Left Panel

Missile Infantry
Long range units who provide support for melee units, but are themselves very weak in close combat.
Missile Infantry | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
1 |
Missile Infantry / Missile Infantry / (cha_byz_archers) Archers Volleys of arrows remove the slowest from the fight before the charge. |
|||||||||||||||||
160 | 150 | 150 | 45 | 49 | 150 | 6 | 14 | 7 | 9 | 2 | 2 | 10 | 100 | 28 | ||||
2 |
Missile Infantry / Missile Infantry / (cha_byz_armoured_archers) Armoured Archers Their armour means these archers can both send volleys and withstand them. |
|||||||||||||||||
160 | 200 | 200 | 60 | 49 | 150 | 6 | 15 | 7 | 9 | 2 | 2 | 46 | 100 | 28 | ||||
3 |
Missile Infantry / Missile Infantry / (cha_byz_skirm) Skirmishers Lightly-armoured javelineers, perfect for screening an army's movements or harassing enemies. |
|||||||||||||||||
160 | 130 | 130 | 39 | 70 | 80 | 7 | 5 | 7 | 9 | 2 | 22 | 6 | 100 | 26 |