damage

5

├ Armour-piercing Damage

1

├ Armour Piercing

No

├ Attack Against Cavalry

0

├ Attack Against Elephants

0

└ Attack Against Infantry

0

Charge Bonus

22

Melee Defence

32

├ Base Defence

32

├ Shield

att_none

└ Shield Defence

0

Armour

25

├ Armour

att_leather_very_heavy

├ Armour Defence

25

└ Shield Armour

0

Health

159

├ Man Entity

att_infantry_medium

├ Man Health

90

└ Bonus Hit Points

69

Morale

54

Abilities

Royal Archers
  • Precision Shot
    Improved missile weapon damage for an extended period. These values are further modified by the unit itself.
  • Rapid Advance
    Improved unit movement speed over an extended period.

Attributes

  • Resistant to Fatigue
    Fatigue has less of an effect on this unit.
  • Guerrilla Deployment
    This unit can deploy outside of the deployment zone.
  • Hide (scrub & forest)
    This unit can hide in scrub and forest until enemy units get too close.
  • Raider
    This unit may set buildings on fire, cause more fire damage with torches and capture faster than other units.
  • Snipe
    This unit remains hidden while firing.

Strengths & Weaknesses

No Strengths and Weaknesses
Recuitment Requirement
Required Technology Unified Military Cost 144 Upgrade From Celtic Warlord
Required Technology Unified Military Cost 144 Upgrade From Noble Archers
Faction Availability
Grand Campaign