Chaos Warriors (Great Weapons)
Chaos Warriors come alive in the midst of bloody battle; thriving on the slaughter of similar foes.Answering the call of Chaos, many a great fighter has journeyed to the frozen north to throw in their lot with the hordes that muster in the Wastes. They do so because they feel a deep connection with the Ruinous Powers, evident by some form of corruption affecting the minds, bodies, or both. Once pledged, they have no need of food, drink or sleep, for they are nourished by the carnage they wreak. They have nothing but contempt for the weak and the cowardly and go about the business of murder with a vengeance, for there is always a part of the warrior who was that rages against the Chaos Warrior he has become.
Unit Name Chaos Warriors (Great Weapons) |
Main Unit Key wh_dlc01_chs_inf_chaos_warriors_2 |
Land Unit Key wh_dlc01_chs_inf_chaos_warriors_2 |
Land Unit Group Parents Infantry |
Land Unit Group Great Axe Infantry |
Caste Melee Infantry |
Category Melee Infantry |
Class Melee Infantry |
Custom Battle Cost 850 |
Recruitment Cost 850 |
Upkeep Cost 213 |
Number of Units 100 |
9000 |
├ Mount 0 |
├ Mount Entity |
├ Mount Hit Points |
├ Num Mounts hu1c_chaos_2handed_axe |
├ Man Entity wh_main_infantry_standard_very_large_blood_dismembers |
├ Man Hit Points 8 |
├ Num Men 100 |
└ Bonus Hit Points 82 |
160 |
└ Man Mass 160.0000 |
100 |
├ Armour wh2_main_heavy_metal_100 |
├ Shield none |
└ Missile Block Chance 0 |
Leadership 75 |
28 |
└ Man Speed 28 |
Melee Attack 36 |
32 |
38 |
├ Melee Weapon wh_dlc01_chs_axe_great |
├ Base Weapon Damage 10 |
├ Armour-Piercing Weapon Damage 28 |
├ Bonus vs. Large 0 |
└ Bonus vs. Infantry 0 |
Charge Bonus 26 |
Abilities
No Ability
Attributes
-
Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
- Armoured
Armoured units can block damage from any source apart from Armour-Piercing damage. - Armour-Piercing
The damage of armour-piercing weapons mostly ignores the armour of the target, making them the ideal choice against heavily-armoured enemies. They are often heavier and attack at a slower rate though, making them less efficient against poorly-armoured targets.
Faction Availability | |
---|---|
Immortal Empires | |
The Realm of Chaos |