Chaos Warriors of Tzeentch
The Warriors of Change never deviate from Tzeentch’s will, for He knows every facet of their hearts and minds.Chaos Warriors of Tzeentch tend to be subtly individual, with many small differences between them. Typically their plate armour and shield will be engraved with intricately patterned sigils that radiate with raw power, or flow with blinking eyes or gibbering mouths, or are perhaps inscribed with a minute arcane text making the wearer literally a walking grimoire. Though it is not immediately visible, many will have mutated flesh, their Chaos armour melting and reforming around the warped appendages of their bodies. They are deadly and unpredictable; they are warriors who have the favour of the God of Magic.
Unit Name Chaos Warriors of Tzeentch |
Main Unit Key wh3_dlc20_chs_inf_chaos_warriors_mtze |
Land Unit Key wh3_dlc20_chs_inf_chaos_warriors_mtze |
Land Unit Group Parents Infantry |
Land Unit Group Sword Infantry |
Caste Melee Infantry |
Category Melee Infantry |
Class Melee Infantry |
Custom Battle Cost 850 |
Recruitment Cost 850 |
Upkeep Cost 213 |
Number of Units 100 |
9000 |
├ Mount 0 |
├ Mount Entity |
├ Mount Hit Points |
├ Num Mounts hu1c_chaos_axe_and_shield |
├ Man Entity wh_main_infantry_standard_very_large_blood_dismembers |
├ Man Hit Points 8 |
├ Num Men 100 |
└ Bonus Hit Points 82 |
160 |
└ Man Mass 160.0000 |
100 |
├ Armour wh2_main_heavy_metal_100 |
├ Shield wh_missile_block_55_metal |
└ Missile Block Chance 55 |
Leadership 75 |
28 |
└ Man Speed 28 |
Melee Attack 36 |
44 |
36 |
├ Melee Weapon wh3_dlc20_chs_warriors_mtze_sword |
├ Base Weapon Damage 26 |
├ Armour-Piercing Weapon Damage 10 |
├ Bonus vs. Large 0 |
└ Bonus vs. Infantry 0 |
Charge Bonus 20 |
Abilities
No Ability
Attributes
-
Hide (forest)
This unit can hide in forests until enemy units get too close. -
Mark of Tzeentch
A unit with the [[col:white]]Mark of Tzeentch has:
Strengths & Weaknesses
- Armoured & Shielded
Armoured units can block damage from any source apart from Armour-Piercing damage. Shields have a chance of blocking arrows, bolts, rifle shots and similar small arms fire - but only in a forward facing arc. - Barrier
This unit has a barrier that absorbs damage until depleted. When not taking damage, the barrier will slowly replenish. Maximum barrier health is proportional to remaining unit health.
Faction Availability | |
---|---|
Immortal Empires | |
The Realm of Chaos |