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Home / Total War: Attila / Vandalic Kingdom (The Last Roman) / Buildings / City Sanitation Buildings
Vandalic Kingdom (The Last Roman) Buildings
City Sanitation Buildings
City Sanitation
Food Store
(bel_bld_roman_water_major_1) Level 0 |
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City Sanitation | ||||||
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No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 |
City Sanitation Level 1 Food Store Food stored away from envious eyes may yet last the winter. |
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3 | 2500 |
Food: +30 from reserves (region_to_region_own) Sanitation: +3 (region_to_region_own) |
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2 |
City Sanitation Level 2 Storehouse The food has to go somewhere before eating, surely? |
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4 | 3000 |
Food: +50 from reserves (region_to_region_own) Sanitation: +5 (region_to_region_own) |
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3 |
City Sanitation Level 3 Granary An abundance of grain is an abundance of wealth. |
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5 | 4000 |
Food: +70 from reserves (region_to_region_own) Sanitation: +7 (region_to_region_own) |
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4 |
City Sanitation Level 4 Food Reserves A wise man prepares for a poor harvest and a long winter. |
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6 | 6000 |
Food: +90 from reserves (region_to_region_own) Sanitation: +9 (region_to_region_own) |
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