Phylakes Daoi
(Royal Bodyguard Cavalry)The strong ties developed between the royalty and the Ktistai priesthood make these zealots the perfect recruits for the king's guard. The beltistai's loyalty is unquestionable and their ferocity unmatched. Indeed, the Ktistai are so close to the king, that his royal successor will either be chosen from their ranks, or become pontifex maximus of the priesthood. Those recruited for the Beltistai Korps must have been trained from infancy, and the secretive nature of their order will render them ideal for the purposes of any strong ruler.
The exact origins of the Dacians are something of a mystery. Dacian lands were centred around the Carpathian Mountains but, unlike their Thracian neighbours, they seldom got involved in the conflicts of others. The Dacians fought almost entirely on foot, and usually looked to their Sarmatian allies when serious cavalry were needed. Many Dacian infantry fought as peltasts, equipped with javelins, short swords and oval shields, but they also fielded archers. However, the Dacians were most feared because of a weapon called the 'falx', which they used with deadly, limb-lopping skill. A two-handed sword with a forward-curving blade, a falx could cut a man in two from the top of his head to his breastbone. This weapon was so effective that the Romans improved their legionary armour to cope with it. The brow-ridge on later legionary helmets was there to stop a blow from a falx. Rome’s eventual victory in the Dacian Wars (AD101-106), celebrated by Trajan’s Column, finally dealt with the warlike Dacian tribes once and for all.
Unit Name Phylakes Daoi |
Main Unit Key Dac_Bodyguards |
Land Unit Key Dac_Bodyguards |
Naval Unit Key barbarian_transport_small |
Soldiers 100 |
Category Cavalry |
Class Melee Cavalry |
Custom Battle Cost 2306 |
Recruitment Cost 2306 |
Upkeep Cost 461 |
16 |
├ Missile Weapon prec3 |
├ Projectile prec3 |
├ Missile Damage 14 |
├ Missile Ap Damage 2 |
└ Base Reload Time 10 |
Accuracy 5 |
Range 75 |
Reload 0 |
Shots Per Minute 6 |
Ammunition 1 |
Melee Attack 45 |
11 |
├ Melee Weapon bsword4 |
├ Weapon Damage 11 |
├ Weapon Deadliness 0 |
├ Armour Piercing No |
├ Bonus vs. Cavalry 0 |
├ Bonus vs. Elephants 0 |
└ Bonus vs Infantry 0 |
Charge Bonus 31 |
59 |
├ Base Defence 33 |
├ Shield cshield2 |
└ Shield Defence 26 |
18 |
├ Armour carm9 |
├ Armour Defence 18 |
└ Shield Armour 0 |
20 |
├ Man Entity heavy_heavy |
├ Man Health 20 |
├ Bonus Hit Points 0 |
├ Mount rome_hellenic_horse_sword_shield_vh |
├ Mount Entity rome_horse_very_heavy |
└ Mount Health 0 |
Base Morale 70 |
Abilities
Phylakes Daoi- Stamina (poor)
Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat. - Flying Wedge
The unit assumes a wedge formation that increases charge speed and bonus
Attributes
- Fire Whilst Moving
This unit can fire when mounted and moving. - Disciplined
This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often. - Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
Light Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Very good attack
- Average defence
- Low damage but average armour penetration
- Good morale
Requires Buildings | |
---|---|
Lv. 1 |
Horse Ranch
(rom_BARBARIAN_enclosure_minor_stables_4) Level 3
Horse Ranch
(rom_BARBARIAN_enclosure_stables_4) Level 3 |
Lv. 0 |
Stables
(rom_BARBARIAN_enclosure_stables_3) Level 2 |
Faction Availability | |
---|---|
Grand Campaign | |
Imperator Augustus |