Goat HerdersGoats are simple, and unassuming, but they provide a living.
Goats are an extremely versatile species found naturally throughout the steppes. Kept and slaughtered by the nomadic tribes for their meat, milk, hides and fur, horns, and even dung for fuel, they found a practical use for almost every part of the animal. Goat hide is hard and leathery, making it an ideal material for use as a receptacle for water or wine, plus as a material with which to make rudimentary parchment. Their horns can be drunk from, sharpened into arrowheads, and even fashioned into scale armour for the cavalry who formed the mainstay of steppe armies. Even their intestines can be cleaned, scraped, soaked, and then drawn out into bowstrings for the formidable steppe archers.
Building NameGoat Herders
EffectsWealth: 120 from animal husbandry (force_to_force_building)
Additional wealth: +18 from animal husbandry per local fertility level (force_to_force_building)
Food: +55 from animal husbandry (force_to_force_own)
Additional food: +5 per local fertility level (force_to_force_own)
Integrity: -1 (force_to_force_own)
Provides Garrison Army
No Garrison Units
No Recruitable Units