Metropolis
Scale and grandeur that defines civilization.Even in the ancient world, cities grew up in places where people had already been living for a long time because the sites were defensible, controlled river crossings, had natural resources nearby or were safe from floods and other natural disasters. Cities, despite their rulers’ best intentions, were rarely planned. There might be sections where public buildings stood by broad, open streets and temples were laid out in magnificent splendour, and patrician dwellings hid rich opulence behind bland frontages. However, it was just as likely, if you walked a few paces in the wrong direction, that you would find a maze of twisting backstreets, cheek-by-jowl houses, and run-down slums, alehouses and whorehouses, all jostling for what little space there was within the walls.
City
Building Name Metropolis |
Level Name att_bld_roman_east_city_major_4 |
Building Chain City |
Building Level 5 |
Create Time 8 |
Create Cost 12000 |
Require Technology State Construction Programme |
Effects
Road Development: 80 (region_to_region_own)Wealth: 600 from subsistence (building_to_building_own)
Food consumption: -140 (region_to_region_own)
Growth: +8 (province_to_province_own)
Public order: +5 (province_to_province_own)
Squalor: +4 (region_to_region_own)
Settlement has high walls. (region_to_region_own)
Number of picks a defender can make when choosing wall-mounted artillery in pre-battle. Used as region bonuses. (region_to_region_own)
Provides Garrison Army
(att_rom_armoured_sagittarii)
Missile Infantry
(att_rom_cohors)
Melee Infantry
(att_rom_comitatensis_spears)
Spear Infantry
(att_rom_eastern_armoured_legio)
Melee Infantry
(att_rom_eastern_auxilia_palatina)
Spear Infantry
(att_rom_legio)
Melee Infantry
(att_rom_legio_comitatenses)
Melee Infantry
(att_rom_limitanei_borderguards)
Spear Infantry
(att_rom_onager_bastion)
Siege Artillery
(att_rom_praeventores)
Melee Infantry
(att_rom_sagittarii)
Missile Infantry
(att_rom_scout_equites)
Melee Cavalry
Recruitable Units
Recruitable Units Lv. 0 | ||||||||||||||||||
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No. | Unit | Sol. | Costom Cost | Recru. Cost | Unkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
1 |
Melee Infantry / Spear Infantry / (att_rom_limitanei_borderguards) Limitanei Borderguards These men guard the frontiers, designed to contain incursions until the army arrives. |
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160 | 375 | 375 | 19 | 32 | 14 | 29 | 53 | 93 | 34 |
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