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HomeHome / Total War: Attila / Westphalia (Age of Charlemagne) / Buildings / Irminsul
Irminsul Westphalia (Age of Charlemagne)Westphalia (Age of Charlemagne) Paganism Level 4

Irminsul

"My strength is the strength of the pillar, the strength of the earth."

Trees were incredibly important to the tribal peoples of Europe: they provided building materials, fuel and sites of worship. The Celts use of tree groves as sacred spaces was well documented, and a little sensationalised, by Roman writers like Pliny and Lucan. They were described as mystical places where animals dared not tread, where the silence was all-consuming and where every tree was stained with sacrificial blood. The Irminsul of the Germanic tribes were less well known, though it is thought they may have been tree trunks erected by the tribes in honour of their gods. Historians have related them to the ‘Pillars of Hercules’ discussed by Tacitus in his work 'Germania'. Unfortunately these 'pillars' were never seen by Roman eyes and have never been explained or described since.

Paganism

Sacred Ground
Sacred Ground
(cha_bld_paganism_1)
Paganism Level 0
Sacred Grove
Sacred Grove
(cha_bld_paganism_2)
Paganism Level 1
Sacred Shrine
Sacred Shrine
(cha_bld_paganism_3)
Paganism Level 2
Irminsul
Irminsul
(cha_bld_paganism_4)
Paganism Level 3
Irminsul

Building Name

Irminsul

Level Name

cha_bld_paganism_4

Building Chain

Paganism

Building Level

4

Create Time

8

Create Cost

4000

Effects

Enables agent recruitment: Priests (province_to_province_own)
Public order: +12 (province_to_province_own)
Public order: +5 (province_to_province_own_adjacent_food)
Imperium: +20 Imperium points (faction_to_faction_own_unseen)
Destroying the Irminsul as a non-Pagan faction can cause uprisings amongst the Saxons (province_to_province_own)
Religious influence: +8 paganism (region_to_region_own)
Religious osmosis: +4 paganism (province_to_province_own)

Provides Garrison Army

No Garrison Units

Recruitable Units

No Recruitable Units
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