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Roman Expedition (The Last Roman) Roman Expedition (The Last Roman) Buildings

Officers Buildings




Officers

Officers' Tents
Officers' Tents
(bel_bld_camp_officers_1)
Level 0
Safekeep
Safekeep
(bel_bld_camp_officers_prison_2)
Level 1
Prison
Prison
(bel_bld_camp_officers_prison_3)
Level 2
Tribunal
Tribunal
(bel_bld_camp_officers_prison_4)
Level 3
Officers' Quarters
Officers' Quarters
(bel_bld_camp_officers_tents_2)
Level 1
Commander's Tent
Commander's Tent
(bel_bld_camp_officers_tents_3)
Level 2
Headquarters
Headquarters
(bel_bld_camp_officers_tents_4)
Level 3
Officers
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 Officers' Tents Officers Level 1
Officers' Tents
There are those who follow, and those who lead.
2 1500 Wealth: 200 from culture (force_to_force_building)
Food consumption: -10 (force_to_force_own)
Integrity: +3 (force_to_force_own)
2 Officers' Quarters Officers Level 2
Officers' Quarters
An officer must know the right course of action at all times.
3 3000 Wealth: 400 from culture (force_to_force_building)
Food consumption: -20 (force_to_force_own)
Integrity: +3 (force_to_force_own)
Research rate: +5% (factionwide)
3 Safekeep Officers Level 2
Safekeep
"Keep it secret. Keep it safe"
3 3000 Wealth: 300 from culture (force_to_force_building)
Food consumption: -20 (force_to_force_own)
Integrity: +9 (force_to_force_own)
4 Commander's Tent Officers Level 3
Commander's Tent
From here, his battles are planned, directed, and executed.
4 5000 Enables agent recruitment: Priests (force_to_force_own)
Wealth: 600 from culture (force_to_force_building)
Food consumption: -40 (force_to_force_own)
Integrity: +7 (force_to_force_own)
Research rate: +10% (factionwide)
5 Prison Officers Level 3
Prison
Stay a while, at the Emperor's pleasure.
4 5000 Enables agent recruitment: Champions (force_to_force_own)
Wealth: 525 from culture (force_to_force_building)
Food consumption: -40 (force_to_force_own)
Integrity: +13 (force_to_force_own)
6 Headquarters Officers Level 4
Headquarters
Absolute military authority lies here.
5 8000 Enables agent recruitment: Priests (force_to_force_own)
Wealth: 900 from culture (force_to_force_building)
Food consumption: -80 (force_to_force_own)
Integrity: +9 (force_to_force_own)
Research rate: +15% (factionwide)
7 Tribunal Officers Level 4
Tribunal
Your fate is no longer your own. It is for others to decide.
5 8000 Enables agent recruitment: Champions (force_to_force_own)
Wealth: 850 from culture (force_to_force_building)
Food consumption: -80 (force_to_force_own)
Integrity: +17 (force_to_force_own)
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