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HomeHome / Total War: Attila / Obodrite (Age of Charlemagne) / Buildings / Noble's Hall
Noble's Hall Obodrite (Age of Charlemagne)Obodrite (Age of Charlemagne) City Level 3

Noble's Hall

The noble's duty is two-fold: to the king, and to the people - that they may know their place.

The courts of barbarian kings and warlords were markedly different from the more 'civilised' courts and palaces of the Franks or the Muslim caliphates. For instance, built atop the tradition of tribal communes and chieftain's feasting halls, the courts and councils of Saxon and Viking kings were often places of revelry, where feasting and celebrating took place. The king also called together chieftains to meet in a gathering known as a 'thing' (in the Nordic countries) or a 'folkmoot' (in Anglo-Saxon ones). This was a place where grievances could be aired and issues of general policy and direction could be discussed.

City

Ruined City
Ruined City
(cha_bld_city_ruin)
City Level 0
Small City
Small City
(cha_bld_city_1)
City Level 1
City
City
(cha_bld_city_2)
City Level 2
Trade City
Trade City
(cha_bld_city_3)
City Level 3
Long Hall
Long Hall
(cha_bld_long_hall_1)
City Level 1
Noble's Hall
Noble's Hall
(cha_bld_long_hall_2)
City Level 2
King's Hall
King's Hall
(cha_bld_long_hall_3)
City Level 3
Noble's Hall

Building Name

Noble's Hall

Level Name

cha_bld_long_hall_2

Building Chain

City

Building Level

3

Create Time

4

Create Cost

4000

Effects

Food consumption: -50 (region_to_region_own)
Growth: +4 (province_to_province_own)
Public order: +6 (province_to_province_own)
Settlement has basic walls. (region_to_region_own)
Imperium: +5 Imperium points (faction_to_faction_own_unseen)

Provides Garrison Army

160 Archers
160 Archers
Archers
(cha_slav_archers)
Missile Infantry
4 Bastion Onager
Bastion Onager
(cha_slav_onager_bastion)
Field Artillery
80 Slav Raiders
Slav Raiders
(cha_slav_raiders)
Missile Cavalry
160 Spearmen
160 Spearmen
Spearmen
(cha_slav_spear)
Spear Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
160 Archers
Missile Infantry / Missile Infantry / (cha_slav_archers)
Archers
Archers are used to "soften up" the enemy before the charge.
160 200 200 38 150 4 14 7 9 2 2 6 100 26
2
80 Slav Raiders
Cavalry / Missile Cavalry / (cha_slav_raiders)
Slav Raiders
In an unpleasant world, to fight is to survive, to plunder is to live.
80 500 500 90 80 5 5 40 9 35 27 6 150 34
3
160 Spearmen
Melee Infantry / Spear Infantry / (cha_slav_spear)
Spearmen
"If it's a job to pull out the spear you've done well - though your opponent will not thank you for it."
160 200 200 27 32 26 52 10 100 34
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