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Roman Expedition (The Last Roman) Buildings
Officers Buildings
Officers
Officers | ||||||
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No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 |
Officers Level 1 Officers' Tents There are those who follow, and those who lead. |
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2 | 1500 |
Wealth: 200 from culture (force_to_force_building) Food consumption: -10 (force_to_force_own) Integrity: +3 (force_to_force_own) |
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2 |
Officers Level 2 Officers' Quarters An officer must know the right course of action at all times. |
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3 | 3000 |
Wealth: 400 from culture (force_to_force_building) Food consumption: -20 (force_to_force_own) Integrity: +3 (force_to_force_own) Research rate: +5% (factionwide) |
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3 |
Officers Level 2 Safekeep "Keep it secret. Keep it safe" |
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3 | 3000 |
Wealth: 300 from culture (force_to_force_building) Food consumption: -20 (force_to_force_own) Integrity: +9 (force_to_force_own) |
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4 |
Officers Level 3 Commander's Tent From here, his battles are planned, directed, and executed. |
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4 | 5000 |
Enables agent recruitment: Priests (force_to_force_own) Wealth: 600 from culture (force_to_force_building) Food consumption: -40 (force_to_force_own) Integrity: +7 (force_to_force_own) Research rate: +10% (factionwide) |
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5 |
Officers Level 3 Prison Stay a while, at the Emperor's pleasure. |
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4 | 5000 |
Enables agent recruitment: Champions (force_to_force_own) Wealth: 525 from culture (force_to_force_building) Food consumption: -40 (force_to_force_own) Integrity: +13 (force_to_force_own) |
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6 |
Officers Level 4 Headquarters Absolute military authority lies here. |
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5 | 8000 |
Enables agent recruitment: Priests (force_to_force_own) Wealth: 900 from culture (force_to_force_building) Food consumption: -80 (force_to_force_own) Integrity: +9 (force_to_force_own) Research rate: +15% (factionwide) |
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7 |
Officers Level 4 Tribunal Your fate is no longer your own. It is for others to decide. |
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5 | 8000 |
Enables agent recruitment: Champions (force_to_force_own) Wealth: 850 from culture (force_to_force_building) Food consumption: -80 (force_to_force_own) Integrity: +17 (force_to_force_own) |
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