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![Festering Stooges (Exalted Plaguebearers of Nurgle)](gen_images/unit_icon/warhammer3/wh3_main_nur_bubonic_swarm/wh3_twa06_nur_inf_plaguebearers_ror_0.png)
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Festering Stooges (Exalted Plaguebearers of Nurgle)
Guards of the Festering Gate are replenished by its energies, obscured behind a nebulous swarm of Nurgle flies.The rank and file of Nurgle's legions, crafted from the soul-stuff of mortals who have been slain by Nurgle's Rot. What little of the Plaguebearer's skin that can be seen beneath the discharge of innumerable sores is tinged with suppurant greens and vile browns. Pus weeps continuously from its single bloodshot eye and from the Daemon's forehead protrudes a single horn – the mark of Nurgle's Rot. Units of Plaguebearers are surrounded by a constant drone, created by the attendant hosts of plump black flies, and by the endless counting as the Daemons attempt to calculate their master's ever-changing requirements.
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Unit Name Festering Stooges (Exalted Plaguebearers of Nurgle) |
Main Unit Key wh3_twa06_nur_inf_plaguebearers_ror_0 |
Land Unit Key wh3_twa06_nur_inf_plaguebearers_ror_0 |
Land Unit Group Parents ![]() |
Land Unit Group ![]() |
Caste Melee Infantry |
Category Melee Infantry |
Class Melee Infantry |
Custom Battle Cost 1550 |
Recruitment Cost 1550 |
Upkeep Cost 388 |
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├ Mount 0 |
├ Mount Entity |
├ Mount Hit Points |
├ Num Mounts hu4d_wh3_nurgle_sword_death_heads |
├ Man Entity wh3_main_nur_inf_plaguebearer_exalted_blood_dismembers |
├ Man Hit Points 8 |
├ Num Men 100 |
└ Bonus Hit Points 124 |
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└ Man Mass 175.0000 |
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├ Armour wh2_main_body_35 |
├ Shield none |
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└ Man Speed 27 |
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├ Melee Weapon wh3_main_nur_plaguesword_exalted |
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├ Missile Weapon wh3_nur_plaguebearers_deaths_head |
├ Projectile wh3_nur_plaguebearers_deaths_head |
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├ Number of Projectiles 1 |
├ Shots per volley 1 |
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Abilities
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Daemonic Instability
As the Daemon's courage falters, their mortal form crumbles and fades from this reality. -
Banished!
Once the Daemon's courage has failed them, they will fall back through the portal to the Chaos Realm whence they belong. -
Festering Gate
"Behold the festering hordes; from the gate they pour, ever undying in its shadow!" -
Gloom of Flies
"The flies! By the Gods, so many flies!"Melee Defence +9
Attributes
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Causes Fear
This unit frightens all enemy units, reducing theirleadership when nearby. It is also immune to fear. Fear penalties do not stack.
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Daemonic
This unit is Daemonic (has physical resistance, does not rout, is immune to terror, takes damage whenLeadership is low)
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Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
- Special Ranged Weapon
This unit has a special missile attack with limitedammunition, which can be very useful when initiating attacks.
- Poison Attacks
The [[img:ui/battle ui/ability_icons/wh_main_unit_contact_poison.png]]poisonous attacks of this unit weaken the target's speed and damage.
Recuitment Requirement | |
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Maximum Number | 1 |
Faction Availability | |
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The Realm of Chaos |