Chaos Warriors of Slaanesh (Hellscourges)
Struck dumb by the sight of sublime warriors, few can escape an excruciating flagellation.Chaos Warriors dedicated to the Dark Prince of Chaos are regarded by His lesser warriors as walking avatars of their God. They truly walk the path of damnation and excess, the strongest fated to become His chosen or mighty champions if they survive their ordeals. Although armour-clad, many leave portions of pale flesh bare as if to titillate opponents with the illusion of weakness, inviting them to attempt to strike at imagined weak spots. Consumed by their own dark passions, they appear distant and something other than human. Their followers bathe in this otherworldly glory, driven by the need for the great warriors’ approval to commit further atrocities.
Unit Name Chaos Warriors of Slaanesh (Hellscourges) |
Main Unit Key wh3_dlc20_chs_inf_chaos_warriors_msla_hellscourges |
Land Unit Key wh3_dlc20_chs_inf_chaos_warriors_msla_hellscourges |
Land Unit Group Parents Infantry |
Land Unit Group Whip Infantry |
Caste Melee Infantry |
Category Melee Infantry |
Class Melee Infantry |
Custom Battle Cost 900 |
Recruitment Cost 900 |
Upkeep Cost 213 |
Number of Units 100 |
9000 |
├ Mount 0 |
├ Mount Entity |
├ Mount Hit Points |
├ Num Mounts hu1c_dlc20_slaanesh_whip_and_shield |
├ Man Entity wh3_dlc20_infantry_standard_msla_very_large_blood_dismembers |
├ Man Hit Points 8 |
├ Num Men 100 |
└ Bonus Hit Points 82 |
160 |
└ Man Mass 160.0000 |
100 |
├ Armour wh2_main_heavy_metal_100 |
├ Shield wh_missile_block_55_metal |
└ Missile Block Chance 55 |
Leadership 75 |
33 |
└ Man Speed 33 |
Melee Attack 32 |
54 |
32 |
├ Melee Weapon wh3_dlc20_chs_warriors_hellscourge_whip |
├ Base Weapon Damage 26 |
├ Armour-Piercing Weapon Damage 6 |
├ Bonus vs. Large 0 |
└ Bonus vs. Infantry 0 |
Charge Bonus 20 |
Abilities
No Ability
Attributes
-
Expert Charge Defence
When bracing, this unit negates the charge bonus of any attacker. -
Charge Reflection
When bracing, this unit deals additional damage when attacking charging enemies. -
Hide (forest)
This unit can hide in forests until enemy units get too close. -
Immune to Psychology
The unit is immune to psychological attacks (fear and terror). -
Mark of Slaanesh
A unit with the [[col:white]]Mark of Slaanesh has: -
Strider
Speed and combat penalties caused by terrain are ignored by this unit.
Strengths & Weaknesses
- Armoured & Shielded
Armoured units can block damage from any source apart from Armour-Piercing damage. Shields have a chance of blocking arrows, bolts, rifle shots and similar small arms fire - but only in a forward facing arc. - Defender
This elite unit excels at pinning the enemy down in melee, buying time for the rest of your army to get into position.
Faction Availability | |
---|---|
Immortal Empires | |
The Realm of Chaos |