Plague Monk Censer Bearers
Half-mad, swinging their censers violently and damning all those nearby to a pestilent demise.Only the most insanely devoted of the Plague Monks are given the honour of wielding a plague censer - the deadliest weapon in the Clan Pestilens armoury. A plague censer is a hollow spiked metal ball attached to a length of chain. In an unholy ritual, a Plague Priest reads aloud disturbing and disease-ridden passages from the Book of Woe while a shard of Warpstone is placed inside the cruelly-spiked globe. A ladle's worth of vile contagions is added, poured over the Warpstone itself. Hellish runes glow as the devil's concoction immediately begins a slow bubble, sending tendrils of greenish vapours wafting out from the many holes in the ornate iron orb. Contact with the haze of noxious fumes emitted from a gently swaying censer will cause flesh to erupt into sores and fluid-filled blisters. When swung in the heat of battle, however, the censer emits vast billowing green clouds. Exposure to this plague fog causes horrific damage as lungs instantly fill with virulent fluid and vital organs putrefy. It would take a creature absolutely devoid of common sense to be anywhere near such a weapon, much less wield it in battle. Enter the Plague Monk Censer Bearers...
Unit Name Plague Monk Censer Bearers |
Main Unit Key wh2_main_skv_inf_plague_monk_censer_bearer |
Land Unit Key wh2_main_skv_inf_plague_monk_censer_bearer |
Land Unit Group Parents Infantry |
Land Unit Group Flail Infantry |
Caste Melee Infantry |
Category Melee Infantry |
Class Melee Infantry |
Custom Battle Cost 1000 |
Recruitment Cost 1000 |
Upkeep Cost 250 |
Number of Units 120 |
9600 |
├ Mount 0 |
├ Mount Entity |
├ Mount Hit Points |
├ Num Mounts hu17_skaven_monk_censer |
├ Man Entity wh2_main_skv_infantry_plague_monk_censer |
├ Man Hit Points 8 |
├ Num Men 120 |
└ Bonus Hit Points 72 |
120 |
└ Man Mass 120.0000 |
10 |
├ Armour wh2_main_body_10 |
├ Shield none |
└ Missile Block Chance 0 |
Leadership 72 |
42 |
└ Man Speed 42 |
Melee Attack 31 |
27 |
44 |
├ Melee Weapon wh2_main_skv_censer |
├ Base Weapon Damage 13 |
├ Armour-Piercing Weapon Damage 31 |
├ Bonus vs. Large 0 |
└ Bonus vs. Infantry 0 |
Charge Bonus 34 |
Abilities
-
Scurry Away!
"He who runs away lives to fight another day!" - so the foul, craven adage goes.
Speed x 110% -
Strength in Numbers
Skaven are craven by nature but take courage when in packs of their own kind, where they move slower but enjoy the safety of numbers.
Speed x 90%
Melee Defence +8
Leadership +6 -
Frenzy
Some warriors care not for their own personal safety and so work themselves into a whirlwind of destruction and mindless violence!
Charge Bonus x 110%
Melee Attack +10
Armour-Piercing Weapon Damage x 110%
Base Weapon Damage x 110%
Attributes
-
Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
- Plague Censer
Warpstone dust and vile contagions fill this diabolical censer, exposure to which does horrendous things to bodies and minds alike. - Frenzy
Units with [[img:ui/battle ui/ability_icons/wh_main_unit_passive_frenzy.png]]frenzy cause more damage while their leadership is high. - Armour-Piercing
The damage of armour-piercing weapons mostly ignores the armour of the target, making them the ideal choice against heavily-armoured enemies. They are often heavier and attack at a slower rate though, making them less efficient against poorly-armoured targets. - Damage Dealer
This unit has a strong emphasis on dealing damage. If fighting it, make sure to take it out before it can get into firing or melee range.
Faction Availability | |
---|---|
Immortal Empires | |
The Realm of Chaos |