Cultist of Khorne (Chaos Steed)
A mortal warrior with strength and bloodlust beyond any other, charging atop a berserker steed fed on human flesh.A warhorse is a sign of status, and only the best warriors may ride them. The steeds ridden by these tribes are powerful beasts, foul-tempered and strong of limb. Once a rider has broken such a horse, it will remain loyal to him until death, but remain vicious and unruly should a stranger approach. Fed on a diet of human flesh and watered-down blood, these snorting, high-spirited steeds have a glint of intelligent menace in their eyes, and will trample, kick and bite as if berserk when engaged at close quarters.
Unit Name Cultist of Khorne (Chaos Steed) |
Main Unit Key wh3_main_kho_cha_cultist_1 |
Land Unit Key wh3_main_kho_cha_cultist_1 |
Land Unit Group Parents Heroes |
Land Unit Group Melee Specialist |
Caste Hero |
Category War Beast |
Class Command |
Custom Battle Cost 900 |
Recruitment Cost 2000 |
Upkeep Cost 250 |
Number of Units 1 |
4468 |
├ Mount 1 |
├ Mount Entity |
├ Mount Hit Points |
├ Num Mounts hu1c_wh3_dlc20_hr1_glhh_sword_and_shield |
├ Man Entity wh3_dlc20_cultist_rider_khorne_blood_dismembers |
├ Man Hit Points 8 |
├ Num Men 1 |
└ Bonus Hit Points 4460 |
1000 |
└ Man Mass 1000.0000 |
95 |
├ Armour wh2_main_plate_95 |
├ Shield wh_missile_block_35_metal |
└ Missile Block Chance 35 |
Leadership 65 |
44 |
└ Man Speed 44 |
Melee Attack 55 |
40 |
420 |
├ Melee Weapon wh3_main_kho_axe_cultist |
├ Base Weapon Damage 275 |
├ Armour-Piercing Weapon Damage 145 |
├ Bonus vs. Large 0 |
└ Bonus vs. Infantry 0 |
Charge Bonus 60 |
Abilities
-
Gate of Khorne
Khorne's loyal Cultist forces open the gate to allow His vicious, chosen Bloodletters to surge through and consume the inauspicious enemy. -
Wounds
Even the greatest foes can be laid low with terrible injuries, and the greater the damage done, the less able they will be to effectively continue the fray.
Speed x 90%
Armour-Piercing Weapon Damage x 80%
Base Weapon Damage x 80% -
Foe-Seeker
There are those who wish nothing more than to be at the heart of battle, seeking foes to vanquish.
Speed x 125% -
Frenzy
Some warriors care not for their own personal safety and so work themselves into a whirlwind of destruction and mindless violence!
Charge Bonus x 110%
Melee Attack +10
Armour-Piercing Weapon Damage x 110%
Base Weapon Damage x 110%
Attributes
-
Encourage
This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses. -
Hide (forest)
This unit can hide in forests until enemy units get too close. -
Mark of Khorne
A unit with the [[col:white]]Mark of Khorne has:
Strengths & Weaknesses
- Armoured & Shielded
Armoured units can block damage from any source apart from Armour-Piercing damage. Shields have a chance of blocking arrows, bolts, rifle shots and similar small arms fire - but only in a forward facing arc. - Frenzy
Units with [[img:ui/battle ui/ability_icons/wh_main_unit_passive_frenzy.png]]frenzy cause more damage while their leadership is high.
Faction Availability | |
---|---|
The Realm of Chaos |