Mercenary Persian Cavalry
It is wise to hire men who can deliver a devastating charge.Very few Persians were professional soldiers and, apart from the earlier elite Achaemenid Immortals and some mercenary hoplites, none were formally trained or drilled. Instead, troops were levied by rich land owners as an obligation during times of war. Levied infantry included slingers, archers and javelin throwers, all wearing little armour but some with shields for protection. As might be expected due to the local terrain, cavalry was an important component in an eastern army, and several types were raised. Lighter cavalry wore iron or bronze scale armour over a tunic; these mounted warriors carried javelins and a sword but had no shield. Horse archers were used to wear down infantry with fast, ruthless attacks. Heavy cavalry included a royal bodyguard. The Parthians, and later the Sassanid Persians, developed all-over horse armour to protect their valued steeds as well as the fearsome cataphract warriors. These were as armoured as any late medieval knight.
Unit Name Mercenary Persian Cavalry |
Main Unit Key Mer_Per_Cav |
Land Unit Key Mer_Per_Cav |
Naval Unit Key persian_transport |
Soldiers 90 |
Category Cavalry |
Class Shock Cavalry |
Custom Battle Cost 640 |
Recruitment Cost 480 |
Upkeep Cost 250 |
Melee Attack 33 |
31 |
├ Melee Weapon rome_lance |
├ Melee Damage Base 16 |
├ Melee Damage Ap 15 |
├ Armour Piercing No |
├ Bonus vs. Large 10 |
├ Bonus vs Elephants 12 |
└ Bonus vs Infantry 0 |
Charge Bonus 64 |
23 |
├ Base Defence 23 |
├ Shield none |
└ Shield Defence 0 |
57 |
├ Armour scale |
├ Armour Defence 57 |
└ Shield Armour 0 |
135 |
├ Man Entity rome_infantry_very_heavy |
├ Man Health 60 |
├ Bonus Hit Points 15 |
├ Mount rome_hellenic_horse_lance_vh |
├ Mount Entity rome_horse_very_heavy_shock |
└ Mount Health 60 |
Base Morale 60 |
Abilities
Mercenary Persian Cavalry- Trample
Charges are more effective for an extended time.
Charge bonus
Exertion: fatigue
Attributes
- Disciplined
This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often. - Hide (forest)
This unit can hide in forests until enemy units get too close. - Resistant to Heat
This unit tires less quickly in the desert.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Good charge
- Low damage but average armour penetration
- Weak in prolonged melee
- Average morale
Mercenaries Pool
Mercenaries Pool | |||||||
---|---|---|---|---|---|---|---|
|
|||||||
No. | Pool | Province | Region | Initial Unit Count | Chance To Replenish | Max Replenish Per Turn | Max Count |
1 | rom_province_pool_gedrosia | Gedrosia |
Oraea Phrada Pura |
0 | 0.75 | 1 | 1 |
2 | rom_province_pool_media_magna | Media Magna |
Arsakia Ekbatana Gazaca Phraaspa |
0 | 0.75 | 1 | 1 |
3 | rom_province_pool_mesopotamia | Mesopotamia |
Charax Ctesiphon Edessa Hatra |
0 | 0.75 | 1 | 1 |
4 | rom_province_pool_persis | Persis |
Gor Persepolis Susa |
0 | 0.75 | 1 | 1 |
5 | rom_province_pool_aria | Aria |
Amul Artacoana Merv |
0 | 0.75 | 1 | 1 |
6 | rom_province_pool_carmania | Carmania |
Bam Harmozia |
0 | 0.75 | 1 | 1 |
Grand Campaign Mercenaries Pool
Mercenaries Pool | |||||||
---|---|---|---|---|---|---|---|
|
|||||||
No. | Pool | Province | Region | Initial Unit Count | Chance To Replenish | Max Replenish Per Turn | Max Count |
7 | rom_province_pool_gedrosia | Gedrosia |
Pura Oraea |
0 | 0.75 | 1 | 1 |
8 | rom_province_pool_media_magna | Media Magna |
Gazaca Ekbatana Rhaga |
0 | 0.75 | 1 | 1 |
9 | rom_province_pool_mesopotamia | Mesopotamia |
Hatra Seleucia Charax Edessa |
0 | 0.75 | 1 | 1 |
10 | rom_province_pool_persis | Persis |
Susa Gor Persepolis |
0 | 0.75 | 1 | 1 |
11 | rom_province_pool_arachosia | Arachosia |
Alexandria Arachosia Kapisene |
0 | 0.75 | 1 | 1 |
12 | rom_province_pool_aria | Aria |
Artacoana Phrada Merv |
0 | 0.75 | 1 | 1 |
13 | rom_province_pool_carmania | Carmania |
Bam Harmozia |
0 | 0.75 | 1 | 1 |
14 | rom_province_pool_cilicia | Cilicia |
Tarsus Salamis Side |
1 | 0.75 | 1 | 1 |
Faction Mercenaries Pool
Mercenaries Pool | ||||||
---|---|---|---|---|---|---|
No. | Pool | Faction | Initial Unit Count | Chance To Replenish | Max Replenish Per Turn | Max Count |
15 | rom_faction_pool_persian | 1 | 0.75 | 1 | 1 |
Egypt
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Egypt
Egypt
Libya
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Axum
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