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HomeHome / Total War: WARHAMMER III / Tribe of the Hound / Units / Bloodreaper
Bloodreaper Tribe of the HoundTribe of the Hound Heroes

Bloodreaper

A terrifying fusion of unbridled rage and sheer mass. No skull shall be safe.

A deadly combination of battle­frenzied Bloodreaper and the unstoppable crushing mass of a Juggernaut of Khorne. The hide of a Jugger is composed of rivetted and fused metal plating, decorated with icons of Khorne and stained with the dried lifeblood of its mortal victims. A Jugger is a beast of primordial rage; fire pulses through its body in place of blood, its iron-shod feet throw sparks with each step and its brass snout spills choking black steam into the air with every breath.

Bloodreaper

Unit Name

Bloodreaper

Main Unit Key

wh3_main_pro_kho_cha_bloodreaper_1

Land Unit Key

wh3_main_pro_kho_cha_bloodreaper_1

Land Unit Group Parents

Heroes

Land Unit Group

Melee Specialist

Caste

Hero

Category

Cavalry

Class

Command

Custom Battle Cost

1150

Recruitment Cost

2000

Upkeep Cost

287

Number of Units

1

Hit Points

4648

├ Mount

1

├ Mount Entity

├ Mount Hit Points

├ Num Mounts

hu6f_wh3_herald_hq4_juggernaught_2handed_sword

├ Man Entity

wh3_main_kho_cha_bloodreaper_hero_blood_dismembers

├ Man Hit Points

8

├ Num Men

1

└ Bonus Hit Points

4640

Mass

1000

└ Man Mass

1000.0000

Armour

100

├ Armour

wh2_main_heavy_metal_100

├ Shield

none

Missile Block Chance

0

Leadership

65

Speed

46

└ Man Speed

46

Melee Attack

60

Melee Defence

35

Weapon Strength

425

├ Melee Weapon

wh3_main_kho_bloodreaper_juggernaut

Base Weapon Damage

125

Armour-Piercing Weapon Damage

300

Bonus vs. Large

0

Bonus vs. Infantry

20

Charge Bonus

65

Abilities

  • Locus of Abjuration
    The Herald's dedication to Khorne exceeds all else, enabling them to resist magical attack via their unnatural, Daemonic aura of rancorous disdain.
    [[img:ui/Battle UI/ability_icons/resistance_magic.png]] Spell Resistance +66
  • Daemonic Instability
    As the Daemon's courage falters, their mortal form crumbles and fades from this reality.
  • Banished!
    Once the Daemon's courage has failed them, they will fall back through the portal to the Chaos Realm whence they belong.
  • Hellblade
    The shrieking swords of the Horned Ones become more effective the longer the battle rages and the greater the number of piteous souls they harvest.
    Armour-Piercing Weapon Damage x 120%
    Base Weapon Damage x 120%
  • Wounds
    Even the greatest foes can be laid low with terrible injuries, and the greater the damage done, the less able they will be to effectively continue the fray.
    Speed x 90%
    Armour-Piercing Weapon Damage x 80%
    Base Weapon Damage x 80%
  • Deadly Onslaught
    Such is the power and ferocity of the champion, that those who stand in his way will falter against the warrior's impact.
    Charge Bonus x 160%
    Armour-Piercing Weapon Damage x 125%
    Base Weapon Damage x 125%
  • Foe-Seeker
    There are those who wish nothing more than to be at the heart of battle, seeking foes to vanquish.
    Speed x 125%

Attributes

  • Causes Fear
    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.
  • Daemonic
    This unit is Daemonic (has physical resistance, does not rout, is immune to terror, takes damage when Leadership is low)
  • Encourage
    This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

  • Armour-Piercing
    The damage of armour-piercing weapons mostly ignores the armour of the target, making them the ideal choice against heavily-armoured enemies. They are often heavier and attack at a slower rate though, making them less efficient against poorly-armoured targets.
  • Anti-Infantry
    Anti-infantry units have an advantage against targets that are smaller than a horse. This advantage can be a damage bonus against small targets, superior weight used to smash through lighter enemies, or an explosive attack from range that effects a large area.
Faction Availability
The Lost God