Mercenary Noble Fighters
Their shock value is matched only by the quality of their equipment.The Iberians harboured a great deal of respect for horses, even worshipping them as divine creatures. In times of war the horse had previously played a minor role, but gradually progressed from a symbol of prestige, and noble warrior’s ride to the battlefield, to becoming a major presence in the battle itself. Blessed with horses of great quality, Iberian cavalry grew to become one of the most potent weapons of the ancient world. Their horses were as fast and as nimble as the renowned Numidian steeds and, having been trained to cope with the rough terrain of the Iberian peninsula, were hardy beasts also. The combination of fine mounts and dextrous riders enabled Iberian cavalry to establish themselves as mercenaries sought after by both Carthage and Rome.
Unit Name Mercenary Noble Fighters |
Main Unit Key Mer_Ibe_Noble_Fighters |
Land Unit Key Mer_Ibe_Noble_Fighters |
Naval Unit Key barbarian_transport |
Soldiers 160 |
Category Melee Infantry |
Class Melee Infantry |
Custom Battle Cost 1380 |
Recruitment Cost 920 |
Upkeep Cost 200 |
34 |
├ Missile Weapon rome_iron_javelin |
├ Projectile javelin_iron |
├ Missile Damage 18 |
├ Missile Ap Damage 16 |
└ Base Reload Time 40 |
Accuracy 5 |
Range 40 |
Reload 0 |
Shots Per Minute 2 |
Ammunition 2 |
Melee Attack 44 |
38 |
├ Melee Weapon rome_falcata_elite |
├ Melee Damage Base 30 |
├ Melee Damage Ap 8 |
├ Armour Piercing No |
├ Bonus vs. Large 0 |
├ Bonus vs Elephants 0 |
└ Bonus vs Infantry 5 |
Charge Bonus 38 |
72 |
├ Base Defence 37 |
├ Shield celtic |
└ Shield Defence 35 |
87 |
├ Armour mail |
├ Armour Defence 57 |
└ Shield Armour 30 |
80 |
├ Man Entity rome_infantry_very_heavy |
├ Man Health 60 |
└ Bonus Hit Points 20 |
Base Morale 65 |
Abilities
Mercenary Noble Fighters- Shieldwall
The unit moves into a close formation and raises shields.
Armour strength, bracing, melee defence, shield strength
Limited speed - Frenzy
Improves a unit's charge and weapon damage for an extended period.
Charge damage, Weapon damage
Exertion: fatigue - Headhunt
Gradual increase in effectiveness of the unit's attack.
Melee attack, morale
Melee defence
Attributes
- Encourage
This unit provides a morale bonus to nearby allies. - Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Very good attack
- Average defence
- Average damage but low armour penetration
- Good morale
Faction Mercenaries Pool
Mercenaries Pool | ||||||
---|---|---|---|---|---|---|
No. | Pool | Faction | Initial Unit Count | Chance To Replenish | Max Replenish Per Turn | Max Count |
1 | rom_faction_pool_carthage | 0 | 0.15 | 1 | 2 |